Player Matchup

King Arthur
King Arthur
Kxng_Xrio
King Arthur
Level 129
God Stats
18W - 14L
1,543 SR
Queue Stats
504W - 517L
1,506 Elo+
Party 3
Zeus
Zeus
SimplyDivine966
Zeus
Level 158
God Stats
2W - 0L
1,390 SR
Queue Stats
5W - 5L
1,661 Elo+
Party 1
Ymir
Ymir
XboxKmon666
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
dripyjo
Thanatos
Level 86
God Stats
28W - 17L
1,721 SR
Queue Stats
306W - 291L
1,503 Elo+
Party 3
Chernobog
Chernobog
thetimmon69
Chernobog
Level 135
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,490 SR
1,534 Elo+

VS

Team Averages
Level 105
1,549 SR
1,503 Elo+
Medusa
Medusa
Dominionz09
Medusa
Level 155
God Stats
33W - 35L
1,624 SR
Queue Stats
140W - 138L
1,527 Elo+
Party 2
Awilix
Awilix
EpicWizard92
Awilix
Level 159
God Stats
2W - 1L
1,521 SR
Queue Stats
150W - 159L
1,553 Elo+
Party 2
Sol
Sol
Jellalxv
Sol
Level 103
God Stats
2W - 3L
1,584 SR
Queue Stats
257W - 231L
1,509 Elo+
Party 2
Zeus
Zeus
Random-Brazilian
Zeus
Level 48
God Stats
2W - 4L
1,526 SR
Queue Stats
82W - 87L
1,508 Elo+
Solo
Geb
Geb
Savage_22DC
Geb
Level 61
God Stats
13W - 9L
1,491 SR
Queue Stats
524W - 540L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kxng_Xrio
King Arthur
14
7 / 1 / 3
8,043
619
8,058
9,413
4,955
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 3
7,474
575
9,205
6,192
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
1 / 0 / 6
6,380
491
2,151
6,708
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
dripyjo
Thanatos
11
5 / 3 / 2
6,910
532
6,437
10,087
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
thetimmon69
Chernobog
14
2 / 1 / 6
7,860
605
2,999
6,466
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 4 / 1
7,157
551
5,901
7,845
1,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
2 / 3 / 2
7,256
558
5,596
10,055
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 2 / 3
6,353
489
4,010
6,974
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 1
6,454
496
2,454
7,500
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
5,696
438
2,434
9,190
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
7
8
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
4
1
1.13
L
Awilix
2
3
2
1
L
1
2
3
1.25
W
King Arthur
Kxng_Xrio
King Arthur
7
1
3
8.5
L
0
6
1
0.08
L
0
4
3
0.38
W
4
3
3
1.83
W
1
0
6
4
W
Thanatos
dripyjo
Thanatos
5
3
2
2
W
Chernobog
thetimmon69
Chernobog
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,850
Damage
20,395
38,866
Taken
41,564
17,041
Mitigated
14,050
15,260
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,901
2,120
0
735
7,845
1,970
0
1,272
6,229
0
45,265
L
Awilix
5,596
2,313
0
415
10,055
2,993
0
2,013
7,938
0
41,266
L
4,010
2,258
0
1,798
6,974
1,836
0
3,036
3,724
28,968
0
W
King Arthur
Kxng_Xrio
King Arthur
8,058
1,169
0
829
9,413
4,955
92
3,172
6,241
0
41,742
L
2,454
422
0
700
7,500
1,831
0
0
7,500
32,220
0
L
2,434
116
0
946
9,190
5,420
0
4,413
4,537
9,587
2,595
W
9,205
777
0
1,679
6,192
1,695
243
955
5,237
53,298
0
W
2,151
221
0
1,608
6,708
5,004
0
1,474
5,234
10,536
0
W
Thanatos
dripyjo
Thanatos
6,437
1,385
0
8,244
10,087
3,251
0
2,459
7,628
0
33,305
W
Chernobog
thetimmon69
Chernobog
2,999
1,091
0
2,900
6,466
2,136
228
259
6,207
0
54,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
32,916
359
Minions Killed
313
0
Camps Cleared
0
1,322,282
Distance Traveled
1,185,297
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,157
551
85
7
0
246,820
3
L
Awilix
7,256
558
73
6
0
280,254
4
L
Sol
6,353
489
54
4
0
240,577
1
W
King Arthur
8,043
619
79
6
0
292,889
2
L
Zeus
6,454
496
83
6
0
169,405
3
L
Geb
5,696
438
18
1
0
248,241
1
W
Zeus
7,474
575
105
8
0
236,557
4
W
Ymir
6,380
491
9
1
0
245,764
4
W
Thanatos
6,910
532
56
4
0
274,740
0
W
Chernobog
7,860
605
110
8
0
272,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role