Player Matchup

Medusa
Medusa
Braids_blog
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Iinkbot
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Mok915
Thoth
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,465 Elo+
Party 1
Hel
Hel
Vieyeon
Hel
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
xPerrty
Anubis
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,465 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,477 Elo+

VS

Team Averages
Level 47
1,461 SR
1,469 Elo+
Nemesis
Nemesis
ItsBeenABadDay
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,494 Elo+
Solo
Heimdallr
Heimdallr
SByulismile
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 121L
1,509 Elo+
Solo
Hel
Hel
TheJuanRKO
Hel
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,522 Elo+
Party 2
Sol
Sol
thebrokenbastian
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,375 Elo+
Party 2
Hercules
Hercules
xYOSERx
Hercules
Level 24
God Stats
3W - 7L
1,306 SR
Queue Stats
479W - 516L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 4 / 11
13,231
827
22,819
18,593
8,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Iinkbot
Danzaburou
19
3 / 5 / 18
11,488
718
15,256
15,888
6,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Mok915
Thoth
20
7 / 7 / 14
12,424
777
16,973
11,371
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
20
4 / 5 / 15
11,865
742
9,490
13,704
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
xPerrty
Anubis
18
5 / 8 / 11
11,702
731
14,839
15,989
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 14
10,421
651
5,467
18,803
4,498
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
SByulismile
Heimdallr
20
9 / 5 / 10
13,575
848
18,588
15,853
5,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 5 / 14
11,286
705
10,733
13,439
6,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 14
13,435
840
17,200
16,970
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
xYOSERx
Hercules
18
6 / 6 / 18
11,998
750
14,416
28,779
35,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
99
30
Kills
29
29
Deaths
30
69
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
4
11
4.13
W
Danzaburou
Iinkbot
Danzaburou
3
5
18
2.4
L
1
10
14
0.8
W
Thoth
Mok915
Thoth
7
7
14
2
L
Heimdallr
SByulismile
Heimdallr
9
5
10
2.8
L
6
5
14
2.6
W
Hel
4
5
15
2.3
L
7
4
14
3.5
W
Anubis
xPerrty
Anubis
5
8
11
1.31
L
Hercules
xYOSERx
Hercules
6
6
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,377
Damage
66,404
75,545
Taken
93,844
32,967
Mitigated
56,616
27,913
Healing
34,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,819
10,310
703
2,558
18,593
8,776
2,412
7,922
10,671
0
44,542
W
Danzaburou
Iinkbot
Danzaburou
15,256
4,451
227
3,983
15,888
6,798
1,760
6,366
9,522
0
29,148
L
5,467
1,934
306
1,550
18,803
4,498
223
8,169
10,634
0
11,322
W
Thoth
Mok915
Thoth
16,973
567
795
631
11,371
4,077
398
3,995
7,376
38,702
0
L
Heimdallr
SByulismile
Heimdallr
18,588
4,307
2,025
3,225
15,853
5,435
1,884
6,602
9,251
0
47,895
L
10,733
450
6,156
5,590
13,439
6,231
0
7,067
6,372
16,579
0
W
Hel
9,490
940
6,771
5,342
13,704
5,801
449
5,435
8,269
21,888
0
L
17,200
2,341
587
5,637
16,970
4,519
2,554
7,527
9,443
46,205
0
W
Anubis
xPerrty
Anubis
14,839
712
1,777
5,126
15,989
7,515
635
4,215
11,774
32,860
0
L
Hercules
xYOSERx
Hercules
14,416
3,071
1,860
7,308
28,779
35,933
1,021
11,937
16,842
0
23,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,710
Gold Earned
60,715
158
Minions Killed
157
0
Camps Cleared
0
1,430,982
Distance Traveled
1,379,689
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,231
827
61
4
0
329,734
1
W
Danzaburou
11,488
718
22
1
0
329,957
1
L
Nemesis
10,421
651
11
1
0
249,415
2
W
Thoth
12,424
777
38
2
0
242,022
1
L
Heimdallr
13,575
848
57
4
0
285,496
6
L
Hel
11,286
705
14
1
0
275,012
0
W
Hel
11,865
742
23
1
0
304,217
1
L
Sol
13,435
840
51
3
0
281,117
0
W
Anubis
11,702
731
14
1
0
225,052
0
L
Hercules
11,998
750
24
2
0
288,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role