Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
R0gueMel0n
Anhur
Level 88
God Stats
3W - 4L
1,607 SR
Queue Stats
179W - 185L
1,417 Elo+
Party 1
Fenrir
Fenrir
ShadowSaif
Fenrir
Level 18
God Stats
4W - 8L
1,396 SR
Queue Stats
5W - 8L
1,377 Elo+
Party 1
He Bo
He Bo
TonytheTiger435
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,403 Elo+
Party 1
Achilles
Achilles
Warazoid
Achilles
Level 85
God Stats
28W - 26L
1,828 SR
Queue Stats
260W - 270L
1,398 Elo+
Party 1
Team Averages
Level 65
1,566 SR
1,419 Elo+

VS

Team Averages
Level 65
1,570 SR
1,453 Elo+
Athena
Athena
Cooksay
Athena
Level 122
God Stats
17W - 12L
1,657 SR
Queue Stats
195W - 131L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
FeezyMelts
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,323 Elo+
Party 2
Neith
Neith
Halxify
Neith
Level 11
God Stats
3W - 2L
1,548 SR
Queue Stats
9W - 7L
1,328 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kenai990621
Morgan Le Fay
Level 45
God Stats
12W - 12L
1,756 SR
Queue Stats
44W - 55L
1,480 Elo+
Solo
Cliodhna
Cliodhna
klexeyy
Cliodhna
Level 119
God Stats
16W - 8L
1,387 SR
Queue Stats
195W - 123L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 7 / 6
11,669
556
14,033
16,243
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
13
1 / 8 / 8
9,464
451
5,630
17,706
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
ShadowSaif
Fenrir
16
5 / 5 / 3
11,180
532
8,786
18,786
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 9 / 1
10,331
492
6,103
13,205
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Warazoid
Achilles
17
4 / 7 / 6
11,226
535
16,714
20,147
18,710
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cooksay
Athena
14
0 / 7 / 21
9,243
440
5,279
20,977
22,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
FeezyMelts
Sun Wukong
17
5 / 3 / 10
10,583
504
4,574
13,192
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Halxify
Neith
17
1 / 4 / 8
10,013
477
5,586
7,805
2,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
kenai990621
Morgan Le Fay
17
5 / 3 / 9
10,558
503
10,586
13,616
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
klexeyy
Cliodhna
20
24 / 5 / 9
13,483
642
34,598
24,058
10,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
21
Kills
35
36
Deaths
22
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
7
7
6
1.43
W
Athena
Cooksay
Athena
0
7
21
1.5
W
Sun Wukong
FeezyMelts
Sun Wukong
5
3
10
3.33
W
Neith
Halxify
Neith
1
4
8
1.25
L
Anhur
1
8
8
0.63
L
Fenrir
ShadowSaif
Fenrir
5
5
3
1.3
L
4
9
1
0.5
L
Achilles
Warazoid
Achilles
4
7
6
1
W
Morgan Le Fay
kenai990621
Morgan Le Fay
5
3
9
3.17
W
Cliodhna
klexeyy
Cliodhna
24
5
9
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,266
Damage
60,623
86,087
Taken
79,648
37,541
Mitigated
53,142
18,780
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
14,033
9,250
0
3,637
16,243
4,420
1,474
2,792
13,256
0
72,341
W
Athena
Cooksay
Athena
5,279
1,137
1,067
3,259
20,977
22,288
0
1,633
19,344
19,558
0
W
Sun Wukong
FeezyMelts
Sun Wukong
4,574
770
0
2,793
13,192
11,995
416
0
13,192
0
45,173
W
Neith
Halxify
Neith
5,586
1,030
0
1,605
7,805
2,421
806
0
7,805
0
58,495
L
Anhur
5,630
3,102
158
4,653
17,706
4,682
506
3,915
13,705
0
56,928
L
Fenrir
ShadowSaif
Fenrir
8,786
1,896
145
5,127
18,786
6,809
744
1,947
16,735
0
70,605
L
6,103
648
0
1,210
13,205
2,920
442
2,370
10,717
52,174
0
L
Achilles
Warazoid
Achilles
16,714
4,080
0
3,850
20,147
18,710
1,300
4,193
15,220
0
73,605
W
Morgan Le Fay
kenai990621
Morgan Le Fay
10,586
1,349
192
3,921
13,616
5,624
0
1,920
11,696
69,224
0
W
Cliodhna
klexeyy
Cliodhna
34,598
7,156
0
7,851
24,058
10,814
560
2,876
20,018
0
99,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,870
Gold Earned
53,880
497
Minions Killed
430
0
Camps Cleared
0
1,905,028
Distance Traveled
2,009,409
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,669
556
122
6
0
376,842
3
W
Athena
9,243
440
25
1
0
412,015
14
W
Sun Wukong
10,583
504
88
4
0
393,477
4
W
Neith
10,013
477
105
5
0
390,785
0
L
Anhur
9,464
451
74
4
0
336,177
2
L
Fenrir
11,180
532
100
5
0
417,305
1
L
He Bo
10,331
492
94
4
0
360,546
5
L
Achilles
11,226
535
107
5
0
414,158
4
W
Morgan Le Fay
10,558
503
102
5
0
350,027
5
W
Cliodhna
13,483
642
110
5
0
463,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role