Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
V__Loki__V
Tsukuyomi
Platinum I
Level 108
God Stats
33W - 67L
1,427 SR
Queue Stats
855W - 869L
2,007 MMR
Solo
Ymir
Ymir
Platinum IV
Vale777_LT
Ymir
Platinum IV
Level 124
God Stats
40W - 38L
1,526 SR
Queue Stats
94W - 94L
1,625 MMR
Solo
Tiamat
Tiamat
Gold II
Venom202
Tiamat
Gold II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,616 MMR
Solo
King Arthur
King Arthur
Gold V
WSoulKingw
King Arthur
Gold V
Level 38
God Stats
3W - 8L
1,306 SR
Queue Stats
161W - 159L
1,621 MMR
Party 1
Medusa
Medusa
Gold III
nowensio
Medusa
Gold III
Level 105
God Stats
66W - 57L
1,666 SR
Queue Stats
291W - 286L
1,628 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 92
1,485 SR
1,699 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,463 SR
1,741 MMR
Horus
Horus
Silver II
BigSugarBear69
Horus
Silver II
Level 129
God Stats
3W - 3L
1,560 SR
Queue Stats
36W - 27L
1,596 MMR
Party 2
Awilix
Awilix
Platinum II
I Szeth I
Awilix
Platinum II
Level 160
God Stats
1W - 2L
1,348 SR
Queue Stats
80W - 67L
1,972 MMR
Party 3
Vulcan
Vulcan
Platinum I
Josebuune17
Vulcan
Platinum I
Level 154
God Stats
8W - 6L
1,619 SR
Queue Stats
136W - 135L
1,990 MMR
Party 3
Sol
Sol
Silver II
TheDangermouse99
Sol
Silver II
Level 147
God Stats
1W - 0L
1,561 SR
Queue Stats
37W - 26L
1,596 MMR
Party 2
Chaac
Chaac
Gold II
iMitsunaa_
Chaac
Gold II
Level 128
God Stats
3W - 5L
1,225 SR
Queue Stats
706W - 714L
1,550 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
V__Loki__V
Tsukuyomi
14
0 / 4 / 1
8,109
507
3,504
13,184
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 1
7,685
480
1,808
8,303
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Venom202
Tiamat
12
1 / 2 / 2
7,698
481
3,942
10,675
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
WSoulKingw
King Arthur
15
1 / 2 / 0
8,718
545
10,524
14,437
13,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
nowensio
Medusa
12
0 / 6 / 2
7,286
455
4,505
11,400
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasGebGilgamesh

VS

Bans
CliodhnaAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
8,658
541
5,045
8,010
5,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
I Szeth I
Awilix
17
8 / 1 / 2
9,824
614
11,918
9,352
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
16
1 / 1 / 5
9,396
587
9,824
6,343
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 4
10,263
641
6,655
6,420
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
15
0 / 1 / 3
8,381
524
9,265
15,681
14,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
16
16
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Awilix
I Szeth I
Awilix
8
1
2
9
W
Vulcan
1
1
5
3.5
W
3
0
4
5
L
Tsukuyomi
V__Loki__V
Tsukuyomi
0
4
1
0.13
L
2
2
1
1.25
L
Tiamat
Venom202
Tiamat
1
2
2
1
L
King Arthur
WSoulKingw
King Arthur
1
2
0
0.5
W
Chaac
0
1
3
1.5
L
Medusa
nowensio
Medusa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
42,707
57,999
Taken
45,806
28,579
Mitigated
26,964
21,057
Healing
22,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,045
1,695
2,528
2,517
8,010
5,261
66
1,542
6,468
0
14,020
W
Awilix
I Szeth I
Awilix
11,918
4,484
0
4,405
9,352
3,417
0
980
8,372
0
77,923
W
Vulcan
9,824
2,640
0
718
6,343
2,142
96
2,648
3,695
81,161
0
W
6,655
2,515
0
3,978
6,420
1,892
959
580
5,840
79,889
0
L
Tsukuyomi
V__Loki__V
Tsukuyomi
3,504
923
0
4,386
13,184
3,576
114
2,878
10,140
0
64,832
L
1,808
156
0
2,297
8,303
4,787
0
3,539
4,655
28,180
0
L
Tiamat
Venom202
Tiamat
3,942
430
0
2,784
10,675
3,652
154
4,701
5,731
49,713
0
L
King Arthur
WSoulKingw
King Arthur
10,524
2,390
0
9,094
14,437
13,605
92
0
13,554
0
60,785
W
Chaac
9,265
2,325
0
8,222
15,681
14,252
0
0
15,681
0
55,176
L
Medusa
nowensio
Medusa
4,505
1,940
0
2,496
11,400
2,959
0
4,883
6,517
0
40,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,496
Gold Earned
46,522
511
Minions Killed
554
0
Camps Cleared
0
1,512,865
Distance Traveled
1,685,209
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,658
541
21
1
0
351,158
2
W
Awilix
9,824
614
119
7
0
376,374
1
W
Vulcan
9,396
587
174
11
0
351,361
2
W
Sol
10,263
641
141
9
0
311,699
3
L
Tsukuyomi
8,109
507
134
8
0
332,502
4
L
Ymir
7,685
480
47
3
0
330,279
6
L
Tiamat
7,698
481
122
8
0
268,284
2
L
King Arthur
8,718
545
125
8
0
307,165
3
W
Chaac
8,381
524
99
6
0
294,617
1
L
Medusa
7,286
455
83
5
0
274,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role