Player Matchup

Janus
Janus
 
Janus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
INSIDIOUS_MiNt
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,319 Elo+
Solo
Tsukuyomi
Tsukuyomi
VickLagina
Tsukuyomi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 184L
1,608 Elo+
Party 2
Mercury
Mercury
caitlyn_bray
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,664 Elo+
Solo
Hercules
Hercules
ktfownz
Hercules
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
291W - 231L
1,564 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,531 Elo+

VS

Team Averages
Level 74
1,538 SR
1,606 Elo+
Thor
Thor
BuckeyeWARR1or4
Thor
Level 137
God Stats
3W - 7L
1,316 SR
Queue Stats
177W - 206L
1,418 Elo+
Solo
Ratatoskr
Ratatoskr
ImFundamental
Ratatoskr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 53L
1,743 Elo+
Party 1
Charybdis
Charybdis
Miscellaneous
Charybdis
Level 29
God Stats
3W - 1L
1,589 SR
Queue Stats
214W - 98L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
Resilokin
Cthulhu
Level 41
God Stats
4W - 2L
1,821 SR
Queue Stats
114W - 50L
1,764 Elo+
Party 1
Cerberus
Cerberus
mattoz99
Cerberus
Level 48
God Stats
1W - 0L
1,464 SR
Queue Stats
5W - 5L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 6 / 10
11,193
1,018
14,693
11,960
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
15
5 / 7 / 5
8,431
766
6,619
10,390
4,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
VickLagina
Tsukuyomi
16
7 / 5 / 8
9,473
861
14,014
14,613
14,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
caitlyn_bray
Mercury
11
0 / 12 / 3
6,657
605
3,269
12,605
3,830
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
ktfownz
Hercules
14
0 / 4 / 14
8,150
741
6,418
19,008
23,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 15
10,651
968
12,711
9,468
3,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
ImFundamental
Ratatoskr
18
7 / 4 / 18
11,152
1,014
11,518
11,677
8,882
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Miscellaneous
Charybdis
18
9 / 4 / 15
11,079
1,007
18,212
11,643
10,661
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Resilokin
Cthulhu
14
1 / 5 / 11
8,917
811
6,689
12,321
14,258
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
mattoz99
Cerberus
17
7 / 4 / 17
10,803
982
10,869
16,423
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
19
Kills
33
34
Deaths
20
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
6
10
2
W
9
3
15
5.5
L
Thanatos
5
7
5
1.07
W
Ratatoskr
ImFundamental
Ratatoskr
7
4
18
4
W
Charybdis
Miscellaneous
Charybdis
9
4
15
4.13
W
Cthulhu
Resilokin
Cthulhu
1
5
11
1.3
L
Tsukuyomi
VickLagina
Tsukuyomi
7
5
8
2.2
L
Mercury
caitlyn_bray
Mercury
0
12
3
0.13
L
Hercules
ktfownz
Hercules
0
4
14
1.75
W
Cerberus
mattoz99
Cerberus
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,013
Damage
59,999
68,576
Taken
61,532
49,837
Mitigated
52,115
19,103
Healing
20,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,693
1,812
917
2,483
11,960
3,676
106
1,965
9,995
34,469
0
W
12,711
1,183
1,475
1,596
9,468
3,555
361
2,777
6,613
0
22,280
L
Thanatos
6,619
1,008
797
3,357
10,390
4,302
0
3,930
6,460
0
11,728
W
Ratatoskr
ImFundamental
Ratatoskr
11,518
1,984
1,797
3,548
11,677
8,882
1,354
3,409
8,128
0
20,694
W
Charybdis
Miscellaneous
Charybdis
18,212
8,836
770
2,158
11,643
10,661
2,346
2,050
9,443
0
29,602
W
Cthulhu
Resilokin
Cthulhu
6,689
353
1,085
897
12,321
14,258
78
2,057
10,176
12,854
0
L
Tsukuyomi
VickLagina
Tsukuyomi
14,014
3,244
700
1,564
14,613
14,432
0
3,731
10,882
0
24,478
L
Mercury
caitlyn_bray
Mercury
3,269
997
448
411
12,605
3,830
0
2,874
9,731
0
5,917
L
Hercules
ktfownz
Hercules
6,418
1,567
1,289
7,137
19,008
23,597
22
5,058
13,950
0
11,095
W
Cerberus
mattoz99
Cerberus
10,869
385
838
6,051
16,423
14,759
136
3,654
12,479
26,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,904
Gold Earned
52,602
96
Minions Killed
130
0
Camps Cleared
0
921,163
Distance Traveled
1,023,261
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,193
1,018
56
5
0
168,173
0
W
Thor
10,651
968
25
2
0
206,658
0
L
Thanatos
8,431
766
11
1
0
166,581
0
W
Ratatoskr
11,152
1,014
24
2
0
238,809
1
W
Charybdis
11,079
1,007
27
2
0
187,593
2
W
Cthulhu
8,917
811
20
2
0
178,908
0
L
Tsukuyomi
9,473
861
22
2
0
213,619
1
L
Mercury
6,657
605
4
0
0
189,098
1
L
Hercules
8,150
741
3
0
0
183,692
1
W
Cerberus
10,803
982
34
3
0
211,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role