Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
KELVNATOR787
Khepri
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
KingLuca_7K
Baron Samedi
Level 65
God Stats
48W - 54L
1,403 SR
Queue Stats
273W - 404L
1,351 Elo+
Solo
Team Averages
Level 117
1,468 SR
1,466 Elo+

VS

Team Averages
Level 110
1,536 SR
1,403 Elo+
Anubis
Anubis
PowerGerm31
Anubis
Level 144
God Stats
10W - 8L
1,655 SR
Queue Stats
27W - 36L
1,366 Elo+
Party 1
Hachiman
Hachiman
ShadowSpeedy
Hachiman
Level 109
God Stats
21W - 35L
1,436 SR
Queue Stats
169W - 216L
1,433 Elo+
Solo
Ymir
Ymir
ThePangoso
Ymir
Level 77
God Stats
2W - 4L
1,516 SR
Queue Stats
42W - 54L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 2 / 5
10,504
700
18,246
26,769
20,226
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
15
1 / 0 / 7
9,777
652
3,965
9,449
9,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
KingLuca_7K
Baron Samedi
15
4 / 0 / 4
10,184
679
14,940
14,365
8,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 2 / 0
8,936
596
19,555
14,072
7,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ShadowSpeedy
Hachiman
14
0 / 3 / 1
8,688
579
14,562
11,460
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 0
9,862
657
3,411
17,689
20,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
2
2
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
5
2.75
W
Khepri
1
0
7
4.5
W
Baron Samedi
KingLuca_7K
Baron Samedi
4
0
4
6
L
Anubis
1
2
0
0.5
L
Hachiman
ShadowSpeedy
Hachiman
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,151
Damage
37,528
50,583
Taken
43,221
38,027
Mitigated
33,806
22,499
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,246
1,546
1,410
8,663
26,769
20,226
0
9,871
16,898
0
59,766
W
Khepri
3,965
325
0
575
9,449
9,383
210
5,227
4,222
10,380
0
W
Baron Samedi
KingLuca_7K
Baron Samedi
14,940
591
5,425
6,426
14,365
8,418
595
8,161
6,204
42,035
0
L
Anubis
19,555
352
0
5,429
14,072
7,977
0
6,007
8,065
56,369
0
L
Hachiman
ShadowSpeedy
Hachiman
14,562
9,691
625
3,195
11,460
5,517
0
5,092
6,368
0
41,166
L
3,411
111
0
2,334
17,689
20,312
0
8,103
9,586
8,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
27,486
172
Minions Killed
139
6
Camps Cleared
6
857,141
Distance Traveled
728,983
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,504
700
97
6
2
280,620
1
W
Khepri
9,777
652
14
1
0
279,919
0
W
Baron Samedi
10,184
679
61
4
4
296,602
5
L
Anubis
8,936
596
63
4
3
201,731
1
L
Hachiman
8,688
579
64
4
2
257,862
4
L
Ymir
9,862
657
12
1
1
269,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role