Player Matchup

Bacchus
Bacchus
HawkeyeMan1
Bacchus
Level 127
God Stats
20W - 14L
1,495 SR
Queue Stats
48W - 48L
1,512 Elo+
Party 2
Thoth
Thoth
KumBucha
Thoth
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 243L
1,473 Elo+
Party 3
Erlang Shen
Erlang Shen
MrYavis
Erlang Shen
Level 127
God Stats
4W - 6L
1,257 SR
Queue Stats
257W - 248L
1,578 Elo+
Solo
Awilix
Awilix
TiddySucking
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,571 Elo+
Party 3
Artemis
Artemis
undeadwaffle123
Artemis
Level 108
God Stats
2W - 2L
1,724 SR
Queue Stats
79W - 94L
1,483 Elo+
Party 2
Team Averages
Level 116
1,495 SR
1,523 Elo+

VS

Team Averages
Level 114
1,561 SR
1,624 Elo+
Cabrakan
Cabrakan
DarKnock138
Cabrakan
Level 106
God Stats
1W - 1L
1,351 SR
Queue Stats
50W - 38L
1,587 Elo+
Party 1
Merlin
Merlin
NateSapoud
Merlin
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 52L
1,603 Elo+
Party 1
Tyr
Tyr
RAVENSxFAN165
Tyr
Level 144
God Stats
10W - 12L
1,637 SR
Queue Stats
153W - 160L
1,550 Elo+
Party 4
Fenrir
Fenrir
SonixFeeDerz
Fenrir
Level 108
God Stats
5W - 3L
1,603 SR
Queue Stats
11W - 6L
1,597 Elo+
Solo
Hou Yi
Hou Yi
xSoulCalibur
Hou Yi
Level 122
God Stats
3W - 3L
1,714 SR
Queue Stats
69W - 64L
1,783 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HawkeyeMan1
Bacchus
8
0 / 0 / 3
4,618
577
3,145
4,824
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
KumBucha
Thoth
9
0 / 0 / 0
5,062
633
1,280
1,884
449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MrYavis
Erlang Shen
5
0 / 3 / 0
3,691
461
1,666
3,310
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
7
1 / 4 / 0
4,342
543
1,462
6,735
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
3 / 1 / 0
4,957
620
5,312
4,921
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarKnock138
Cabrakan
8
1 / 2 / 2
4,947
618
2,188
5,062
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
NateSapoud
Merlin
10
1 / 0 / 0
5,421
678
1,112
2,057
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 2
5,401
675
1,649
3,182
2,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
9
5 / 0 / 0
5,644
706
4,975
6,459
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
8
0 / 2 / 1
4,601
575
3,398
6,065
1,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
8
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DarKnock138
Cabrakan
1
2
2
1
L
Bacchus
HawkeyeMan1
Bacchus
0
0
3
1.5
L
Thoth
KumBucha
Thoth
0
0
0
0
L
Erlang Shen
MrYavis
Erlang Shen
0
3
0
0
W
Merlin
NateSapoud
Merlin
1
0
0
1
W
1
0
2
2
W
Fenrir
5
0
0
5
L
Awilix
1
4
0
0.25
L
3
1
0
3
W
Hou Yi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,865
Damage
13,322
21,674
Taken
22,825
7,458
Mitigated
8,865
5,795
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DarKnock138
Cabrakan
2,188
334
66
1,243
5,062
2,848
0
1,640
3,422
8,579
0
L
Bacchus
HawkeyeMan1
Bacchus
3,145
487
0
1,114
4,824
2,779
15
879
3,945
9,635
0
L
Thoth
KumBucha
Thoth
1,280
53
0
500
1,884
449
0
603
1,171
29,484
0
L
Erlang Shen
MrYavis
Erlang Shen
1,666
837
0
848
3,310
1,436
0
0
3,310
0
9,714
W
Merlin
NateSapoud
Merlin
1,112
0
0
676
2,057
596
0
463
1,594
33,901
0
W
1,649
313
0
1,090
3,182
2,112
536
956
2,226
0
26,171
W
Fenrir
4,975
1,247
0
1,592
6,459
2,115
0
504
5,955
0
29,079
L
Awilix
1,462
767
0
1,779
6,735
1,631
0
1,034
5,667
0
17,500
L
5,312
2,403
0
1,554
4,921
1,163
0
640
4,281
0
26,074
W
Hou Yi
3,398
1,543
0
1,086
6,065
1,194
0
862
5,203
0
19,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,670
Gold Earned
26,014
201
Minions Killed
258
0
Camps Cleared
0
742,722
Distance Traveled
842,109
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,947
618
14
2
0
173,358
1
L
Bacchus
4,618
577
13
2
0
162,170
2
L
Thoth
5,062
633
78
10
0
161,993
2
L
Erlang Shen
3,691
461
17
2
0
84,074
1
W
Merlin
5,421
678
94
12
0
162,635
2
W
Tyr
5,401
675
56
7
0
183,216
1
W
Fenrir
5,644
706
56
7
0
175,829
0
L
Awilix
4,342
543
41
5
0
171,467
1
L
Artemis
4,957
620
52
7
0
163,018
1
W
Hou Yi
4,601
575
38
5
0
147,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role