Player Matchup

Cthulhu
Cthulhu
Bamaboy267
Cthulhu
Level 53
God Stats
9W - 7L
1,111 SR
Queue Stats
121W - 137L
1,248 Elo+
Party 1
Shiva
Shiva
FestiveAl
Shiva
Level 68
God Stats
3W - 5L
1,262 SR
Queue Stats
129W - 147L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
SI MPxGodd4511
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
TANGOTOMANGO
Amaterasu
Level 17
God Stats
4W - 9L
1,071 SR
Queue Stats
12W - 21L
1,220 Elo+
Party 1
Nox
Nox
WigglyBigfoot1
Nox
Level 96
God Stats
1W - 1L
1,548 SR
Queue Stats
84W - 82L
1,501 Elo+
Solo
Team Averages
Level 48
1,299 SR
1,366 Elo+

VS

Team Averages
Level 66
1,521 SR
1,442 Elo+
Chaac
Chaac
Canopey
Chaac
Level 69
God Stats
1W - 4L
1,695 SR
Queue Stats
91W - 97L
1,399 Elo+
Solo
Da Ji
Da Ji
Crazycastro115
Da Ji
Level 103
God Stats
27W - 21L
1,447 SR
Queue Stats
327W - 343L
1,458 Elo+
Party 2
Vamana
Vamana
FaZe_BiTTyZ_
Vamana
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,491 Elo+
Party 2
Poseidon
Poseidon
momma2c
Poseidon
Level 105
God Stats
23W - 19L
1,491 SR
Queue Stats
95W - 75L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
whodini57a
Danzaburou
Level 46
God Stats
18W - 22L
1,471 SR
Queue Stats
39W - 53L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bamaboy267
Cthulhu
16
5 / 3 / 8
11,404
475
15,498
20,024
30,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shiva
FestiveAl
Shiva
18
9 / 6 / 2
12,436
518
13,433
17,526
9,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
SI MPxGodd4511
Sun Wukong
11
0 / 11 / 4
7,730
322
1,052
13,327
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
TANGOTOMANGO
Amaterasu
19
1 / 6 / 1
10,704
446
7,630
20,844
12,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 8 / 2
10,722
447
9,616
16,159
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Canopey
Chaac
20
3 / 1 / 9
13,172
549
18,260
21,444
24,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 4 / 4
12,832
535
17,467
21,584
8,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
15
1 / 1 / 11
10,645
444
3,269
9,689
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
momma2c
Poseidon
19
7 / 5 / 3
12,271
511
13,129
13,864
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
whodini57a
Danzaburou
18
10 / 8 / 4
12,375
516
11,590
15,920
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
19
Kills
33
34
Deaths
19
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bamaboy267
Cthulhu
5
3
8
3
W
Chaac
Canopey
Chaac
3
1
9
7.5
W
12
4
4
3.5
W
Vamana
1
1
11
6.5
L
Shiva
FestiveAl
Shiva
9
6
2
1.67
L
Sun Wukong
SI MPxGodd4511
Sun Wukong
0
11
4
0.18
L
Amaterasu
TANGOTOMANGO
Amaterasu
1
6
1
0.25
L
4
8
2
0.63
W
Poseidon
momma2c
Poseidon
7
5
3
1.7
W
Danzaburou
whodini57a
Danzaburou
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,229
Damage
63,715
87,880
Taken
82,501
64,867
Mitigated
54,580
19,190
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bamaboy267
Cthulhu
15,498
1,214
503
3,211
20,024
30,087
109
2,613
17,411
62,754
0
W
Chaac
Canopey
Chaac
18,260
3,821
340
10,500
21,444
24,276
2,107
4,542
16,070
0
87,491
W
17,467
7,981
0
2,173
21,584
8,970
82
7,971
13,577
0
92,923
W
Vamana
3,269
703
0
2,794
9,689
9,972
952
3,586
6,103
0
13,989
L
Shiva
FestiveAl
Shiva
13,433
1,700
373
4,777
17,526
9,618
113
2,274
15,024
0
66,115
L
Sun Wukong
SI MPxGodd4511
Sun Wukong
1,052
389
0
373
13,327
5,961
149
1,415
11,912
0
12,533
L
Amaterasu
TANGOTOMANGO
Amaterasu
7,630
2,795
0
8,400
20,844
12,343
828
1,933
18,911
0
53,840
L
9,616
1,278
0
1,553
16,159
6,858
779
4,389
11,770
59,754
0
W
Poseidon
momma2c
Poseidon
13,129
2,366
335
2,295
13,864
5,038
1,863
3,447
10,417
100,466
6,974
W
Danzaburou
whodini57a
Danzaburou
11,590
5,321
0
2,030
15,920
6,324
1,960
5,568
10,352
0
84,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,996
Gold Earned
61,295
421
Minions Killed
565
0
Camps Cleared
0
2,190,221
Distance Traveled
2,310,378
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,404
475
78
3
0
477,475
5
W
Chaac
13,172
549
160
7
0
489,669
0
W
Da Ji
12,832
535
111
5
0
483,203
0
W
Vamana
10,645
444
12
1
0
448,797
0
L
Shiva
12,436
518
101
4
0
467,192
1
L
Sun Wukong
7,730
322
20
1
0
383,822
0
L
Amaterasu
10,704
446
111
5
0
460,967
3
L
Nox
10,722
447
111
5
0
400,765
6
W
Poseidon
12,271
511
131
5
0
463,466
2
W
Danzaburou
12,375
516
151
6
0
425,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role