Player Matchup

Ymir
Ymir
Dreamweaver118
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
F3N1XDA0G
Merlin
Level 29
God Stats
2W - 7L
1,071 SR
Queue Stats
49W - 88L
1,329 Elo+
Solo
Shiva
Shiva
Sir_PepperCrisp
Shiva
Level 26
God Stats
11W - 6L
1,544 SR
Queue Stats
120W - 152L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
Teedy15
Danzaburou
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
slayinglolis
Izanami
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
179W - 192L
1,351 Elo+
Party 2
Team Averages
Level 20
1,423 SR
1,400 Elo+

VS

Team Averages
Level 34
1,521 SR
1,410 Elo+
Arachne
Arachne
Bavby
Arachne
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Mateo_kingeye
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Outercentaur45
Neith
Level 11
God Stats
2W - 5L
1,503 SR
Queue Stats
28W - 33L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Shido_Fuyuki7
Nu Wa
Level 120
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 7L
1,243 Elo+
Party 3
Cthulhu
Cthulhu
joggarcheayer
Cthulhu
Level 8
God Stats
0W - 3L
1,330 SR
Queue Stats
1W - 4L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 29
11,145
857
9,148
18,011
24,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
F3N1XDA0G
Merlin
19
7 / 2 / 16
11,330
872
13,264
8,856
3,265
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
10 / 0 / 24
11,532
887
16,149
13,969
7,313
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Teedy15
Danzaburou
17
5 / 2 / 21
10,980
845
15,459
7,875
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
slayinglolis
Izanami
20
19 / 0 / 17
12,996
1,000
29,188
12,976
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bavby
Arachne
15
2 / 8 / 0
9,005
693
4,377
18,227
7,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Amaterasu
Mateo_kingeye
Amaterasu
15
0 / 11 / 3
9,233
710
4,186
24,935
21,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 10 / 1
8,357
643
11,286
14,189
4,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 8 / 1
9,425
725
9,234
16,370
6,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
0 / 6 / 1
8,392
646
7,787
19,264
12,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
10
43
Kills
4
4
Deaths
43
107
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bavby
Arachne
2
8
0
0.25
W
2
0
29
16.5
W
Merlin
F3N1XDA0G
Merlin
7
2
16
7.5
L
Amaterasu
Mateo_kingeye
Amaterasu
0
11
3
0.14
L
0
10
1
0.05
L
2
8
1
0.31
W
10
0
24
22
W
Danzaburou
Teedy15
Danzaburou
5
2
21
7.75
L
Cthulhu
0
6
1
0.08
W
Izanami
slayinglolis
Izanami
19
0
17
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,208
Damage
36,870
61,687
Taken
92,985
44,107
Mitigated
53,710
17,788
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bavby
Arachne
4,377
2,653
176
1,848
18,227
7,831
851
4,477
13,710
0
16,961
W
9,148
1,934
0
4,106
18,011
24,224
1,080
4,117
13,528
29,340
0
W
Merlin
F3N1XDA0G
Merlin
13,264
1,061
632
1,630
8,856
3,265
1,070
3,394
5,438
47,232
0
L
Amaterasu
Mateo_kingeye
Amaterasu
4,186
852
1,371
3,710
24,935
21,295
141
5,531
19,276
0
15,477
L
11,286
4,599
0
1,126
14,189
4,982
911
2,684
11,505
0
26,694
L
9,234
1,515
287
1,827
16,370
6,662
955
4,708
11,590
31,596
0
W
16,149
5,860
1,742
4,022
13,969
7,313
925
3,196
10,733
0
36,375
W
Danzaburou
Teedy15
Danzaburou
15,459
6,722
0
881
7,875
3,836
5,270
2,558
5,245
0
37,090
L
Cthulhu
7,787
213
0
2,957
19,264
12,940
0
4,911
14,221
21,484
0
W
Izanami
slayinglolis
Izanami
29,188
19,764
0
4,775
12,976
5,469
2,042
3,182
9,722
0
79,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,983
Gold Earned
44,412
296
Minions Killed
160
0
Camps Cleared
0
1,345,477
Distance Traveled
1,084,450
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,005
693
33
3
0
246,978
0
W
Ymir
11,145
857
42
3
0
262,624
2
W
Merlin
11,330
872
71
5
0
266,461
0
L
Amaterasu
9,233
710
31
2
0
220,345
0
L
Neith
8,357
643
28
2
0
191,849
0
L
Nu Wa
9,425
725
36
3
0
178,810
0
W
Shiva
11,532
887
42
3
0
300,260
0
W
Danzaburou
10,980
845
52
4
0
257,963
3
L
Cthulhu
8,392
646
32
2
0
246,468
0
W
Izanami
12,996
1,000
89
7
0
258,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role