Player Matchup

Izanami
Izanami
FocusedBranch4
Izanami
Level 34
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 8L
1,752 Elo+
Party 1
Persephone
Persephone
Humidosprey340
Persephone
Level 81
God Stats
5W - 3L
1,483 SR
Queue Stats
45W - 81L
1,386 Elo+
Solo
Cthulhu
Cthulhu
themingway
Cthulhu
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,752 Elo+
Party 1
Team Averages
Level 51
1,566 SR
1,630 Elo+

VS

Team Averages
Level 68
1,687 SR
1,518 Elo+
Sol
Sol
CerebralRegret
Sol
Level 121
God Stats
4W - 0L
1,648 SR
Queue Stats
70W - 56L
1,661 Elo+
Party 2
Bacchus
Bacchus
SenorSoy
Bacchus
Level 26
God Stats
14W - 16L
1,555 SR
Queue Stats
33W - 36L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
ThatGamerBro
Danzaburou
Level 58
God Stats
5W - 4L
1,857 SR
Queue Stats
18W - 17L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 12 / 5
10,408
694
9,843
17,515
7,104
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Humidosprey340
Persephone
15
3 / 5 / 7
11,299
753
10,384
14,410
5,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
themingway
Cthulhu
14
5 / 7 / 6
10,958
731
11,171
17,819
24,416
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 12
12,650
843
21,439
19,810
6,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SenorSoy
Bacchus
15
2 / 5 / 16
11,469
765
5,155
14,460
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
ThatGamerBro
Danzaburou
18
14 / 3 / 9
13,345
890
15,745
12,137
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
11
Kills
24
24
Deaths
11
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
3
12
5
0.46
L
Persephone
Humidosprey340
Persephone
3
5
7
1.3
W
Bacchus
SenorSoy
Bacchus
2
5
16
2
W
Danzaburou
ThatGamerBro
Danzaburou
14
3
9
6.17
L
Cthulhu
themingway
Cthulhu
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,398
Damage
42,339
49,744
Taken
46,407
37,211
Mitigated
31,562
4,502
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,439
8,345
0
11,516
19,810
6,369
2,729
9,813
9,997
80,708
0
L
9,843
5,627
0
1,676
17,515
7,104
0
8,344
9,171
0
37,946
L
Persephone
Humidosprey340
Persephone
10,384
411
85
2,505
14,410
5,691
0
8,702
5,703
41,936
0
W
Bacchus
SenorSoy
Bacchus
5,155
445
510
2,889
14,460
20,468
86
6,470
7,990
12,070
0
W
Danzaburou
ThatGamerBro
Danzaburou
15,745
6,825
0
2,257
12,137
4,725
782
5,344
6,793
0
46,680
L
Cthulhu
themingway
Cthulhu
11,171
624
174
62
17,819
24,416
0
9,876
7,943
28,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
37,464
139
Minions Killed
167
5
Camps Cleared
8
693,097
Distance Traveled
765,845
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,650
843
97
6
7
234,856
0
L
Izanami
10,408
694
55
4
0
189,064
1
L
Persephone
11,299
753
49
3
2
274,058
3
W
Bacchus
11,469
765
12
1
0
256,738
1
W
Danzaburou
13,345
890
58
4
1
274,251
2
L
Cthulhu
10,958
731
35
2
3
229,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role