Player Matchup

Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
FlyEaglesFly678
Apollo
Gold I
Level 116
God Stats
13W - 6L
1,661 SR
Queue Stats
402W - 403L
1,677 MMR
Solo
Thoth
Thoth
Platinum III
Manafestion
Thoth
Platinum III
Level 160
God Stats
23W - 19L
1,804 SR
Queue Stats
483W - 475L
1,748 MMR
Solo
Susano
Susano
Gold IV
Prof-KingArthur
Susano
Gold IV
Level 67
God Stats
5W - 10L
1,483 SR
Queue Stats
248W - 242L
1,721 MMR
Solo
Tyr
Tyr
Platinum V
bradass21
Tyr
Platinum V
Level 131
God Stats
7W - 10L
1,605 SR
Queue Stats
67W - 65L
1,737 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,611 SR
1,677 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,635 SR
1,655 MMR
Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold I
Crummy v3
Eset
Gold I
Level 116
God Stats
1W - 0L
1,220 SR
Queue Stats
55W - 51L
1,762 MMR
Solo
Bakasura
Bakasura
Platinum III
Revifide
Bakasura
Platinum III
Level 159
God Stats
6W - 3L
1,945 SR
Queue Stats
178W - 148L
1,774 MMR
Party 1
Hou Yi
Hou Yi
Gold II
RiskyBusiness00
Hou Yi
Gold II
Level 128
God Stats
7W - 1L
1,891 SR
Queue Stats
170W - 176L
1,675 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
undeadking1260
Gilgamesh
Gold II
Level 148
God Stats
1W - 4L
1,620 SR
Queue Stats
195W - 173L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 2
6,103
469
2,934
9,071
5,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 3 / 0
6,198
477
4,764
9,713
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 0
7,097
546
8,639
6,802
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
5,890
453
5,059
9,367
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 0
6,061
466
890
8,590
5,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AtlasKaliAo KuangLoki

VS

Bans
BastetAmaterasuUllrAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
7 / 0 / 2
9,072
698
8,162
7,166
4,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
12
0 / 0 / 5
6,741
519
3,677
6,884
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Revifide
Bakasura
14
5 / 1 / 6
8,114
624
8,603
9,380
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 0 / 1
8,302
639
6,267
7,280
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
undeadking1260
Gilgamesh
12
1 / 1 / 4
7,223
556
4,315
9,792
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
17
17
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
2
0.33
W
Cabrakan
 
Cabrakan
7
0
2
8
W
Eset
0
0
5
2.5
L
0
3
0
0
L
2
3
0
0.67
L
0
5
1
0.1
W
Bakasura
Revifide
Bakasura
5
1
6
8
W
4
0
1
4.5
L
0
3
0
0
W
Gilgamesh
undeadking1260
Gilgamesh
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
31,024
43,543
Taken
40,502
17,307
Mitigated
16,335
12,382
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,934
860
1,140
1,301
9,071
5,525
0
1,860
6,345
11,098
0
W
Cabrakan
 
Cabrakan
8,162
1,775
0
3,414
7,166
4,823
94
1,035
6,090
54,743
0
W
Eset
3,677
158
367
2,145
6,884
1,692
402
3,681
2,892
39,156
0
L
4,764
2,777
0
4,326
9,713
2,282
0
772
8,713
0
43,556
L
8,639
265
0
1,268
6,802
1,723
0
2,178
4,134
45,744
0
L
5,059
846
0
2,395
9,367
2,514
0
2,918
5,989
0
34,508
W
Bakasura
Revifide
Bakasura
8,603
5,483
0
2,498
9,380
3,570
432
1,830
7,439
0
45,353
W
6,267
3,037
0
2,851
7,280
2,319
334
276
7,004
0
63,678
L
890
146
0
1,952
8,590
5,263
0
4,236
4,144
0
29,990
W
Gilgamesh
undeadking1260
Gilgamesh
4,315
1,259
312
3,154
9,792
3,931
312
4,081
5,504
0
26,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
39,452
329
Minions Killed
486
0
Camps Cleared
0
1,225,116
Distance Traveled
1,349,658
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,103
469
13
1
0
238,053
3
W
Cabrakan
9,072
698
127
10
0
258,938
3
W
Eset
6,741
519
84
6
0
259,639
9
L
Apollo
6,198
477
80
6
0
204,024
4
L
Thoth
7,097
546
96
7
0
241,872
5
L
Susano
5,890
453
65
5
0
272,940
2
W
Bakasura
8,114
624
96
7
0
309,051
0
W
Hou Yi
8,302
639
125
10
0
241,193
2
L
Tyr
6,061
466
75
6
0
268,227
5
W
Gilgamesh
7,223
556
54
4
0
280,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role