Player Matchup

Chaac
Chaac
Hokaforlife
Chaac
Level 45
God Stats
7W - 7L
1,146 SR
Queue Stats
195W - 335L
1,263 Elo+
Party 1
Thoth
Thoth
PeePaw25
Thoth
Level 68
God Stats
13W - 12L
1,631 SR
Queue Stats
89W - 158L
1,271 Elo+
Party 1
Hel
Hel
TornadoTuna
Hel
Level 29
God Stats
5W - 1L
1,773 SR
Queue Stats
9W - 5L
1,665 Elo+
Party 1
Team Averages
Level 47
1,517 SR
1,400 Elo+

VS

Team Averages
Level 41
1,446 SR
1,319 Elo+
Zeus
Zeus
BacchusIsFat
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,362 Elo+
Party 2
Nemesis
Nemesis
BigGaber
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,109 Elo+
Party 2
Fenrir
Fenrir
l Tigger I
Fenrir
Level 107
God Stats
7W - 4L
1,339 SR
Queue Stats
378W - 369L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 5 / 8
15,100
795
26,707
29,500
39,479
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thoth
PeePaw25
Thoth
19
8 / 2 / 11
14,054
740
14,888
11,405
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 19
13,179
694
14,593
18,491
11,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
11,740
618
16,195
13,967
5,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
BigGaber
Nemesis
13
0 / 15 / 4
9,962
524
7,774
25,011
15,811
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
l Tigger I
Fenrir
17
7 / 8 / 3
13,308
700
20,515
25,733
16,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
27
Kills
9
10
Deaths
27
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
Nemesis
BigGaber
Nemesis
0
15
4
0.13
W
16
5
8
4
W
Thoth
PeePaw25
Thoth
8
2
11
6.75
W
3
3
19
4.17
L
Fenrir
l Tigger I
Fenrir
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,188
Damage
44,484
59,396
Taken
64,711
54,289
Mitigated
38,076
29,511
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,195
3,143
0
858
13,967
5,532
72
6,451
7,516
51,271
0
L
Nemesis
BigGaber
Nemesis
7,774
2,342
367
2,586
25,011
15,811
232
10,498
14,513
0
14,928
W
26,707
4,875
432
5,675
29,500
39,479
547
9,654
19,846
0
51,056
W
Thoth
PeePaw25
Thoth
14,888
564
174
2,353
11,405
3,344
805
1,633
9,772
48,421
0
W
14,593
1,275
8,218
12,659
18,491
11,466
447
5,581
12,910
63,988
0
L
Fenrir
l Tigger I
Fenrir
20,515
2,040
0
1,804
25,733
16,733
25
13,175
12,558
0
49,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
35,010
221
Minions Killed
130
9
Camps Cleared
6
1,107,642
Distance Traveled
933,151
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,740
618
61
3
1
280,207
0
L
Nemesis
9,962
524
17
1
0
300,556
6
W
Chaac
15,100
795
52
3
2
393,479
0
W
Thoth
14,054
740
73
4
1
319,068
2
W
Hel
13,179
694
96
5
6
395,095
1
L
Fenrir
13,308
700
52
3
5
352,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role