Player Matchup

Raijin
Raijin
CharlesWeebly
Raijin
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
516W - 356L
1,603 Elo+
Party 1
Nike
Nike
ItsApplejak
Nike
Level 158
God Stats
14W - 7L
2,017 SR
Queue Stats
540W - 323L
1,613 Elo+
Party 1
Xbalanque
Xbalanque
Relm_of_darknes
Xbalanque
Level 159
God Stats
4W - 6L
1,301 SR
Queue Stats
709W - 474L
1,625 Elo+
Party 1
Team Averages
Level 151
1,606 SR
1,614 Elo+

VS

Team Averages
Level 104
1,661 SR
1,531 Elo+
Da Ji
Da Ji
AkuTheBrave
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,409 Elo+
Solo
Atlas
Atlas
Rekt M8Y
Atlas
Level 127
God Stats
3W - 0L
1,827 SR
Queue Stats
52W - 37L
1,583 Elo+
Party 2
Raijin
Raijin
lobo DIRTY D
Raijin
Level 117
God Stats
5W - 4L
1,656 SR
Queue Stats
63W - 49L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,642
664
6,306
5,617
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
6,685
669
5,814
8,354
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Relm_of_darknes
Xbalanque
10
0 / 5 / 1
6,189
619
4,840
7,619
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,565
657
5,581
7,216
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Rekt M8Y
Atlas
12
4 / 0 / 4
8,266
827
6,478
8,472
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
12
3 / 0 / 5
7,573
757
6,092
5,472
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
8
8
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
1
1
0
1
L
2
2
0
1
W
Atlas
Rekt M8Y
Atlas
4
0
4
6
L
Xbalanque
Relm_of_darknes
Xbalanque
0
5
1
0.1
W
Raijin
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,960
Damage
18,151
21,590
Taken
21,160
9,329
Mitigated
13,637
4,169
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,581
1,393
332
945
7,216
3,161
0
1,499
5,134
0
14,013
L
6,306
733
0
1,883
5,617
1,795
0
4,036
1,423
25,511
0
L
5,814
810
0
855
8,354
4,375
0
3,150
4,996
0
15,039
W
Atlas
Rekt M8Y
Atlas
6,478
2,238
382
2,679
8,472
8,452
0
2,460
5,333
16,785
0
L
Xbalanque
Relm_of_darknes
Xbalanque
4,840
1,523
0
1,431
7,619
3,159
0
5,019
2,342
0
21,081
W
Raijin
6,092
260
242
1,265
5,472
2,024
0
1,901
3,090
27,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,516
Gold Earned
22,404
127
Minions Killed
104
4
Camps Cleared
6
537,185
Distance Traveled
585,190
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,565
657
24
2
2
192,521
4
L
Raijin
6,642
664
63
6
1
180,243
4
L
Nike
6,685
669
29
3
1
186,464
6
W
Atlas
8,266
827
13
1
0
206,327
2
L
Xbalanque
6,189
619
35
4
2
170,478
4
W
Raijin
7,573
757
67
7
4
186,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role