Player Matchup

Cthulhu
Cthulhu
DruDragon11
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 136L
1,558 Elo+
Party 2
Ah Puch
Ah Puch
Martigan2214
Ah Puch
Level 160
God Stats
4W - 8L
1,377 SR
Queue Stats
632W - 651L
1,508 Elo+
Solo
Achilles
Achilles
Negativespace201
Achilles
Level 28
God Stats
4W - 5L
1,421 SR
Queue Stats
123W - 107L
1,569 Elo+
Party 2
Nemesis
Nemesis
SoloNoe
Nemesis
Level 49
God Stats
10W - 15L
1,563 SR
Queue Stats
99W - 118L
1,567 Elo+
Solo
Medusa
Medusa
bdubskiii
Medusa
Level 44
God Stats
3W - 6L
1,428 SR
Queue Stats
138W - 123L
1,621 Elo+
Solo
Team Averages
Level 66
1,458 SR
1,565 Elo+

VS

Team Averages
Level 95
1,642 SR
1,617 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BelaGerant
Medusa
Level 117
God Stats
18W - 14L
1,476 SR
Queue Stats
252W - 227L
1,488 Elo+
Party 1
Mulan
Mulan
KennyAlpha
Mulan
Level 160
God Stats
3W - 2L
1,792 SR
Queue Stats
253W - 202L
1,714 Elo+
Party 3
Poseidon
Poseidon
Knickš
Poseidon
Level 42
God Stats
6W - 2L
1,939 SR
Queue Stats
204W - 126L
1,794 Elo+
Party 3
Gilgamesh
Gilgamesh
Simpito4Savi
Gilgamesh
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DruDragon11
Cthulhu
9
0 / 7 / 4
6,126
438
4,501
12,997
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Martigan2214
Ah Puch
13
2 / 6 / 2
7,739
553
6,117
10,658
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 3
6,222
444
4,049
10,848
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
SoloNoe
Nemesis
14
2 / 3 / 0
7,620
544
7,764
11,780
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
bdubskiii
Medusa
12
5 / 5 / 1
7,622
544
8,249
10,642
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 3 / 6
8,311
594
5,519
11,631
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
BelaGerant
Medusa
14
3 / 1 / 7
8,570
612
2,898
7,086
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
14
1 / 1 / 3
8,572
612
8,452
9,986
6,585
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Knickš
Poseidon
15
6 / 3 / 6
8,885
635
12,515
6,916
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Simpito4Savi
Gilgamesh
15
12 / 2 / 9
9,656
690
13,264
12,124
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
27
28
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
3
6
2.67
W
Medusa
BelaGerant
Medusa
3
1
7
6.5
L
Cthulhu
DruDragon11
Cthulhu
0
7
4
0.29
W
Mulan
1
1
3
2.5
W
Poseidon
Knickš
Poseidon
6
3
6
3
L
Ah Puch
Martigan2214
Ah Puch
2
6
2
0.5
L
1
7
3
0.36
W
Gilgamesh
Simpito4Savi
Gilgamesh
12
2
9
8.25
L
Nemesis
SoloNoe
Nemesis
2
3
0
0.67
L
Medusa
bdubskiii
Medusa
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,680
Damage
42,648
56,925
Taken
47,743
21,936
Mitigated
20,228
13,673
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,519
1,683
0
4,203
11,631
3,431
0
1,320
10,311
49,244
0
W
Medusa
BelaGerant
Medusa
2,898
1,073
0
1,756
7,086
2,273
1,143
1,136
5,950
0
47,914
L
Cthulhu
DruDragon11
Cthulhu
4,501
512
0
1,413
12,997
6,462
0
5,954
7,043
14,032
0
W
Mulan
8,452
1,038
0
3,782
9,986
6,585
0
725
9,261
0
53,558
W
Poseidon
Knickš
Poseidon
12,515
1,398
0
695
6,916
1,814
0
2,609
4,307
61,588
0
L
Ah Puch
Martigan2214
Ah Puch
6,117
66
0
2,357
10,658
2,968
0
3,436
7,222
51,021
0
L
4,049
1,377
0
2,096
10,848
3,189
0
3,840
7,008
0
26,252
W
Gilgamesh
Simpito4Savi
Gilgamesh
13,264
4,879
0
3,768
12,124
6,125
0
4,828
7,296
0
39,583
L
Nemesis
SoloNoe
Nemesis
7,764
4,063
0
5,394
11,780
6,337
0
1,834
9,946
0
49,293
L
Medusa
bdubskiii
Medusa
8,249
3,362
0
2,413
10,642
2,980
0
2,970
7,672
0
48,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,329
Gold Earned
43,994
375
Minions Killed
459
0
Camps Cleared
0
1,255,996
Distance Traveled
1,414,807
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,311
594
84
6
0
304,066
3
W
Medusa
8,570
612
96
7
0
265,073
4
L
Cthulhu
6,126
438
17
1
0
275,465
1
W
Mulan
8,572
612
118
8
0
250,729
4
W
Poseidon
8,885
635
105
8
0
286,692
3
L
Ah Puch
7,739
553
99
7
0
248,021
4
L
Achilles
6,222
444
58
4
0
244,346
2
W
Gilgamesh
9,656
690
56
4
0
308,247
0
L
Nemesis
7,620
544
108
8
0
259,328
3
L
Medusa
7,622
544
93
7
0
228,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role