Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Dakmez
Jing Wei
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
597W - 55L
2,093 Elo+
Party 1
Ymir
Ymir
Kn33geerlol
Ymir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 3L
2,085 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,893 Elo+

VS

Team Averages
Level 47
1,500 SR
1,414 Elo+
Anubis
Anubis
Coyotika
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,414 Elo+
Party 2
Fenrir
Fenrir
PrettyPredator
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,414 Elo+
Party 2
Bacchus
Bacchus
Stretch54399
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
8 / 2 / 3
11,487
766
17,078
13,279
5,407
Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Dakmez
Jing Wei
16
4 / 0 / 9
10,951
730
9,065
9,907
4,642
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 9
10,720
715
13,280
15,253
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coyotika
Anubis
14
3 / 8 / 1
9,620
641
8,369
13,348
3,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 3
9,162
611
8,558
15,371
9,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Stretch54399
Bacchus
14
1 / 3 / 3
10,159
677
10,112
15,524
19,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
2
3
4.75
L
Anubis
Coyotika
Anubis
3
8
1
0.44
W
Jing Wei
Dakmez
Jing Wei
4
0
9
8.5
W
2
3
9
2.17
L
1
3
3
0.83
L
Bacchus
Stretch54399
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,423
Damage
27,039
38,439
Taken
44,243
16,668
Mitigated
32,597
4,896
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,078
5,309
0
994
13,279
5,407
0
7,243
6,036
0
48,041
L
Anubis
Coyotika
Anubis
8,369
203
0
2,940
13,348
3,155
0
4,178
9,170
36,601
0
W
Jing Wei
Dakmez
Jing Wei
9,065
5,155
285
1,169
9,907
4,642
2,310
4,204
5,703
0
47,113
W
13,280
1,978
0
2,448
15,253
6,619
61
7,986
7,267
46,241
0
L
8,558
2,663
0
1,211
15,371
9,843
0
3,295
12,076
0
22,005
L
Bacchus
Stretch54399
Bacchus
10,112
1,321
173
2,200
15,524
19,599
0
5,981
9,543
22,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,158
Gold Earned
28,941
197
Minions Killed
115
14
Camps Cleared
1
845,774
Distance Traveled
739,039
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,487
766
45
3
7
297,316
0
L
Anubis
9,620
641
64
4
0
216,507
3
W
Jing Wei
10,951
730
65
4
1
291,666
4
W
Ymir
10,720
715
87
6
6
256,792
4
L
Fenrir
9,162
611
27
2
0
261,454
4
L
Bacchus
10,159
677
24
2
1
261,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role