Player Matchup

Rama
Rama
WigWam Duck
Rama
Level 149
God Stats
1W - 2L
1,147 SR
Queue Stats
543W - 595L
1,501 Elo+
Solo
Chronos
Chronos
cook1e creeper
Chronos
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
62W - 63L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
ill Anomaly
Sun Wukong
Level 158
God Stats
99W - 71L
1,492 SR
Queue Stats
593W - 697L
1,421 Elo+
Solo
Team Averages
Level 122
1,380 SR
1,464 Elo+

VS

Team Averages
Level 94
1,449 SR
1,477 Elo+
Cerberus
Cerberus
Faolan6552
Cerberus
Level 44
God Stats
33W - 16L
1,607 SR
Queue Stats
121W - 117L
1,431 Elo+
Solo
Ra
Ra
loveless2994
Ra
Level 126
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Mulan
Mulan
maurito1428mauri
Mulan
Level 113
God Stats
12W - 12L
1,420 SR
Queue Stats
150W - 152L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,247
750
7,525
5,846
2,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 6
7,558
687
4,592
6,468
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
ill Anomaly
Sun Wukong
12
6 / 5 / 3
8,495
772
8,614
8,865
5,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Faolan6552
Cerberus
12
4 / 3 / 3
8,716
792
5,262
10,403
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 3
8,106
737
6,326
8,085
2,705
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 4
6,527
593
2,651
6,973
4,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
7
7
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Faolan6552
Cerberus
4
3
3
1.83
W
3
0
5
5.5
W
0
2
6
1.5
W
Sun Wukong
ill Anomaly
Sun Wukong
6
5
3
1.5
L
3
4
3
1.13
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
14,239
21,179
Taken
25,461
9,436
Mitigated
15,440
4,487
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Faolan6552
Cerberus
5,262
178
0
1,459
10,403
8,107
0
2,413
7,990
14,302
0
W
7,525
6,010
0
1,449
5,846
2,059
1,626
2,739
3,078
0
41,845
W
4,592
2,511
0
1,739
6,468
2,001
1,028
4,700
1,634
22,425
2,334
W
Sun Wukong
ill Anomaly
Sun Wukong
8,614
1,544
64
1,235
8,865
5,376
252
4,286
4,381
0
16,747
L
6,326
716
994
1,631
8,085
2,705
0
446
7,639
36,142
0
L
2,651
160
124
1,540
6,973
4,628
0
1,394
5,579
0
11,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,300
Gold Earned
23,349
123
Minions Killed
114
4
Camps Cleared
5
571,582
Distance Traveled
508,161
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,716
792
31
3
0
199,357
4
W
Rama
8,247
750
73
7
2
194,989
4
W
Chronos
7,558
687
33
3
2
208,211
2
W
Sun Wukong
8,495
772
17
2
0
168,382
0
L
Ra
8,106
737
63
6
3
185,020
0
L
Mulan
6,527
593
20
2
2
123,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role