Player Matchup

Nox
Nox
Ayomi
Nox
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 97L
1,626 Elo+
Party 2
Cabrakan
Cabrakan
BeThatGuyWho
Cabrakan
Level 139
God Stats
4W - 3L
1,252 SR
Queue Stats
82W - 73L
1,572 Elo+
Party 2
Shiva
Shiva
HVAK87
Shiva
Level 138
God Stats
6W - 3L
1,483 SR
Queue Stats
527W - 506L
1,541 Elo+
Solo
Izanami
Izanami
Malzera
Izanami
Level 160
God Stats
3W - 4L
1,596 SR
Queue Stats
276W - 248L
1,579 Elo+
Party 2
Medusa
Medusa
Winpo
Medusa
Level 154
God Stats
7W - 4L
1,773 SR
Queue Stats
145W - 153L
1,549 Elo+
Party 2
Team Averages
Level 150
1,521 SR
1,573 Elo+

VS

Team Averages
Level 149
1,500 SR
1,524 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
SoIair
Raijin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,500 Elo+
Party 3
Olorun
Olorun
XxBD7TOPSHOTTAxX
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ayomi
Nox
14
1 / 2 / 14
8,608
861
4,617
4,857
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
BeThatGuyWho
Cabrakan
13
1 / 5 / 15
8,122
812
3,745
12,427
14,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
HVAK87
Shiva
15
7 / 3 / 12
9,690
969
12,326
10,509
6,726
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Malzera
Izanami
15
12 / 3 / 6
9,588
959
12,268
7,824
4,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Winpo
Medusa
14
1 / 4 / 16
8,505
851
8,519
8,332
4,157
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 3 / 8
9,022
902
2,311
12,015
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
 
Chronos
14
2 / 3 / 5
8,275
828
4,988
6,466
1,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
 
Bakasura
14
2 / 5 / 4
7,935
794
4,992
10,381
5,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
SoIair
Raijin
18
7 / 5 / 3
10,437
1,044
8,412
7,219
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 6 / 6
7,639
764
6,418
10,084
3,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
22
Kills
15
17
Deaths
22
63
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
3
8
2
L
Chronos
 
Chronos
2
3
5
1.5
L
Bakasura
 
Bakasura
2
5
4
0.8
W
Nox
Ayomi
Nox
1
2
14
4
W
Cabrakan
BeThatGuyWho
Cabrakan
1
5
15
1.7
W
Shiva
HVAK87
Shiva
7
3
12
4.33
W
Izanami
Malzera
Izanami
12
3
6
5
L
Raijin
SoIair
Raijin
7
5
3
1.7
W
Medusa
Winpo
Medusa
1
4
16
2.25
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,475
Damage
27,121
43,949
Taken
46,165
31,935
Mitigated
28,934
11,448
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,311
100
1,761
3,073
12,015
15,465
365
3,393
8,622
6,631
0
L
Chronos
 
Chronos
4,988
1,748
0
1,142
6,466
1,828
0
827
5,639
12,293
0
L
Bakasura
 
Bakasura
4,992
3,563
434
1,741
10,381
5,506
330
767
9,614
0
5,784
W
Nox
Ayomi
Nox
4,617
327
0
256
4,857
2,124
957
2,905
1,864
14,466
0
W
Cabrakan
BeThatGuyWho
Cabrakan
3,745
457
680
766
12,427
14,769
0
5,180
6,895
4,861
0
W
Shiva
HVAK87
Shiva
12,326
812
2,266
3,330
10,509
6,726
412
4,521
5,392
0
24,257
W
Izanami
Malzera
Izanami
12,268
7,078
0
1,295
7,824
4,159
2,355
3,942
3,633
0
27,598
L
Raijin
SoIair
Raijin
8,412
488
0
250
7,219
2,138
1,277
1,011
6,208
33,335
0
W
Medusa
Winpo
Medusa
8,519
1,520
2,172
683
8,332
4,157
1,635
5,003
3,085
0
27,304
L
6,418
2,470
1,866
1,667
10,084
3,997
306
2,364
7,720
13,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
43,308
113
Minions Killed
114
0
Camps Cleared
0
872,154
Distance Traveled
875,128
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,022
902
5
1
0
188,368
0
L
Chronos
8,275
828
16
2
0
190,329
2
L
Bakasura
7,935
794
16
2
0
190,007
1
W
Nox
8,608
861
19
2
0
159,192
0
W
Cabrakan
8,122
812
1
0
0
166,294
3
W
Shiva
9,690
969
22
2
0
182,788
2
W
Izanami
9,588
959
33
3
0
172,878
0
L
Raijin
10,437
1,044
50
5
0
150,345
0
W
Medusa
8,505
851
38
4
0
191,002
4
L
Olorun
7,639
764
27
3
0
156,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role