Player Matchup

Discordia
Discordia
 
Discordia
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Hoozsey
Hun Batz
Level 48
God Stats
4W - 2L
1,830 SR
Queue Stats
245W - 131L
1,697 Elo+
Party 2
Xbalanque
Xbalanque
Qoertz
Xbalanque
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
209W - 182L
1,618 Elo+
Party 1
Amaterasu
Amaterasu
Seregruthes
Amaterasu
Level 114
God Stats
10W - 11L
1,615 SR
Queue Stats
99W - 67L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
TheHenryAvery
Baron Samedi
Level 37
God Stats
4W - 0L
1,296 SR
Queue Stats
235W - 119L
1,676 Elo+
Party 2
Team Averages
Level 67
1,548 SR
1,631 Elo+

VS

Team Averages
Level 64
1,610 SR
1,565 Elo+
Sobek
Sobek
Coyotika
Sobek
Level 18
God Stats
1W - 2L
1,592 SR
Queue Stats
2W - 3L
1,591 Elo+
Party 3
Gilgamesh
Gilgamesh
PrettyPredator
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Senqt3335
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
ShaiShai
Freya
Level 154
God Stats
21W - 12L
1,741 SR
Queue Stats
73W - 62L
1,645 Elo+
Solo
Merlin
Merlin
Stretch54399
Merlin
Level 16
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 6L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 3 / 12
8,823
735
7,557
6,253
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Hoozsey
Hun Batz
19
10 / 0 / 6
10,481
873
13,733
9,650
4,799
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Qoertz
Xbalanque
16
4 / 4 / 9
9,024
752
14,841
9,801
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Seregruthes
Amaterasu
16
4 / 1 / 10
9,612
801
6,511
13,266
8,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
TheHenryAvery
Baron Samedi
16
4 / 1 / 8
9,276
773
10,061
6,983
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Coyotika
Sobek
13
0 / 4 / 2
7,609
634
4,349
13,488
11,996
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
PrettyPredator
Gilgamesh
14
1 / 3 / 5
8,666
722
6,064
15,831
8,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Senqt3335
Tsukuyomi
15
4 / 6 / 2
8,575
715
11,109
11,658
5,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
ShaiShai
Freya
16
2 / 5 / 0
8,939
745
6,249
13,524
6,623
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
14
1 / 6 / 4
8,126
677
7,789
8,849
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
24
Kills
8
9
Deaths
24
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
12
2.67
L
Sobek
Coyotika
Sobek
0
4
2
0.25
W
Hun Batz
Hoozsey
Hun Batz
10
0
6
13
L
Gilgamesh
PrettyPredator
Gilgamesh
1
3
5
1.17
W
Xbalanque
Qoertz
Xbalanque
4
4
9
2.13
L
Tsukuyomi
Senqt3335
Tsukuyomi
4
6
2
0.83
W
Amaterasu
Seregruthes
Amaterasu
4
1
10
9
L
Freya
ShaiShai
Freya
2
5
0
0.4
L
Merlin
1
6
4
0.5
W
Baron Samedi
TheHenryAvery
Baron Samedi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,703
Damage
35,560
45,953
Taken
63,350
21,681
Mitigated
35,061
16,082
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,557
448
0
525
6,253
1,508
108
1,490
3,433
23,067
0
L
Sobek
Coyotika
Sobek
4,349
226
237
2,879
13,488
11,996
0
4,455
8,751
14,630
0
W
Hun Batz
Hoozsey
Hun Batz
13,733
5,404
0
1,153
9,650
4,799
477
4,228
5,292
0
43,012
L
Gilgamesh
PrettyPredator
Gilgamesh
6,064
942
1,431
3,292
15,831
8,133
0
5,100
10,543
2,415
17,244
W
Xbalanque
Qoertz
Xbalanque
14,841
6,955
0
3,468
9,801
3,673
956
4,481
5,104
0
37,778
L
Tsukuyomi
Senqt3335
Tsukuyomi
11,109
1,533
0
1,301
11,658
5,002
0
3,353
8,185
0
30,273
W
Amaterasu
Seregruthes
Amaterasu
6,511
3,023
2,176
5,891
13,266
8,593
900
4,721
8,275
0
17,545
L
Freya
ShaiShai
Freya
6,249
1,818
0
3,711
13,524
6,623
1,675
786
12,664
35,291
3,485
L
Merlin
7,789
42
341
658
8,849
3,307
0
3,020
5,589
24,704
0
W
Baron Samedi
TheHenryAvery
Baron Samedi
10,061
921
962
1,907
6,983
3,108
74
2,487
4,316
27,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,216
Gold Earned
41,915
232
Minions Killed
205
0
Camps Cleared
0
1,244,852
Distance Traveled
1,116,750
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,823
735
36
3
0
256,003
0
L
Sobek
7,609
634
26
2
0
219,147
0
W
Hun Batz
10,481
873
72
6
0
290,250
1
L
Gilgamesh
8,666
722
20
2
0
255,316
0
W
Xbalanque
9,024
752
45
4
0
177,822
1
L
Tsukuyomi
8,575
715
33
3
0
233,151
0
W
Amaterasu
9,612
801
23
2
0
260,383
0
L
Freya
8,939
745
74
6
0
215,436
1
L
Merlin
8,126
677
52
4
0
193,700
1
W
Baron Samedi
9,276
773
56
5
0
260,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role