Player Matchup

Cerberus
Cerberus
Basis024
Cerberus
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
425W - 527L
1,445 Elo+
Solo
Skadi
Skadi
ElitePandaTTV
Skadi
Level 26
God Stats
3W - 8L
1,350 SR
Queue Stats
3W - 15L
1,266 Elo+
Party 1
Pele
Pele
Oncasie
Pele
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,131 Elo+
Party 1
Nu Wa
Nu Wa
calaveroso mag
Nu Wa
Level 124
God Stats
5W - 0L
1,500 SR
Queue Stats
56W - 60L
1,458 Elo+
Solo
Odin
Odin
nothgiel7
Odin
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,266 Elo+
Party 1
Team Averages
Level 63
1,470 SR
1,313 Elo+

VS

Team Averages
Level 48
1,495 SR
1,343 Elo+
Eset
Eset
GamiestGamer
Eset
Level 28
God Stats
33W - 26L
1,510 SR
Queue Stats
133W - 104L
1,638 Elo+
Solo
Cernunnos
Cernunnos
ViniGomes77
Cernunnos
Level 114
God Stats
9W - 22L
1,465 SR
Queue Stats
187W - 237L
1,363 Elo+
Party 2
Loki
Loki
alldemgamers
Loki
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,238 Elo+
Solo
Hades
Hades
bueno15
Hades
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 254L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
hjho
Kumbhakarna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 34L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Basis024
Cerberus
19
4 / 4 / 13
12,378
774
11,569
24,361
30,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 4 / 8
12,757
797
8,533
10,710
3,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Oncasie
Pele
19
4 / 7 / 11
12,722
795
15,078
18,773
6,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 5 / 12
13,016
814
21,439
13,950
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
19
5 / 5 / 9
12,002
750
11,726
18,188
12,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 6
12,434
777
23,090
16,232
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
ViniGomes77
Cernunnos
19
6 / 6 / 5
12,172
761
17,067
20,411
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 4 / 4
11,897
744
10,070
15,924
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
bueno15
Hades
18
4 / 6 / 5
11,052
691
10,911
15,904
11,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
hjho
Kumbhakarna
15
0 / 11 / 5
9,689
606
2,535
18,992
6,182

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
28
Kills
25
25
Deaths
30
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Basis024
Cerberus
4
4
13
2.63
W
4
4
8
2
L
9
3
6
4
W
Pele
Oncasie
Pele
4
7
11
1.36
L
Cernunnos
ViniGomes77
Cernunnos
6
6
5
1.42
L
6
4
4
2
L
Hades
bueno15
Hades
4
6
5
1.08
W
11
5
12
3.4
L
Kumbhakarna
hjho
Kumbhakarna
0
11
5
0.23
W
Odin
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,345
Damage
63,673
85,982
Taken
87,463
56,931
Mitigated
36,351
9,259
Healing
17,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Basis024
Cerberus
11,569
1,016
713
3,903
24,361
30,581
688
10,530
13,451
22,483
0
W
8,533
3,790
0
131
10,710
3,753
4,265
3,899
6,585
0
48,868
L
23,090
1,422
399
5,678
16,232
4,866
522
7,227
8,861
55,249
0
W
Pele
Oncasie
Pele
15,078
3,411
0
2,044
18,773
6,212
1,013
8,023
10,556
0
36,718
L
Cernunnos
ViniGomes77
Cernunnos
17,067
9,665
0
6,340
20,411
7,887
1,167
6,604
13,598
128
60,965
L
10,070
3,635
0
3,097
15,924
5,750
912
4,145
11,636
0
47,081
L
Hades
bueno15
Hades
10,911
1,430
38
1,634
15,904
11,666
359
7,550
8,147
35,300
0
W
21,439
7,856
268
1,486
13,950
4,129
1,074
5,529
8,237
56,468
0
L
Kumbhakarna
hjho
Kumbhakarna
2,535
241
0
0
18,992
6,182
191
7,482
11,363
7,959
0
W
Odin
11,726
2,914
0
714
18,188
12,256
1,131
7,433
10,513
0
44,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,875
Gold Earned
57,244
257
Minions Killed
287
0
Camps Cleared
0
1,433,957
Distance Traveled
1,356,325
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,378
774
19
1
0
294,478
1
W
Skadi
12,757
797
96
6
0
238,900
0
L
Eset
12,434
777
87
5
0
299,306
6
W
Pele
12,722
795
51
3
0
292,157
0
L
Cernunnos
12,172
761
92
6
0
249,373
1
L
Loki
11,897
744
64
4
0
342,239
0
L
Hades
11,052
691
41
3
0
233,142
0
W
Nu Wa
13,016
814
45
3
0
314,871
3
L
Kumbhakarna
9,689
606
3
0
0
232,265
0
W
Odin
12,002
750
46
3
0
293,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role