Player Matchup

Achilles
Achilles
Flaxzzz
Achilles
Level 121
God Stats
2W - 0L
1,742 SR
Queue Stats
47W - 28L
1,671 Elo+
Party 3
Cthulhu
Cthulhu
KillzDirect
Cthulhu
Level 156
God Stats
6W - 3L
1,810 SR
Queue Stats
119W - 70L
1,822 Elo+
Party 3
Ganesha
Ganesha
ObbyBox
Ganesha
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 43L
1,500 Elo+
Party 3
Horus
Horus
Thestuff1010
Horus
Level 158
God Stats
2W - 0L
1,292 SR
Queue Stats
141W - 144L
1,453 Elo+
Party 3
Bellona
Bellona
walleprime
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,967 Elo+
Party 3
Team Averages
Level 119
1,569 SR
1,683 Elo+

VS

Team Averages
Level 27
1,566 SR
1,479 Elo+
Da Ji
Da Ji
 
Da Ji
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ResignedSwing25
Bacchus
Level 26
God Stats
2W - 1L
1,831 SR
Queue Stats
52W - 97L
1,395 Elo+
Solo
Neith
Neith
UGASUPERMAN5
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Terra
Terra
WoodlandWoods
Terra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Party 1
Cerberus
Cerberus
mauing
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Flaxzzz
Achilles
16
14 / 1 / 18
9,783
978
12,153
12,887
21,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
KillzDirect
Cthulhu
17
7 / 1 / 25
9,876
988
17,844
13,789
9,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
ObbyBox
Ganesha
14
0 / 2 / 30
8,109
811
11,006
13,129
9,832
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
8 / 1 / 23
9,668
967
11,522
11,039
13,383
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
walleprime
Bellona
14
5 / 2 / 23
9,348
935
9,461
12,458
17,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 9 / 5
7,680
768
6,590
12,019
4,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 7 / 2
6,280
628
5,571
14,437
8,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 1
8,789
879
11,612
8,281
3,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 8 / 5
6,858
686
4,630
13,877
11,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
mauing
Cerberus
10
0 / 7 / 6
7,053
705
5,427
20,187
16,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
26
34
Kills
7
7
Deaths
34
119
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
9
5
0.5
W
Achilles
Flaxzzz
Achilles
14
1
18
23
W
Cthulhu
KillzDirect
Cthulhu
7
1
25
19.5
W
Ganesha
ObbyBox
Ganesha
0
2
30
7.5
L
1
7
2
0.29
W
8
1
23
19.5
L
4
3
1
1.5
L
0
8
5
0.31
L
Cerberus
mauing
Cerberus
0
7
6
0.43
W
Bellona
walleprime
Bellona
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,986
Damage
33,830
63,302
Taken
68,801
71,750
Mitigated
44,634
35,291
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,590
1,276
312
972
12,019
4,445
0
2,980
8,826
0
10,982
W
Achilles
Flaxzzz
Achilles
12,153
4,262
1,483
2,284
12,887
21,431
377
2,751
10,136
0
15,869
W
Cthulhu
KillzDirect
Cthulhu
17,844
1,695
3,756
5,355
13,789
9,223
884
3,468
10,321
39,442
0
W
Ganesha
ObbyBox
Ganesha
11,006
1,401
2,041
3,155
13,129
9,832
1,020
3,808
9,321
17,829
0
L
5,571
565
46
2,175
14,437
8,324
0
6,172
8,063
8,385
0
W
11,522
5,518
7,533
5,386
11,039
13,383
571
2,548
8,491
0
20,009
L
11,612
1,944
80
2,672
8,281
3,456
0
3,569
4,522
0
26,905
L
4,630
842
2,316
1,596
13,877
11,919
0
6,758
6,959
6,390
0
L
Cerberus
mauing
Cerberus
5,427
806
145
5,571
20,187
16,490
0
9,371
10,520
10,040
0
W
Bellona
walleprime
Bellona
9,461
1,713
2,422
1,876
12,458
17,881
834
3,053
9,405
0
14,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
36,660
98
Minions Killed
65
0
Camps Cleared
0
1,010,198
Distance Traveled
753,541
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,680
768
6
1
0
147,265
0
W
Achilles
9,783
978
8
1
0
201,673
0
W
Cthulhu
9,876
988
53
5
0
216,677
0
W
Ganesha
8,109
811
1
0
0
186,546
1
L
Bacchus
6,280
628
6
1
0
133,553
0
W
Horus
9,668
967
19
2
0
213,483
0
L
Neith
8,789
879
30
3
0
165,987
0
L
Terra
6,858
686
3
0
0
157,843
0
L
Cerberus
7,053
705
20
2
0
148,893
2
W
Bellona
9,348
935
17
2
0
191,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role