Player Matchup

Arachne
Arachne
Itz_the_Dit
Arachne
Level 65
God Stats
4W - 2L
1,709 SR
Queue Stats
17W - 25L
1,436 Elo+
Party 3
Cabrakan
Cabrakan
JustSayMacklunky
Cabrakan
Level 107
God Stats
2W - 3L
1,384 SR
Queue Stats
17W - 24L
1,446 Elo+
Party 3
Agni
Agni
honeyshakes
Agni
Level 106
God Stats
13W - 20L
1,685 SR
Queue Stats
320W - 355L
1,501 Elo+
Solo
Apollo
Apollo
jphoffmane
Apollo
Level 65
God Stats
69W - 72L
1,539 SR
Queue Stats
445W - 460L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
maxmkclane
Cu Chulainn
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 82L
1,463 Elo+
Solo
Team Averages
Level 91
1,563 SR
1,448 Elo+

VS

Team Averages
Level 101
1,556 SR
1,424 Elo+
Shiva
Shiva
Nutm3g25
Shiva
Level 123
God Stats
5W - 4L
1,486 SR
Queue Stats
206W - 243L
1,422 Elo+
Party 2
Scylla
Scylla
XxF1SHxX5
Scylla
Level 123
God Stats
4W - 5L
1,500 SR
Queue Stats
165W - 184L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
aa-zaidDMC
Sylvanus
Level 108
God Stats
7W - 12L
1,856 SR
Queue Stats
162W - 166L
1,487 Elo+
Party 1
Xbalanque
Xbalanque
abdalla_ahmed90
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,193 Elo+
Party 1
Fenrir
Fenrir
stinkyboii
Fenrir
Level 64
God Stats
4W - 4L
1,440 SR
Queue Stats
24W - 27L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Itz_the_Dit
Arachne
16
7 / 2 / 4
10,293
572
10,230
14,890
5,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 14
8,593
477
8,544
12,128
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 3 / 1
9,876
549
12,998
10,352
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
jphoffmane
Apollo
16
6 / 1 / 7
10,002
556
7,794
12,095
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
maxmkclane
Cu Chulainn
16
1 / 0 / 3
9,841
547
8,113
14,060
10,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Nutm3g25
Shiva
16
0 / 0 / 2
8,573
476
6,225
13,646
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
XxF1SHxX5
Scylla
13
3 / 4 / 3
8,607
478
10,428
9,017
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
aa-zaidDMC
Sylvanus
11
1 / 7 / 4
7,106
395
4,156
18,538
11,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
abdalla_ahmed90
Xbalanque
13
0 / 5 / 3
8,035
446
7,327
11,411
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
stinkyboii
Fenrir
14
6 / 4 / 0
8,947
497
6,454
12,979
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
10
10
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Itz_the_Dit
Arachne
7
2
4
4.5
W
0
4
14
1.75
L
Shiva
Nutm3g25
Shiva
0
0
2
1
L
Scylla
XxF1SHxX5
Scylla
3
4
3
1.13
L
Sylvanus
aa-zaidDMC
Sylvanus
1
7
4
0.43
L
Xbalanque
abdalla_ahmed90
Xbalanque
0
5
3
0.3
W
6
3
1
2.17
W
Apollo
jphoffmane
Apollo
6
1
7
9.5
W
Cu Chulainn
maxmkclane
Cu Chulainn
1
0
3
2.5
L
Fenrir
stinkyboii
Fenrir
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,679
Damage
34,590
63,525
Taken
65,591
35,095
Mitigated
31,059
18,406
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Itz_the_Dit
Arachne
10,230
7,584
0
4,934
14,890
5,387
1,665
5,605
9,236
0
57,044
W
8,544
1,645
0
1,517
12,128
11,080
180
3,492
8,597
24,971
0
L
Shiva
Nutm3g25
Shiva
6,225
1,263
64
3,342
13,646
8,600
0
2,507
11,139
0
55,600
L
Scylla
XxF1SHxX5
Scylla
10,428
530
0
1,720
9,017
2,780
423
3,668
5,349
47,037
0
L
Sylvanus
aa-zaidDMC
Sylvanus
4,156
1,118
943
4,863
18,538
11,211
0
8,327
10,211
25,865
10,422
L
Xbalanque
abdalla_ahmed90
Xbalanque
7,327
3,114
0
3,706
11,411
3,263
868
3,989
7,422
0
47,130
W
12,998
1,003
0
1,863
10,352
3,385
1,024
3,407
6,904
57,928
846
W
Apollo
jphoffmane
Apollo
7,794
5,384
393
6,898
12,095
4,408
1,535
1,312
10,783
0
69,794
W
Cu Chulainn
maxmkclane
Cu Chulainn
8,113
926
0
2,801
14,060
10,835
0
348
13,243
10,696
56,587
L
Fenrir
stinkyboii
Fenrir
6,454
1,337
0
616
12,979
5,205
0
4,161
8,818
0
47,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
41,268
471
Minions Killed
425
0
Camps Cleared
0
1,735,503
Distance Traveled
1,636,780
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,293
572
93
5
0
380,112
5
W
Cabrakan
8,593
477
29
2
0
334,517
8
L
Shiva
8,573
476
108
6
0
346,100
4
L
Scylla
8,607
478
88
5
0
344,643
4
L
Sylvanus
7,106
395
52
3
0
286,026
1
L
Xbalanque
8,035
446
109
6
0
306,360
5
W
Agni
9,876
549
106
6
0
329,810
0
W
Apollo
10,002
556
104
6
0
334,707
5
W
Cu Chulainn
9,841
547
139
8
0
356,357
7
L
Fenrir
8,947
497
68
4
0
353,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role