Player Matchup

Gilgamesh
Gilgamesh
Silver II
BigSugarBear69
Gilgamesh
Silver II
Level 129
God Stats
3W - 4L
1,670 SR
Queue Stats
36W - 27L
1,550 MMR
Party 4
Ares
Ares
Silver II
TheDangermouse99
Ares
Silver II
Level 147
God Stats
2W - 0L
1,966 SR
Queue Stats
37W - 26L
1,550 MMR
Party 4
Baron Samedi
Baron Samedi
Gold II
Venom202
Baron Samedi
Gold II
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 45L
1,570 MMR
Solo
Guan Yu
Guan Yu
Gold V
WSoulKingw
Guan Yu
Gold V
Level 38
God Stats
36W - 24L
1,837 SR
Queue Stats
161W - 159L
1,575 MMR
Party 1
Cernunnos
Cernunnos
Gold III
nowensio
Cernunnos
Gold III
Level 105
God Stats
21W - 21L
1,711 SR
Queue Stats
291W - 286L
1,582 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,737 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,670 SR
1,565 MMR
Bacchus
Bacchus
Gold II
GabryWolf
Bacchus
Gold II
Level 124
God Stats
106W - 73L
1,693 SR
Queue Stats
213W - 227L
1,548 MMR
Solo
Osiris
Osiris
Gold IV
Leqeend4ry
Osiris
Gold IV
Level 149
God Stats
0W - 2L
1,337 SR
Queue Stats
134W - 133L
1,463 MMR
Party 2
Atlas
Atlas
Gold V
Royal Gucc
Atlas
Gold V
Level 126
God Stats
4W - 4L
1,781 SR
Queue Stats
67W - 73L
1,385 MMR
Party 3
Scylla
Scylla
Gold II
TheLocalBM
Scylla
Gold II
Level 55
God Stats
9W - 4L
1,880 SR
Queue Stats
57W - 47L
1,753 MMR
Party 3
Izanami
Izanami
Gold I
zRajzr
Izanami
Gold I
Level 160
God Stats
45W - 32L
1,661 SR
Queue Stats
139W - 146L
1,677 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigSugarBear69
Gilgamesh
14
3 / 1 / 4
7,890
607
4,922
10,449
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 2
6,247
481
3,694
8,452
3,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Venom202
Baron Samedi
14
2 / 1 / 0
7,813
601
4,185
8,855
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
WSoulKingw
Guan Yu
14
3 / 0 / 1
8,342
642
3,864
9,031
6,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
nowensio
Cernunnos
14
2 / 1 / 2
8,060
620
6,395
9,487
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MedusaAgniBastet

VS

Bans
AwilixLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GabryWolf
Bacchus
8
1 / 1 / 3
5,727
441
3,318
7,876
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Leqeend4ry
Osiris
13
1 / 2 / 3
6,966
536
4,817
7,475
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
11
0 / 4 / 0
6,184
476
3,311
7,864
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
TheLocalBM
Scylla
13
2 / 0 / 1
7,409
570
4,803
3,390
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
zRajzr
Izanami
11
1 / 3 / 1
6,895
530
5,072
7,332
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
5
5
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigSugarBear69
Gilgamesh
3
1
4
5
L
Bacchus
GabryWolf
Bacchus
1
1
3
2.5
L
Osiris
Leqeend4ry
Osiris
1
2
3
1.25
L
Atlas
0
4
0
0
W
0
2
2
0.5
L
Scylla
TheLocalBM
Scylla
2
0
1
2.5
W
Baron Samedi
Venom202
Baron Samedi
2
1
0
2
W
Guan Yu
WSoulKingw
Guan Yu
3
0
1
3.5
W
Cernunnos
nowensio
Cernunnos
2
1
2
3
L
Izanami
zRajzr
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,060
Damage
21,321
46,274
Taken
33,937
21,957
Mitigated
17,669
20,717
Healing
5,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigSugarBear69
Gilgamesh
4,922
1,072
0
4,916
10,449
5,453
0
2,041
8,384
0
51,975
L
Bacchus
GabryWolf
Bacchus
3,318
643
0
1,149
7,876
4,694
0
2,623
5,253
10,350
0
L
Osiris
Leqeend4ry
Osiris
4,817
2,383
0
250
7,475
4,506
0
2,072
5,403
0
53,921
L
Atlas
3,311
779
0
1,352
7,864
5,770
0
0
7,864
31,716
0
W
3,694
238
1,515
2,270
8,452
3,275
56
2,048
6,223
8,960
0
L
Scylla
TheLocalBM
Scylla
4,803
509
0
954
3,390
1,125
0
2,288
1,102
55,437
0
W
Baron Samedi
Venom202
Baron Samedi
4,185
278
184
3,775
8,855
3,818
1,006
3,391
5,464
59,071
0
W
Guan Yu
WSoulKingw
Guan Yu
3,864
403
181
3,158
9,031
6,147
508
2,740
5,927
0
47,749
W
Cernunnos
nowensio
Cernunnos
6,395
2,674
0
4,718
9,487
3,264
0
824
8,663
0
64,108
L
Izanami
zRajzr
Izanami
5,072
2,857
0
2,102
7,332
1,574
558
896
6,436
0
48,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
33,181
473
Minions Killed
394
0
Camps Cleared
0
1,346,368
Distance Traveled
1,254,097
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,890
607
102
8
0
305,092
0
L
Bacchus
5,727
441
10
1
0
185,435
5
L
Osiris
6,966
536
99
8
0
321,152
5
L
Atlas
6,184
476
65
5
0
232,685
0
W
Ares
6,247
481
9
1
0
276,494
4
L
Scylla
7,409
570
116
9
0
273,189
2
W
Baron Samedi
7,813
601
128
10
0
219,633
3
W
Guan Yu
8,342
642
115
9
0
295,340
2
W
Cernunnos
8,060
620
119
9
0
249,809
1
L
Izanami
6,895
530
104
8
0
241,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role