Player Matchup

Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MOA-GUI-007
Mercury
Level 107
God Stats
26W - 26L
1,801 SR
Queue Stats
179W - 167L
1,550 Elo+
Solo
Hel
Hel
T0nyTw0Sh0T
Hel
Level 128
God Stats
1W - 2L
1,753 SR
Queue Stats
252W - 246L
1,545 Elo+
Solo
Set
Set
Winglesscrib
Set
Level 115
God Stats
7W - 9L
1,300 SR
Queue Stats
211W - 181L
1,226 Elo+
Party 2
Sylvanus
Sylvanus
uncausedcrowd7
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,352 Elo+
Party 2
Team Averages
Level 108
1,571 SR
1,435 Elo+

VS

Team Averages
Level 97
1,543 SR
1,486 Elo+
Baron Samedi
Baron Samedi
BGL ARES
Baron Samedi
Level 62
God Stats
3W - 4L
1,522 SR
Queue Stats
37W - 41L
1,454 Elo+
Party 1
Izanami
Izanami
IAMBEAST02
Izanami
Level 104
God Stats
7W - 13L
1,533 SR
Queue Stats
132W - 138L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
Nalipse4371
Jormungandr
Level 88
God Stats
3W - 2L
1,665 SR
Queue Stats
86W - 77L
1,502 Elo+
Party 1
Kali
Kali
Queen-Mistress23
Kali
Level 100
God Stats
0W - 3L
1,250 SR
Queue Stats
257W - 286L
1,515 Elo+
Solo
Osiris
Osiris
nei5k
Osiris
Level 129
God Stats
3W - 3L
1,747 SR
Queue Stats
355W - 347L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 2 / 1
5,870
452
4,807
11,238
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
MOA-GUI-007
Mercury
10
2 / 3 / 2
6,352
489
3,765
9,271
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 2 / 3
8,110
624
7,989
10,077
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 1
6,998
538
5,730
11,120
6,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
11
1 / 3 / 5
6,523
502
5,359
10,494
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BGL ARES
Baron Samedi
11
1 / 4 / 1
6,571
505
4,780
6,098
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
IAMBEAST02
Izanami
10
3 / 3 / 2
6,629
510
5,670
8,916
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Nalipse4371
Jormungandr
10
3 / 3 / 3
6,684
514
10,906
10,250
7,584
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 3
7,864
605
5,668
10,088
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
nei5k
Osiris
13
5 / 1 / 4
8,049
619
8,465
10,135
7,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
12
Kills
17
17
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
2
1
0.75
L
Baron Samedi
BGL ARES
Baron Samedi
1
4
1
0.38
L
Izanami
IAMBEAST02
Izanami
3
3
2
1.33
W
Mercury
MOA-GUI-007
Mercury
2
3
2
1
L
Jormungandr
Nalipse4371
Jormungandr
3
3
3
1.5
L
5
1
3
6.5
W
6
2
3
3.75
W
2
7
1
0.36
L
Osiris
nei5k
Osiris
5
1
4
7
W
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,650
Damage
35,489
52,200
Taken
45,487
20,767
Mitigated
23,721
22,902
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,807
880
802
3,722
11,238
5,015
0
4,722
6,516
0
20,876
L
Baron Samedi
BGL ARES
Baron Samedi
4,780
341
0
936
6,098
2,271
0
4,153
1,945
25,069
0
L
Izanami
IAMBEAST02
Izanami
5,670
3,441
0
3,365
8,916
2,291
876
3,844
5,072
0
38,831
W
Mercury
MOA-GUI-007
Mercury
3,765
1,798
0
3,937
9,271
2,506
582
1,153
7,936
0
26,004
L
Jormungandr
Nalipse4371
Jormungandr
10,906
2,756
271
3,025
10,250
7,584
10
4,328
5,678
26,840
0
L
5,668
2,556
0
2,504
10,088
3,671
574
1,023
9,065
0
49,710
W
7,989
816
1,078
5,122
10,077
3,381
290
5,564
4,513
46,156
0
W
5,730
3,524
0
2,978
11,120
6,314
0
1,152
9,351
0
41,504
L
Osiris
nei5k
Osiris
8,465
2,386
0
3,004
10,135
7,904
0
0
10,135
3,667
33,507
W
Sylvanus
5,359
2,189
1,424
3,839
10,494
3,551
714
3,866
6,628
29,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,853
Gold Earned
35,797
285
Minions Killed
322
0
Camps Cleared
0
1,247,676
Distance Traveled
1,198,724
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,870
452
24
2
0
255,289
1
L
Baron Samedi
6,571
505
47
4
0
220,047
0
L
Izanami
6,629
510
78
6
0
220,772
2
W
Mercury
6,352
489
52
4
0
305,267
4
L
Jormungandr
6,684
514
29
2
0
224,260
1
L
Kali
7,864
605
85
7
0
266,723
2
W
Hel
8,110
624
85
7
0
232,697
1
W
Set
6,998
538
68
5
0
237,336
0
L
Osiris
8,049
619
83
6
0
266,922
0
W
Sylvanus
6,523
502
56
4
0
217,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role