Player Matchup

Erlang Shen
Erlang Shen
DrWilcat
Erlang Shen
Level 65
God Stats
1W - 4L
1,441 SR
Queue Stats
117W - 108L
1,622 Elo+
Party 3
Heimdallr
Heimdallr
JP1152021
Heimdallr
Level 67
God Stats
10W - 14L
1,494 SR
Queue Stats
384W - 365L
1,475 Elo+
Party 1
Loki
Loki
Rahb
Loki
Level 114
God Stats
5W - 6L
1,781 SR
Queue Stats
168W - 181L
1,613 Elo+
Party 3
Thor
Thor
cupcakemaster34
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,529 Elo+
Party 3
Agni
Agni
marulete459
Agni
Level 63
God Stats
0W - 2L
1,278 SR
Queue Stats
37W - 28L
1,601 Elo+
Party 1
Team Averages
Level 62
1,499 SR
1,568 Elo+

VS

Team Averages
Level 113
1,612 SR
1,480 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
AgentRWBY
The Morrigan
Level 119
God Stats
7W - 7L
1,788 SR
Queue Stats
229W - 282L
1,491 Elo+
Party 2
Chaac
Chaac
JSJosh
Chaac
Level 125
God Stats
2W - 1L
1,706 SR
Queue Stats
65W - 70L
1,434 Elo+
Solo
Janus
Janus
colepotter88
Janus
Level 104
God Stats
14W - 14L
1,567 SR
Queue Stats
203W - 233L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrWilcat
Erlang Shen
13
0 / 6 / 3
8,499
425
2,780
17,581
10,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
JP1152021
Heimdallr
16
2 / 1 / 5
9,490
475
7,413
9,416
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Rahb
Loki
19
2 / 2 / 1
11,133
557
4,429
12,231
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 5 / 2
9,666
483
8,619
15,602
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 6 / 4
10,196
510
14,275
10,383
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 2 / 4
10,034
502
7,256
8,504
2,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
 
Khepri
14
0 / 2 / 13
9,365
468
5,345
16,704
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
AgentRWBY
The Morrigan
17
9 / 5 / 4
10,928
546
12,520
9,252
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
JSJosh
Chaac
18
3 / 2 / 3
11,461
573
13,458
11,380
12,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 3 / 4
10,413
521
5,310
9,440
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
13
Kills
20
20
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
4
4
W
Khepri
 
Khepri
0
2
13
3.25
W
The Morrigan
AgentRWBY
The Morrigan
9
5
4
2.2
L
Erlang Shen
DrWilcat
Erlang Shen
0
6
3
0.25
L
Heimdallr
JP1152021
Heimdallr
2
1
5
4.5
W
Chaac
JSJosh
Chaac
3
2
3
2.25
L
Loki
Rahb
Loki
2
2
1
1.25
W
2
3
4
1.33
L
5
5
2
1.2
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,516
Damage
43,889
65,213
Taken
55,280
26,877
Mitigated
30,491
16,118
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,256
4,775
0
2,343
8,504
2,190
1,804
1,544
6,960
0
60,591
W
Khepri
 
Khepri
5,345
586
161
8,207
16,704
11,461
30
4,861
11,843
24,969
0
W
The Morrigan
AgentRWBY
The Morrigan
12,520
2,021
0
1,567
9,252
2,314
337
4,487
4,549
53,276
1,220
L
Erlang Shen
DrWilcat
Erlang Shen
2,780
1,537
1,601
4,709
17,581
10,786
0
7,347
10,064
71
31,016
L
Heimdallr
JP1152021
Heimdallr
7,413
2,626
0
2,322
9,416
3,387
74
2,704
6,682
0
59,350
W
Chaac
JSJosh
Chaac
13,458
2,959
0
5,378
11,380
12,210
1,155
1,534
9,846
3,669
78,705
L
Loki
Rahb
Loki
4,429
1,600
0
2,633
12,231
4,780
1,842
1,139
11,032
0
81,515
W
5,310
75
0
1,122
9,440
2,316
1,375
1,887
7,551
70,443
0
L
8,619
2,040
0
3,629
15,602
5,296
0
4,976
10,478
0
61,311
L
14,275
1,289
74
1,150
10,383
2,628
296
6,335
3,764
74,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,984
Gold Earned
52,201
581
Minions Killed
516
0
Camps Cleared
0
1,851,760
Distance Traveled
1,965,084
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,034
502
122
6
0
383,905
4
W
Khepri
9,365
468
17
1
0
407,974
6
W
The Morrigan
10,928
546
82
4
0
379,889
2
L
Erlang Shen
8,499
425
45
2
0
338,860
1
L
Heimdallr
9,490
475
124
6
0
393,051
7
W
Chaac
11,461
573
159
8
0
379,398
0
L
Loki
11,133
557
193
10
0
398,819
4
W
Janus
10,413
521
136
7
0
413,918
3
L
Thor
9,666
483
92
5
0
372,352
3
L
Agni
10,196
510
127
6
0
348,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role