Player Matchup

Ymir
Ymir
Simp4Tmir
Ymir
Level 7
God Stats
1W - 2L
1,664 SR
Queue Stats
43W - 50L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
Slater57
Baron Samedi
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,394 Elo+
Solo
Skadi
Skadi
TrashMonkeyFunky
Skadi
Level 62
God Stats
3W - 1L
1,551 SR
Queue Stats
14W - 14L
1,513 Elo+
Party 1
Merlin
Merlin
cjdkrd
Merlin
Level 65
God Stats
5W - 11L
1,230 SR
Queue Stats
277W - 318L
1,284 Elo+
Solo
Nu Wa
Nu Wa
ninja0073
Nu Wa
Level 68
God Stats
59W - 51L
1,498 SR
Queue Stats
218W - 241L
1,467 Elo+
Solo
Team Averages
Level 49
1,489 SR
1,456 Elo+

VS

Team Averages
Level 65
1,521 SR
1,384 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SirJamesParker
Hou Yi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,211 Elo+
Party 2
Aphrodite
Aphrodite
Ukiyo0
Aphrodite
Level 6
God Stats
2W - 2L
1,604 SR
Queue Stats
10W - 10L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 0
3,960
792
1,178
6,495
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Slater57
Baron Samedi
9
0 / 2 / 0
4,047
809
1,929
2,938
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 1 / 0
3,699
740
0
1,041
375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
cjdkrd
Merlin
8
0 / 4 / 0
3,993
799
2,051
3,479
974
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
ninja0073
Nu Wa
9
0 / 1 / 0
4,128
826
697
3,438
1,155
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 0 / 0
5,385
1,077
3,845
1,926
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
 
Chiron
10
2 / 0 / 6
4,721
944
2,859
1,586
534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
9
1 / 0 / 7
4,574
915
3,152
1,228
388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 5
4,982
996
5,393
4,250
1,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Ukiyo0
Aphrodite
9
1 / 0 / 3
4,532
906
614
1,582
880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
0
3
W
Chiron
 
Chiron
2
0
6
5
W
Da Ji
 
Da Ji
1
0
7
4.5
L
Ymir
0
4
0
0
W
5
0
5
7.5
L
Baron Samedi
Slater57
Baron Samedi
0
2
0
0
L
0
1
0
0
W
Aphrodite
Ukiyo0
Aphrodite
1
0
3
2.5
L
Merlin
cjdkrd
Merlin
0
4
0
0
L
Nu Wa
ninja0073
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,855
Damage
15,863
17,391
Taken
10,572
7,026
Mitigated
3,962
2,363
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,845
149
0
403
1,926
698
93
620
1,306
24,689
0
W
Chiron
 
Chiron
2,859
359
458
1,229
1,586
534
124
797
789
0
11,332
W
Da Ji
 
Da Ji
3,152
443
0
304
1,228
388
0
439
789
0
7,415
L
Ymir
1,178
195
0
498
6,495
3,496
0
494
6,001
3,540
0
W
5,393
2,916
0
1,250
4,250
1,462
72
2,772
1,478
0
12,097
L
Baron Samedi
Slater57
Baron Samedi
1,929
0
571
508
2,938
1,026
0
384
2,554
8,116
0
L
0
0
0
0
1,041
375
0
1,041
0
0
1,564
W
Aphrodite
Ukiyo0
Aphrodite
614
24
1,876
1,249
1,582
880
316
1,227
355
4,811
0
L
Merlin
cjdkrd
Merlin
2,051
360
0
0
3,479
974
0
274
3,205
9,334
0
L
Nu Wa
ninja0073
Nu Wa
697
454
0
786
3,438
1,155
0
2,266
1,172
9,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,827
Gold Earned
24,194
53
Minions Killed
111
0
Camps Cleared
0
360,790
Distance Traveled
553,575
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,385
1,077
52
10
0
119,046
2
W
Chiron
4,721
944
17
3
0
108,854
0
W
Da Ji
4,574
915
13
3
0
120,796
0
L
Ymir
3,960
792
1
0
0
79,540
0
W
Hou Yi
4,982
996
16
3
0
99,177
1
L
Baron Samedi
4,047
809
15
3
0
96,631
0
L
Skadi
3,699
740
1
0
0
18,493
0
W
Aphrodite
4,532
906
13
3
0
105,702
0
L
Merlin
3,993
799
18
4
0
86,336
1
L
Nu Wa
4,128
826
18
4
0
79,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role