Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DePrEsSeDGxD
Raijin
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,459 Elo+
Solo
Bakasura
Bakasura
HOOAAAAAA
Bakasura
Level 124
God Stats
1W - 1L
1,313 SR
Queue Stats
190W - 208L
1,558 Elo+
Solo
Tyr
Tyr
l Le Tardif l
Tyr
Level 149
God Stats
12W - 17L
1,202 SR
Queue Stats
757W - 783L
1,513 Elo+
Solo
Team Averages
Level 126
1,403 SR
1,506 Elo+

VS

Team Averages
Level 93
1,521 SR
1,489 Elo+
Agni
Agni
ArcticNewb
Agni
Level 55
God Stats
1W - 4L
1,319 SR
Queue Stats
162W - 177L
1,513 Elo+
Party 1
Skadi
Skadi
CoVeRteR
Skadi
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 228L
1,530 Elo+
Party 1
Terra
Terra
Dankey Kang2416
Terra
Level 141
God Stats
2W - 3L
1,702 SR
Queue Stats
494W - 518L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoCold619
Kumbhakarna
Level 118
God Stats
0W - 2L
1,584 SR
Queue Stats
34W - 42L
1,547 Elo+
Solo
Persephone
Persephone
cujo69420
Persephone
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 2 / 13
9,045
822
3,022
12,258
13,852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
 
Chaac
14
4 / 4 / 13
8,698
791
12,150
14,244
12,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
16
2 / 1 / 13
9,487
862
17,699
6,628
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
HOOAAAAAA
Bakasura
17
5 / 1 / 6
9,452
859
7,189
8,590
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 3 / 11
8,977
816
8,526
9,449
8,414
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
7,766
706
4,828
8,813
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
CoVeRteR
Skadi
14
3 / 5 / 4
7,846
713
11,997
9,107
2,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 4 / 5
7,715
701
3,638
14,411
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SoCold619
Kumbhakarna
15
2 / 4 / 6
8,326
757
3,571
14,023
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
cujo69420
Persephone
14
2 / 1 / 7
8,056
732
10,130
6,697
2,153
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
20
Kills
11
11
Deaths
20
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
2
13
5.25
W
Chaac
 
Chaac
4
4
13
2.63
L
2
6
3
0.58
L
Skadi
CoVeRteR
Skadi
3
5
4
1
L
2
4
5
1.13
W
Raijin
2
1
13
8.5
W
Bakasura
HOOAAAAAA
Bakasura
5
1
6
8
L
Kumbhakarna
SoCold619
Kumbhakarna
2
4
6
1.25
L
Persephone
cujo69420
Persephone
2
1
7
5.5
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,586
Damage
34,164
51,169
Taken
53,051
41,267
Mitigated
28,071
27,942
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,022
91
8,563
5,620
12,258
13,852
54
5,355
6,903
0
6,782
W
Chaac
 
Chaac
12,150
466
2,405
4,640
14,244
12,766
0
4,943
9,301
0
18,649
L
4,828
468
577
802
8,813
2,999
0
1,366
7,294
15,819
0
L
Skadi
CoVeRteR
Skadi
11,997
4,729
874
377
9,107
2,637
340
3,560
5,336
0
26,216
L
3,638
57
5,798
3,522
14,411
7,688
0
3,754
10,065
9,458
0
W
Raijin
17,699
1,644
866
1,241
6,628
2,450
286
2,873
3,755
32,283
0
W
Bakasura
HOOAAAAAA
Bakasura
7,189
4,598
1,399
2,820
8,590
3,785
2,132
4,915
3,675
0
18,615
L
Kumbhakarna
SoCold619
Kumbhakarna
3,571
80
537
2,930
14,023
12,594
0
6,031
6,580
12,126
0
L
Persephone
cujo69420
Persephone
10,130
426
1,199
1,226
6,697
2,153
0
1,915
4,687
18,829
0
W
8,526
384
0
388
9,449
8,414
62
4,081
5,368
0
10,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,659
Gold Earned
39,709
123
Minions Killed
102
0
Camps Cleared
0
1,081,231
Distance Traveled
942,225
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,045
822
6
1
0
214,549
2
W
Chaac
8,698
791
6
1
0
220,821
1
L
Agni
7,766
706
29
3
0
150,442
2
L
Skadi
7,846
713
19
2
0
195,387
0
L
Terra
7,715
701
11
1
0
186,841
0
W
Raijin
9,487
862
45
4
0
199,368
0
W
Bakasura
9,452
859
57
5
0
250,241
0
L
Kumbhakarna
8,326
757
14
1
0
224,533
2
L
Persephone
8,056
732
29
3
0
185,022
0
W
Tyr
8,977
816
9
1
0
196,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role