Player Matchup

Ymir
Ymir
KingSlama
Ymir
Level 116
God Stats
2W - 2L
1,618 SR
Queue Stats
62W - 65L
1,525 Elo+
Party 2
Neith
Neith
SCeltik11
Neith
Level 68
God Stats
0W - 3L
1,533 SR
Queue Stats
1W - 3L
1,419 Elo+
Party 2
Eset
Eset
lFreshPrince
Eset
Level 66
God Stats
26W - 22L
1,650 SR
Queue Stats
59W - 70L
1,467 Elo+
Party 2
Team Averages
Level 83
1,601 SR
1,470 Elo+

VS

Team Averages
Level 65
1,457 SR
1,374 Elo+
Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElBichoMalo
Ymir
Level 28
God Stats
5W - 3L
1,453 SR
Queue Stats
21W - 36L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
Mariohd7_YTB
Kukulkan
Level 66
God Stats
27W - 41L
1,419 SR
Queue Stats
100W - 171L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 1 / 7
8,799
677
4,689
10,957
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
SCeltik11
Neith
14
4 / 2 / 3
9,001
692
7,883
9,911
3,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 3 / 4
8,557
658
8,138
8,001
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 4 / 2
8,353
643
7,529
8,936
2,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 4
9,369
721
6,124
11,327
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Mariohd7_YTB
Kukulkan
14
2 / 1 / 3
8,900
685
8,176
4,686
1,609
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
7
Kills
5
6
Deaths
7
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
4
2
0.5
W
2
2
4
2
L
Ymir
0
1
7
3.5
W
Kukulkan
Mariohd7_YTB
Kukulkan
2
1
3
3.5
L
Neith
SCeltik11
Neith
4
2
3
2.75
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,710
Damage
21,829
28,869
Taken
24,949
16,787
Mitigated
16,167
6,482
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,529
3,994
0
1,245
8,936
2,807
0
5,328
3,608
0
37,983
W
6,124
538
0
2,322
11,327
11,751
0
5,269
6,058
15,334
0
L
Ymir
4,689
484
0
2,285
10,957
10,192
116
3,541
7,416
20,011
0
W
Kukulkan
Mariohd7_YTB
Kukulkan
8,176
480
0
176
4,686
1,609
135
2,649
2,037
33,330
0
L
Neith
SCeltik11
Neith
7,883
2,471
522
1,890
9,911
3,571
0
6,155
3,756
0
33,358
L
8,138
317
662
1,123
8,001
3,024
144
4,812
3,189
23,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
26,622
121
Minions Killed
150
3
Camps Cleared
8
725,499
Distance Traveled
701,078
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,353
643
77
6
6
241,780
0
W
Ymir
9,369
721
15
1
0
225,166
1
L
Ymir
8,799
677
26
2
1
257,305
3
W
Kukulkan
8,900
685
58
4
2
234,132
1
L
Neith
9,001
692
63
5
0
238,476
2
L
Eset
8,557
658
32
2
2
229,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role