Player Matchup

Fenrir
Fenrir
Danyzxz
Fenrir
Level 38
God Stats
8W - 13L
1,512 SR
Queue Stats
181W - 210L
1,481 Elo+
Solo
Chaac
Chaac
SirWeIlington
Chaac
Level 147
God Stats
4W - 2L
1,824 SR
Queue Stats
48W - 48L
1,533 Elo+
Party 2
Izanami
Izanami
cutiecreampie
Izanami
Level 29
God Stats
8W - 9L
1,758 SR
Queue Stats
52W - 54L
1,558 Elo+
Party 2
Charybdis
Charybdis
defineprayers
Charybdis
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,781 Elo+
Party 3
Ah Puch
Ah Puch
mahhmahh44
Ah Puch
Level 61
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 76
1,576 SR
1,571 Elo+

VS

Team Averages
Level 80
1,530 SR
1,593 Elo+
Geb
Geb
Dinesty30
Geb
Level 66
God Stats
9W - 4L
1,597 SR
Queue Stats
38W - 19L
1,666 Elo+
Party 1
Hera
Hera
DivineArkay
Hera
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 124L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Koutau
Sun Wukong
Level 157
God Stats
7W - 10L
1,394 SR
Queue Stats
419W - 413L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Link3232
Nu Wa
Level 109
God Stats
9W - 3L
1,716 SR
Queue Stats
46W - 26L
1,649 Elo+
Party 1
Charybdis
Charybdis
Thaenstus
Charybdis
Level 40
God Stats
2W - 2L
1,445 SR
Queue Stats
44W - 24L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Danyzxz
Fenrir
16
5 / 5 / 3
11,443
1,144
9,069
16,590
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 4 / 4
9,932
993
11,429
12,452
8,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
16
0 / 4 / 7
10,418
1,042
7,721
13,225
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
defineprayers
Charybdis
16
1 / 5 / 4
10,397
1,040
8,700
12,448
3,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
mahhmahh44
Ah Puch
16
3 / 3 / 3
10,648
1,065
6,991
10,537
3,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

193

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 14
10,526
1,053
8,576
10,054
8,212
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 3 / 3
11,343
1,134
10,292
8,224
2,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Koutau
Sun Wukong
17
4 / 1 / 12
11,306
1,131
12,641
11,748
8,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Link3232
Nu Wa
18
7 / 2 / 11
12,234
1,223
20,918
8,008
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Thaenstus
Charybdis
17
4 / 1 / 10
11,489
1,149
10,192
9,957
3,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
9
Kills
21
21
Deaths
9
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Danyzxz
Fenrir
5
5
3
1.3
W
0
2
14
3.5
W
6
3
3
2.5
W
Sun Wukong
Koutau
Sun Wukong
4
1
12
10
W
Nu Wa
Link3232
Nu Wa
7
2
11
6.25
L
0
4
4
0.5
W
Charybdis
Thaenstus
Charybdis
4
1
10
9
L
Izanami
0
4
7
0.88
L
Charybdis
defineprayers
Charybdis
1
5
4
0.6
L
Ah Puch
mahhmahh44
Ah Puch
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,910
Damage
62,619
65,252
Taken
47,991
25,977
Mitigated
25,921
8,984
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Danyzxz
Fenrir
9,069
3,327
0
2,022
16,590
5,919
0
8,834
7,610
0
21,955
W
8,576
1,092
60
136
10,054
8,212
0
1,248
8,806
15,466
0
W
10,292
1,631
0
272
8,224
2,895
0
724
7,500
22,899
0
W
Sun Wukong
Koutau
Sun Wukong
12,641
1,438
0
2,628
11,748
8,400
0
2,149
9,599
0
23,983
W
Nu Wa
Link3232
Nu Wa
20,918
3,175
117
1,193
8,008
2,566
0
2,215
5,793
38,917
0
L
11,429
952
175
2,346
12,452
8,709
0
6,797
5,420
0
33,026
W
Charybdis
Thaenstus
Charybdis
10,192
7,240
0
1,786
9,957
3,848
0
655
9,302
0
34,553
L
Izanami
7,721
4,627
0
1,423
13,225
4,011
0
9,193
3,732
0
38,613
L
Charybdis
defineprayers
Charybdis
8,700
3,422
0
1,568
12,448
3,679
0
8,425
3,809
0
30,904
L
Ah Puch
mahhmahh44
Ah Puch
6,991
32
64
1,386
10,537
3,659
0
5,462
4,895
17,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,838
Gold Earned
56,898
201
Minions Killed
196
10
Camps Cleared
7
875,887
Distance Traveled
1,017,509
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,443
1,144
26
3
3
198,546
1
W
Geb
10,526
1,053
10
1
0
215,787
1
W
Hera
11,343
1,134
30
3
2
191,954
0
W
Sun Wukong
11,306
1,131
39
4
2
219,205
1
W
Nu Wa
12,234
1,223
39
4
2
197,684
1
L
Chaac
9,932
993
48
5
4
179,324
1
W
Charybdis
11,489
1,149
78
8
1
192,879
0
L
Izanami
10,418
1,042
58
6
0
180,451
1
L
Charybdis
10,397
1,040
48
5
2
174,870
1
L
Ah Puch
10,648
1,065
21
2
1
142,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role