Player Matchup

Sun Wukong
Sun Wukong
Bless_Up_23
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,409 Elo+
Party 1
Cupid
Cupid
DaddyYapper
Cupid
Level 102
God Stats
2W - 1L
1,828 SR
Queue Stats
8W - 7L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
Tha_PaRtY_PANDA
Nu Wa
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 85L
1,523 Elo+
Party 1
Team Averages
Level 64
1,609 SR
1,459 Elo+

VS

Team Averages
Level 73
1,660 SR
1,551 Elo+
Discordia
Discordia
DuhBanne
Discordia
Level 112
God Stats
2W - 5L
1,761 SR
Queue Stats
339W - 288L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
FTFWDDW
Sylvanus
Level 28
God Stats
29W - 18L
1,774 SR
Queue Stats
179W - 128L
1,580 Elo+
Party 2
Horus
Horus
So Fixed
Horus
Level 80
God Stats
12W - 17L
1,446 SR
Queue Stats
391W - 415L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bless_Up_23
Sun Wukong
16
0 / 0 / 9
11,607
611
8,094
19,689
30,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 6 / 2
13,350
703
16,967
15,761
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 4 / 5
12,644
665
24,122
15,996
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DuhBanne
Discordia
18
6 / 5 / 3
12,859
677
23,411
16,271
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
FTFWDDW
Sylvanus
17
3 / 3 / 4
11,673
614
5,538
20,082
22,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
So Fixed
Horus
16
1 / 2 / 7
11,537
607
15,280
23,734
19,862
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
10
10
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bless_Up_23
Sun Wukong
0
0
9
4.5
W
7
6
2
1.33
L
Discordia
DuhBanne
Discordia
6
5
3
1.5
L
Sylvanus
FTFWDDW
Sylvanus
3
3
4
1.67
L
Horus
So Fixed
Horus
1
2
7
2.25
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,183
Damage
44,229
51,446
Taken
60,087
40,556
Mitigated
49,413
4,125
Healing
21,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bless_Up_23
Sun Wukong
8,094
955
0
631
19,689
30,197
37
10,103
9,586
444
28,756
W
16,967
9,923
299
1,382
15,761
5,209
2,606
6,977
8,784
0
48,227
L
Discordia
DuhBanne
Discordia
23,411
1,224
0
250
16,271
6,790
542
5,404
10,513
96,640
0
L
Sylvanus
FTFWDDW
Sylvanus
5,538
870
7,761
6,934
20,082
22,761
289
7,770
11,728
27,344
4,792
L
Horus
So Fixed
Horus
15,280
6,195
2,671
4,033
23,734
19,862
684
10,361
12,665
0
36,025
W
24,122
9,274
164
1,649
15,996
5,150
208
11,888
4,108
59,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
36,069
191
Minions Killed
236
5
Camps Cleared
10
1,024,122
Distance Traveled
971,859
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,607
611
38
2
0
392,309
0
W
Cupid
13,350
703
73
4
2
304,756
0
L
Discordia
12,859
677
146
8
6
289,931
2
L
Sylvanus
11,673
614
54
3
3
331,778
0
L
Horus
11,537
607
36
2
1
350,150
0
W
Nu Wa
12,644
665
80
4
3
327,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role