Player Matchup

Agni
Agni
HunterLarocrazy
Agni
Level 61
God Stats
0W - 1L
1,747 SR
Queue Stats
24W - 11L
1,617 Elo+
Party 2
Ymir
Ymir
Potstuffs
Ymir
Level 103
God Stats
1W - 2L
1,774 SR
Queue Stats
9W - 6L
1,652 Elo+
Solo
Hou Yi
Hou Yi
Sammrl
Hou Yi
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
43W - 22L
1,496 Elo+
Party 2
Team Averages
Level 59
1,674 SR
1,588 Elo+

VS

Team Averages
Level 99
1,676 SR
1,629 Elo+
Ne Zha
Ne Zha
TTVmanbunfit
Ne Zha
Level 145
God Stats
17W - 5L
1,685 SR
Queue Stats
212W - 107L
1,689 Elo+
Party 1
Zeus
Zeus
ThinCabrakan
Zeus
Level 12
God Stats
4W - 1L
1,805 SR
Queue Stats
47W - 13L
1,818 Elo+
Party 1
Hercules
Hercules
fritofeet
Hercules
Level 140
God Stats
4W - 3L
1,539 SR
Queue Stats
110W - 134L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
6,879
688
7,733
8,581
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
9
1 / 6 / 2
6,639
664
3,654
12,432
8,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Sammrl
Hou Yi
9
0 / 6 / 4
6,196
620
8,157
10,344
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
9 / 0 / 8
8,638
864
11,523
8,890
3,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 12
7,848
785
7,754
5,234
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
fritofeet
Hercules
13
6 / 2 / 11
8,300
830
8,311
13,416
6,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
18
18
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Ymir
1
6
2
0.33
L
Hou Yi
Sammrl
Hou Yi
0
6
4
0.33
W
Ne Zha
9
0
8
13
W
3
2
12
4.5
W
Hercules
fritofeet
Hercules
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,544
Damage
27,588
31,357
Taken
27,540
15,289
Mitigated
11,547
2,957
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,733
670
0
500
8,581
2,600
0
1,803
6,336
31,457
0
L
Ymir
3,654
1,275
0
1,490
12,432
8,506
0
4,592
7,019
7,316
0
L
Hou Yi
Sammrl
Hou Yi
8,157
3,817
0
967
10,344
4,183
0
1,105
8,526
0
19,015
W
Ne Zha
11,523
3,133
0
3,877
8,890
3,708
0
3,912
4,978
0
29,148
W
7,754
1,324
0
435
5,234
1,261
338
2,802
2,432
25,766
0
W
Hercules
fritofeet
Hercules
8,311
2,420
282
3,417
13,416
6,578
132
4,980
8,436
0
15,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,714
Gold Earned
24,786
89
Minions Killed
116
3
Camps Cleared
7
438,749
Distance Traveled
580,931
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,879
688
57
6
3
165,388
1
L
Ymir
6,639
664
11
1
0
120,875
0
L
Hou Yi
6,196
620
21
2
0
152,486
2
W
Ne Zha
8,638
864
42
4
3
215,456
0
W
Zeus
7,848
785
53
5
4
179,105
1
W
Hercules
8,300
830
21
2
0
186,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role