Player Matchup

Discordia
Discordia
Silver II
Eskimh03
Discordia
Silver II
Level 95
God Stats
20W - 32L
1,492 SR
Queue Stats
466W - 476L
1,035 MMR
Party 1
Chaac
Chaac
Silver I
H20 MEGNET
Chaac
Silver I
Level 87
God Stats
28W - 24L
1,403 SR
Queue Stats
590W - 623L
1,249 MMR
Party 1
Bastet
Bastet
Gold IV
SwiftColt321774
Bastet
Gold IV
Level 127
God Stats
16W - 4L
1,618 SR
Queue Stats
132W - 122L
1,456 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,504 SR
1,247 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,393 SR
1,253 MMR
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver V
XxCode_Green_xX
Awilix
Silver V
Level 129
God Stats
0W - 1L
1,190 SR
Queue Stats
11W - 22L
1,099 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
lemonze16
Kukulkan
Silver IV
Level 104
God Stats
2W - 4L
1,488 SR
Queue Stats
10W - 19L
1,159 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eskimh03
Discordia
17
5 / 5 / 10
12,301
724
14,563
11,320
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
16
7 / 7 / 11
12,844
756
18,781
21,136
21,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 6 / 6
12,862
757
14,832
16,584
6,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ArtioGilgameshBacchusMorgan Le FayAphrodite

VS

Bans
GebGaneshaChang'eAresScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 7 / 12
11,724
690
7,319
24,954
26,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 9 / 6
12,977
763
13,925
18,487
7,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
lemonze16
Kukulkan
18
8 / 4 / 8
13,048
768
14,273
12,015
4,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
20
Kills
18
18
Deaths
20
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
12
1
W
Discordia
Eskimh03
Discordia
5
5
10
2
W
Chaac
7
7
11
1.79
W
8
6
6
1.83
L
9
9
6
1.33
L
Kukulkan
lemonze16
Kukulkan
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,176
Damage
35,517
49,040
Taken
55,456
31,897
Mitigated
39,177
11,606
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,319
338
0
6,636
24,954
26,967
61
5,438
18,963
20,194
0
W
Discordia
Eskimh03
Discordia
14,563
681
0
563
11,320
3,763
905
5,810
5,510
48,698
0
W
Chaac
18,781
3,643
0
6,809
21,136
21,949
824
11,629
9,507
0
43,232
W
14,832
3,676
0
4,234
16,584
6,185
323
4,448
12,136
0
47,826
L
13,925
5,354
0
562
18,487
7,392
0
6,498
11,577
0
38,131
L
Kukulkan
lemonze16
Kukulkan
14,273
542
0
1,904
12,015
4,818
0
3,585
8,285
56,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
37,749
177
Minions Killed
171
6
Camps Cleared
6
884,768
Distance Traveled
860,830
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,724
690
8
0
0
290,319
6
W
Discordia
12,301
724
81
5
4
286,772
1
W
Chaac
12,844
756
43
3
0
279,077
2
W
Bastet
12,862
757
53
3
2
318,919
5
L
Awilix
12,977
763
42
2
4
281,525
2
L
Kukulkan
13,048
768
121
7
2
288,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role