Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cerrilju
Vamana
Level 39
God Stats
2W - 5L
1,264 SR
Queue Stats
37W - 51L
1,438 Elo+
Party 2
Atlas
Atlas
Dr_F3ELGuDD
Atlas
Level 155
God Stats
2W - 2L
1,413 SR
Queue Stats
9W - 13L
1,285 Elo+
Party 2
Agni
Agni
InDeathIMetFrank
Agni
Level 8
God Stats
0W - 4L
1,075 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 2
Nu Wa
Nu Wa
silentkillrcole
Nu Wa
Level 146
God Stats
71W - 63L
1,663 SR
Queue Stats
93W - 98L
1,462 Elo+
Solo
Team Averages
Level 99
1,383 SR
1,388 Elo+

VS

Team Averages
Level 61
1,438 SR
1,402 Elo+
Poseidon
Poseidon
FifthOfChuck
Poseidon
Level 109
God Stats
28W - 18L
1,531 SR
Queue Stats
325W - 342L
1,426 Elo+
Solo
Medusa
Medusa
FrAnKdUke89
Medusa
Level 122
God Stats
73W - 75L
1,417 SR
Queue Stats
801W - 859L
1,416 Elo+
Solo
Anubis
Anubis
Justiceleague90
Anubis
Level 27
God Stats
3W - 5L
1,244 SR
Queue Stats
8W - 11L
1,398 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Possiblehope
Kumbhakarna
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,371 Elo+
Party 1
Amaterasu
Amaterasu
iCerise
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 7 / 4
9,677
744
14,043
14,115
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Cerrilju
Vamana
17
2 / 6 / 4
9,392
722
8,786
18,613
13,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 5 / 5
10,140
780
10,887
14,847
13,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 9 / 3
8,390
645
3,945
10,670
3,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 3
9,381
722
9,259
10,302
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FifthOfChuck
Poseidon
19
8 / 4 / 14
10,910
839
12,510
7,622
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
9 / 3 / 12
10,324
794
14,003
10,580
5,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
3 / 3 / 12
9,993
769
9,002
10,350
5,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Possiblehope
Kumbhakarna
17
5 / 1 / 22
10,282
791
9,893
17,085
19,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
iCerise
Amaterasu
17
9 / 1 / 15
10,542
811
13,689
15,147
14,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
109
12
Kills
34
34
Deaths
12
19
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
7
4
0.86
L
Vamana
Cerrilju
Vamana
2
6
4
0.67
L
4
5
5
1.3
W
Poseidon
FifthOfChuck
Poseidon
8
4
14
3.75
W
Medusa
9
3
12
5
L
0
9
3
0.17
W
3
3
12
3
W
Kumbhakarna
Possiblehope
Kumbhakarna
5
1
22
16
W
Amaterasu
iCerise
Amaterasu
9
1
15
16.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,920
Damage
59,097
68,547
Taken
60,784
36,297
Mitigated
47,717
13,390
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,043
9,033
248
3,401
14,115
4,003
0
4,828
8,087
0
32,965
L
Vamana
Cerrilju
Vamana
8,786
5,300
572
6,008
18,613
13,139
56
9,766
8,847
0
36,047
L
10,887
4,103
467
2,160
14,847
13,312
0
6,871
7,976
30,659
0
W
Poseidon
FifthOfChuck
Poseidon
12,510
1,501
385
1,654
7,622
2,954
1,436
3,108
4,246
47,766
0
W
Medusa
14,003
5,753
0
1,278
10,580
5,000
308
5,207
5,245
0
34,573
L
3,945
390
0
152
10,670
3,048
497
4,159
6,511
17,353
0
W
9,002
546
0
3,372
10,350
5,748
340
3,329
6,574
41,123
0
W
Kumbhakarna
Possiblehope
Kumbhakarna
9,893
936
404
1,527
17,085
19,258
91
5,458
11,201
16,759
0
W
Amaterasu
iCerise
Amaterasu
13,689
7,791
0
6,133
15,147
14,757
0
5,946
8,699
0
27,967
L
9,259
1,348
106
276
10,302
2,795
0
5,781
4,521
27,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,980
Gold Earned
52,051
205
Minions Killed
243
0
Camps Cleared
0
1,066,446
Distance Traveled
1,312,596
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,677
744
49
4
0
239,786
3
L
Vamana
9,392
722
50
4
0
233,382
3
L
Atlas
10,140
780
34
3
0
220,324
1
W
Poseidon
10,910
839
96
7
0
266,427
3
W
Medusa
10,324
794
38
3
0
288,607
1
L
Agni
8,390
645
28
2
0
183,270
2
W
Anubis
9,993
769
82
6
0
224,319
6
W
Kumbhakarna
10,282
791
8
1
0
244,444
5
W
Amaterasu
10,542
811
19
1
0
288,799
0
L
Nu Wa
9,381
722
44
3
0
189,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role