Player Matchup

Sol
Sol
Abolishfuls
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,631 Elo+
Solo
Erlang Shen
Erlang Shen
Alfa_Noosh
Erlang Shen
Level 159
God Stats
5W - 3L
1,493 SR
Queue Stats
198W - 192L
1,451 Elo+
Solo
Hera
Hera
II HaVoC SiNz
Hera
Level 108
God Stats
114W - 84L
1,564 SR
Queue Stats
238W - 241L
1,466 Elo+
Solo
Ullr
Ullr
SerJaeger9
Ullr
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 32L
1,699 Elo+
Solo
Scylla
Scylla
caliche171
Scylla
Level 149
God Stats
82W - 85L
1,440 SR
Queue Stats
493W - 536L
1,542 Elo+
Solo
Team Averages
Level 137
1,499 SR
1,558 Elo+

VS

Team Averages
Level 113
1,525 SR
1,464 Elo+
Kukulkan
Kukulkan
Adriel_v2
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
D3ATHDRAGON109
Ah Muzen Cab
Level 107
God Stats
17W - 11L
1,741 SR
Queue Stats
74W - 78L
1,600 Elo+
Solo
Ravana
Ravana
Deandrebeast1
Ravana
Level 160
God Stats
2W - 2L
1,264 SR
Queue Stats
59W - 60L
1,185 Elo+
Solo
Thanatos
Thanatos
ElGhost44
Thanatos
Level 101
God Stats
3W - 9L
1,618 SR
Queue Stats
161W - 180L
1,588 Elo+
Solo
Loki
Loki
TPrism
Loki
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 11
11,974
1,197
12,196
6,450
2,312
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Alfa_Noosh
Erlang Shen
18
3 / 0 / 17
12,545
1,255
8,824
14,987
19,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 1 / 8
10,970
1,097
5,217
4,604
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 9
11,980
1,198
11,500
9,077
5,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
caliche171
Scylla
18
6 / 1 / 10
12,813
1,281
17,986
7,649
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

251

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adriel_v2
Kukulkan
16
1 / 0 / 3
11,037
1,104
5,686
2,922
766
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
D3ATHDRAGON109
Ah Muzen Cab
16
1 / 2 / 2
11,089
1,109
12,769
10,614
2,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 7 / 4
10,341
1,034
5,648
21,215
29,141
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ElGhost44
Thanatos
16
2 / 7 / 2
10,962
1,096
8,709
14,007
3,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
TPrism
Loki
16
1 / 4 / 1
10,540
1,054
7,016
10,263
2,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
20
Kills
5
5
Deaths
20
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
Kukulkan
Adriel_v2
Kukulkan
1
0
3
2.5
W
Erlang Shen
Alfa_Noosh
Erlang Shen
3
0
17
11.5
L
Ah Muzen Cab
D3ATHDRAGON109
Ah Muzen Cab
1
2
2
1
L
0
7
4
0.29
L
Thanatos
ElGhost44
Thanatos
2
7
2
0.43
W
1
1
8
5
W
5
2
9
4.75
L
Loki
TPrism
Loki
1
4
1
0.38
W
Scylla
caliche171
Scylla
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,723
Damage
39,828
42,767
Taken
59,021
32,274
Mitigated
38,972
6,294
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,196
6,575
149
984
6,450
2,312
0
987
5,463
38,950
0
L
Kukulkan
Adriel_v2
Kukulkan
5,686
510
0
188
2,922
766
0
1,279
1,631
31,761
0
W
Erlang Shen
Alfa_Noosh
Erlang Shen
8,824
2,672
941
2,684
14,987
19,760
0
2,981
11,778
0
14,598
L
Ah Muzen Cab
D3ATHDRAGON109
Ah Muzen Cab
12,769
2,756
0
798
10,614
2,341
0
5,903
4,486
0
43,287
L
5,648
832
0
666
21,215
29,141
0
14,732
6,164
1,111
11,158
L
Thanatos
ElGhost44
Thanatos
8,709
1,844
0
3,498
14,007
3,748
0
7,113
6,770
0
19,212
W
5,217
1,027
108
222
4,604
1,519
0
1,049
3,515
38,823
0
W
11,500
3,480
0
131
9,077
5,751
0
658
8,401
0
22,154
L
Loki
TPrism
Loki
7,016
1,486
0
0
10,263
2,976
0
5,647
4,571
0
26,729
W
Scylla
caliche171
Scylla
17,986
1,249
11
1,064
7,649
2,932
0
388
7,261
38,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,282
Gold Earned
53,969
244
Minions Killed
216
13
Camps Cleared
3
1,060,704
Distance Traveled
985,554
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,974
1,197
82
8
4
204,574
1
L
Kukulkan
11,037
1,104
65
7
0
207,391
0
W
Erlang Shen
12,545
1,255
5
1
2
225,607
1
L
Ah Muzen Cab
11,089
1,109
67
7
1
169,431
2
L
Ravana
10,341
1,034
16
2
0
205,121
0
L
Thanatos
10,962
1,096
26
3
2
216,073
0
W
Hera
10,970
1,097
81
8
1
196,964
0
W
Ullr
11,980
1,198
28
3
0
212,634
0
L
Loki
10,540
1,054
42
4
0
187,538
0
W
Scylla
12,813
1,281
48
5
6
220,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role