Player Matchup

Sun Wukong
Sun Wukong
Gold I
JoseEM_32
Sun Wukong
Gold I
Level 154
God Stats
168W - 97L
1,743 SR
Queue Stats
612W - 605L
1,539 MMR
Solo
Neith
Neith
Gold V
Kwilkiller
Neith
Gold V
Level 80
God Stats
35W - 36L
1,520 SR
Queue Stats
288W - 287L
1,538 MMR
Solo
Loki
Loki
Gold III
PaDrE dOg85
Loki
Gold III
Level 117
God Stats
5W - 3L
1,516 SR
Queue Stats
72W - 63L
1,533 MMR
Solo
Zeus
Zeus
Gold III
TheGreatBasic
Zeus
Gold III
Level 122
God Stats
5W - 0L
1,790 SR
Queue Stats
510W - 511L
1,521 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
ig7_Jdm_
Kumbhakarna
Platinum V
Level 148
God Stats
126W - 146L
1,680 SR
Queue Stats
644W - 642L
1,522 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,650 SR
1,531 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,575 SR
1,531 MMR
Sol
Sol
Gold III
Baylord909
Sol
Gold III
Level 123
God Stats
3W - 4L
1,552 SR
Queue Stats
246W - 256L
1,532 MMR
Solo
Nu Wa
Nu Wa
Gold I
BurpYourself
Nu Wa
Gold I
Level 107
God Stats
12W - 7L
1,617 SR
Queue Stats
231W - 222L
1,532 MMR
Solo
Geb
Geb
Gold IV
Le_rorre
Geb
Gold IV
Level 158
God Stats
6W - 1L
1,470 SR
Queue Stats
61W - 65L
1,510 MMR
Solo
Mercury
Mercury
Gold II
Titan Drago
Mercury
Gold II
Level 160
God Stats
13W - 7L
1,500 SR
Queue Stats
478W - 481L
1,418 MMR
Party 1
Scylla
Scylla
Platinum II
Whiskie Mike
Scylla
Platinum II
Level 160
God Stats
12W - 9L
1,735 SR
Queue Stats
294W - 274L
1,662 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JoseEM_32
Sun Wukong
17
2 / 1 / 10
10,830
570
14,374
22,055
13,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
18
1 / 3 / 2
10,795
568
9,056
11,517
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
12 / 1 / 2
11,500
605
9,442
11,265
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 5
10,219
538
4,112
7,850
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
ig7_Jdm_
Kumbhakarna
14
3 / 2 / 9
9,280
488
4,553
16,898
18,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
BastetAthenaAwilixFenrirCliodhna

VS

Bans
AtlasGilgameshKaliMulanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,969
472
6,383
9,291
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 4 / 2
9,181
483
12,419
10,123
3,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
7,127
375
5,437
13,300
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Titan Drago
Mercury
14
0 / 6 / 3
8,086
426
8,331
16,406
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
17
3 / 4 / 1
9,999
526
7,594
7,767
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
19
Kills
8
8
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
2
4
2
0.75
W
Sun Wukong
JoseEM_32
Sun Wukong
2
1
10
7
W
Neith
1
3
2
0.67
L
0
4
1
0.13
W
12
1
2
13
W
1
1
5
3.5
L
Mercury
Titan Drago
Mercury
0
6
3
0.25
L
Scylla
3
4
1
0.88
W
Kumbhakarna
ig7_Jdm_
Kumbhakarna
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,537
Damage
40,164
69,585
Taken
56,887
43,569
Mitigated
24,474
26,666
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,383
2,223
0
4,396
9,291
3,359
355
714
8,577
52,621
7,740
L
12,419
4,132
84
2,739
10,123
3,210
0
701
9,382
62,974
0
W
Sun Wukong
JoseEM_32
Sun Wukong
14,374
2,845
0
10,906
22,055
13,724
0
8,366
13,645
0
83,663
W
Neith
9,056
2,147
0
3,726
11,517
4,046
528
5,613
5,904
0
95,468
L
5,437
1,129
0
2,369
13,300
9,831
0
2,504
10,788
20,936
0
W
9,442
1,724
0
5,282
11,265
4,207
634
4,456
6,711
0
75,292
W
4,112
295
109
1,994
7,850
3,111
484
3,955
3,729
75,781
0
L
Mercury
Titan Drago
Mercury
8,331
4,447
0
5,197
16,406
5,473
0
2,163
14,181
0
54,125
L
Scylla
7,594
330
0
200
7,767
2,601
0
2,383
5,294
76,242
0
W
Kumbhakarna
ig7_Jdm_
Kumbhakarna
4,553
605
0
4,649
16,898
18,481
423
8,211
8,527
20,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
43,362
623
Minions Killed
524
0
Camps Cleared
0
1,889,958
Distance Traveled
1,697,031
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,969
472
115
6
0
312,902
3
L
Nu Wa
9,181
483
120
6
0
327,328
4
W
Sun Wukong
10,830
570
155
8
0
394,892
6
W
Neith
10,795
568
167
9
0
332,525
6
L
Geb
7,127
375
20
1
0
326,240
9
W
Loki
11,500
605
115
6
0
430,025
3
W
Zeus
10,219
538
158
8
0
323,596
7
L
Mercury
8,086
426
94
5
0
371,796
4
L
Scylla
9,999
526
175
9
0
358,765
5
W
Kumbhakarna
9,280
488
28
1
0
408,920
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role