Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze V
Fr3ak Snipes
Amaterasu
Bronze V
Level 152
God Stats
0W - 1L
1,589 SR
Queue Stats
12W - 15L
1,500 MMR
Solo
Merlin
Merlin
Bronze IV
ItsDaff__
Merlin
Bronze IV
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Geb
Geb
Gold III
Xxl__Fetti__lxX
Geb
Gold III
Level 125
God Stats
9W - 8L
1,629 SR
Queue Stats
207W - 206L
1,495 MMR
Solo
Cupid
Cupid
Bronze III
easy le dur
Cupid
Bronze III
Level 84
God Stats
1W - 4L
1,263 SR
Queue Stats
181W - 198L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,496 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,642 SR
1,497 MMR
Jing Wei
Jing Wei
Gold III
Fazwatch
Jing Wei
Gold III
Level 159
God Stats
1W - 1L
1,568 SR
Queue Stats
127W - 108L
1,549 MMR
Party 1
Bacchus
Bacchus
Silver I
PsychoBruhAttack
Bacchus
Silver I
Level 147
God Stats
1W - 1L
1,909 SR
Queue Stats
117W - 96L
1,480 MMR
Party 1
Thanatos
Thanatos
Silver II
RoG AlanMR
Thanatos
Silver II
Level 102
God Stats
2W - 4L
1,764 SR
Queue Stats
119W - 125L
1,461 MMR
Party 2
Chaac
Chaac
Silver I
SirAxel22
Chaac
Silver I
Level 109
God Stats
3W - 3L
1,211 SR
Queue Stats
79W - 79L
1,507 MMR
Party 2
Hera
Hera
Gold V
elias_arnold_96
Hera
Gold V
Level 148
God Stats
13W - 5L
1,757 SR
Queue Stats
54W - 50L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 2 / 1
6,004
600
3,881
6,672
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Fr3ak Snipes
Amaterasu
10
0 / 4 / 0
5,668
567
2,927
8,295
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
ItsDaff__
Merlin
10
2 / 3 / 1
5,767
577
5,208
5,368
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
5,236
524
1,793
7,375
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 1
4,619
462
2,291
4,848
1,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneMulanAtlasAthena

VS

Bans
MedusaThothBastetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fazwatch
Jing Wei
11
4 / 2 / 0
6,462
646
5,025
6,609
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 1 / 4
5,980
598
3,982
7,071
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
RoG AlanMR
Thanatos
11
5 / 3 / 2
6,420
642
4,544
7,876
2,545
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
SirAxel22
Chaac
11
4 / 0 / 1
6,514
651
5,347
7,133
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 5
6,658
666
3,546
3,209
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
14
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
2
1
2.25
W
Jing Wei
Fazwatch
Jing Wei
4
2
0
2
L
Amaterasu
Fr3ak Snipes
Amaterasu
0
4
0
0
L
Merlin
ItsDaff__
Merlin
2
3
1
0.83
W
1
1
4
3
W
Thanatos
RoG AlanMR
Thanatos
5
3
2
2
W
Chaac
SirAxel22
Chaac
4
0
1
4.5
L
0
2
2
0.5
L
0
3
1
0.17
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,100
Damage
22,444
32,558
Taken
31,898
12,089
Mitigated
14,730
8,173
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,881
849
0
2,365
6,672
1,906
0
1,367
5,263
0
28,259
W
Jing Wei
Fazwatch
Jing Wei
5,025
4,264
0
3,394
6,609
1,742
672
511
6,098
0
39,852
L
Amaterasu
Fr3ak Snipes
Amaterasu
2,927
1,247
0
1,668
8,295
4,467
0
1,028
6,923
0
30,960
L
Merlin
ItsDaff__
Merlin
5,208
94
0
783
5,368
1,316
0
1,737
3,596
31,359
0
W
3,982
714
0
2,892
7,071
4,732
56
1,685
5,328
9,153
0
W
Thanatos
RoG AlanMR
Thanatos
4,544
832
0
5,314
7,876
2,545
37
2,531
5,205
0
25,622
W
Chaac
SirAxel22
Chaac
5,347
1,319
0
3,441
7,133
4,860
872
589
6,514
0
38,204
L
1,793
221
0
2,072
7,375
3,273
0
2,018
5,357
10,499
0
L
2,291
1,534
236
1,049
4,848
1,127
0
1,378
3,470
0
15,022
W
3,546
830
0
260
3,209
851
21
1,301
1,752
48,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
32,034
258
Minions Killed
316
0
Camps Cleared
0
978,577
Distance Traveled
1,086,066
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,004
600
67
7
0
216,013
1
W
Jing Wei
6,462
646
65
7
0
187,103
1
L
Amaterasu
5,668
567
71
7
0
171,097
1
L
Merlin
5,767
577
69
7
0
199,175
3
W
Bacchus
5,980
598
13
1
0
212,891
3
W
Thanatos
6,420
642
47
5
0
235,185
1
W
Chaac
6,514
651
77
8
0
233,131
5
L
Geb
5,236
524
15
2
0
192,992
1
L
Cupid
4,619
462
36
4
0
199,300
0
W
Hera
6,658
666
114
11
0
217,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role