Player Matchup

Kuzenbo
Kuzenbo
CKFatty
Kuzenbo
Level 104
God Stats
5W - 13L
1,657 SR
Queue Stats
54W - 97L
1,335 Elo+
Solo
Hel
Hel
Natrominator
Hel
Level 32
God Stats
1W - 4L
1,478 SR
Queue Stats
1W - 4L
1,336 Elo+
Solo
Mercury
Mercury
ĦALEXĦ
Mercury
Level 48
God Stats
3W - 4L
1,448 SR
Queue Stats
118W - 156L
1,211 Elo+
Solo
Team Averages
Level 61
1,528 SR
1,294 Elo+

VS

Team Averages
Level 51
1,467 SR
1,328 Elo+
Hera
Hera
Bills_Da_Kid
Hera
Level 25
God Stats
21W - 23L
1,562 SR
Queue Stats
86W - 113L
1,290 Elo+
Party 1
Izanami
Izanami
JokerToker420
Izanami
Level 66
God Stats
2W - 2L
1,180 SR
Queue Stats
137W - 190L
1,352 Elo+
Solo
Bacchus
Bacchus
YoUNG-BIIDDY
Bacchus
Level 61
God Stats
21W - 13L
1,660 SR
Queue Stats
134W - 183L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CKFatty
Kuzenbo
13
3 / 3 / 1
8,557
611
8,231
20,766
14,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 2 / 4
8,321
594
4,933
9,132
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
ĦALEXĦ
Mercury
12
1 / 5 / 2
8,362
597
6,398
12,890
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
9,996
714
12,924
7,055
2,977
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
0 / 2 / 7
8,891
635
11,844
9,144
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
YoUNG-BIIDDY
Bacchus
15
6 / 0 / 4
10,203
729
11,507
14,801
17,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
10
10
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Kuzenbo
CKFatty
Kuzenbo
3
3
1
1.17
W
Izanami
0
2
7
1.75
L
0
2
4
1
W
Bacchus
YoUNG-BIIDDY
Bacchus
6
0
4
8
L
Mercury
ĦALEXĦ
Mercury
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
36,275
42,788
Taken
31,000
22,887
Mitigated
24,713
9,913
Healing
6,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,924
3,054
398
935
7,055
2,977
700
3,786
3,269
34,080
0
L
Kuzenbo
CKFatty
Kuzenbo
8,231
3,522
0
4,964
20,766
14,512
0
10,781
9,985
24,498
0
W
Izanami
11,844
4,332
0
1,016
9,144
4,295
830
4,350
4,794
0
54,796
L
4,933
83
1,781
2,786
9,132
4,904
74
6,291
2,841
24,546
0
W
Bacchus
YoUNG-BIIDDY
Bacchus
11,507
2,536
313
3,537
14,801
17,441
921
5,877
8,924
24,488
0
L
Mercury
ĦALEXĦ
Mercury
6,398
1,337
0
382
12,890
3,471
0
8,057
4,833
0
30,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
29,090
127
Minions Killed
157
6
Camps Cleared
6
802,170
Distance Traveled
731,705
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,996
714
45
3
0
244,668
2
L
Kuzenbo
8,557
611
26
2
2
245,390
0
W
Izanami
8,891
635
84
6
4
221,701
2
L
Hel
8,321
594
46
3
0
279,829
3
W
Bacchus
10,203
729
28
2
2
265,336
1
L
Mercury
8,362
597
55
4
4
276,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role