Player Matchup

Terra
Terra
Josh not Bosh
Terra
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,222 Elo+
Party 3
Ah Puch
Ah Puch
NHill01
Ah Puch
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,310 Elo+
Party 3
Hades
Hades
Waddyy
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,284 Elo+
Party 3
Achilles
Achilles
bmlip
Achilles
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 3
Zeus
Zeus
patsfan313
Zeus
Level 125
God Stats
2W - 2L
1,103 SR
Queue Stats
5W - 9L
1,315 Elo+
Party 3
Team Averages
Level 92
1,421 SR
1,296 Elo+

VS

Team Averages
Level 149
1,426 SR
1,509 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr_Happy-Pills
Gilgamesh
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,542 Elo+
Party 2
Awilix
Awilix
PhoenixForce1849
Awilix
Level 149
God Stats
0W - 4L
1,179 SR
Queue Stats
81W - 76L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
SweetCandy115
Sylvanus
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 91L
1,523 Elo+
Party 1
Da Ji
Da Ji
ZombieShoots13
Da Ji
Level 151
God Stats
3W - 6L
1,451 SR
Queue Stats
193W - 162L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 16
10,661
711
4,763
18,995
22,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
NHill01
Ah Puch
20
8 / 4 / 12
12,451
830
21,793
15,322
8,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Waddyy
Hades
19
6 / 2 / 12
11,415
761
18,753
16,319
17,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
bmlip
Achilles
16
1 / 2 / 15
9,897
660
8,442
11,111
10,991
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
6 / 4 / 10
10,872
725
22,591
9,754
3,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
2 / 4 / 11
9,437
629
10,066
18,117
22,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Mr_Happy-Pills
Gilgamesh
16
2 / 3 / 11
9,512
634
11,468
18,832
14,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 6 / 9
9,381
625
11,308
12,327
5,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
SweetCandy115
Sylvanus
17
2 / 4 / 12
9,658
644
13,654
25,578
18,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 5
9,942
663
14,331
12,808
4,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
63
22
Kills
15
15
Deaths
22
65
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
11
1.88
W
1
3
16
3
L
Gilgamesh
Mr_Happy-Pills
Gilgamesh
2
3
11
2.5
W
Ah Puch
NHill01
Ah Puch
8
4
12
3.5
L
3
6
9
1.25
L
Sylvanus
SweetCandy115
Sylvanus
2
4
12
2
W
Hades
Waddyy
Hades
6
2
12
6
L
6
5
5
1.7
W
Achilles
bmlip
Achilles
1
2
15
4.25
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,342
Damage
60,827
71,501
Taken
87,662
62,619
Mitigated
65,735
32,871
Healing
37,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,066
1,994
1,194
4,475
18,117
22,036
430
14,627
3,263
0
22,327
W
4,763
1,145
7,674
4,935
18,995
22,525
143
3,408
15,587
6,598
0
L
Gilgamesh
Mr_Happy-Pills
Gilgamesh
11,468
2,198
1,914
6,236
18,832
14,624
297
14,722
3,912
0
19,439
W
Ah Puch
NHill01
Ah Puch
21,793
716
336
6,799
15,322
8,055
1,147
2,052
13,270
52,185
0
L
11,308
3,124
1,631
1,204
12,327
5,214
789
8,437
3,804
0
19,867
L
Sylvanus
SweetCandy115
Sylvanus
13,654
2,363
6,895
10,181
25,578
18,941
427
19,564
5,691
29,943
2,871
W
Hades
Waddyy
Hades
18,753
2,413
2,112
5,697
16,319
17,137
767
3,897
12,422
34,436
0
L
14,331
3,918
1,894
1,867
12,808
4,920
295
10,156
2,446
0
21,449
W
Achilles
bmlip
Achilles
8,442
1,676
689
1,170
11,111
10,991
910
2,167
8,944
1,528
14,489
W
22,591
1,810
1,290
2,169
9,754
3,911
2,058
1,387
8,367
39,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,296
Gold Earned
47,930
162
Minions Killed
124
0
Camps Cleared
0
1,320,965
Distance Traveled
1,257,521
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,437
629
15
1
0
266,181
1
W
Terra
10,661
711
0
0
0
282,215
0
L
Gilgamesh
9,512
634
28
2
0
258,059
0
W
Ah Puch
12,451
830
71
5
0
250,201
1
L
Awilix
9,381
625
17
1
0
267,582
0
L
Sylvanus
9,658
644
49
3
0
232,753
0
W
Hades
11,415
761
46
3
0
259,696
0
L
Da Ji
9,942
663
15
1
0
232,946
1
W
Achilles
9,897
660
9
1
0
291,316
0
W
Zeus
10,872
725
36
2
0
237,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role