Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BruhMoment5229
Shiva
Level 112
God Stats
2W - 0L
1,734 SR
Queue Stats
16W - 22L
1,485 Elo+
Party 1
Poseidon
Poseidon
Sr-Hockings
Poseidon
Level 126
God Stats
3W - 5L
1,503 SR
Queue Stats
57W - 58L
1,430 Elo+
Solo
Sylvanus
Sylvanus
Stik Figure AC
Sylvanus
Level 66
God Stats
11W - 7L
1,543 SR
Queue Stats
22W - 31L
1,439 Elo+
Party 1
Neith
Neith
tCrOsSt
Neith
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,688 Elo+
Solo
Team Averages
Level 109
1,556 SR
1,508 Elo+

VS

Team Averages
Level 122
1,617 SR
1,383 Elo+
Shiva
Shiva
DisorienDankLord
Shiva
Level 143
God Stats
0W - 3L
1,734 SR
Queue Stats
91W - 111L
1,103 Elo+
Solo
Ymir
Ymir
JiggyKill
Ymir
Level 106
God Stats
36W - 45L
1,464 SR
Queue Stats
96W - 158L
1,438 Elo+
Party 2
He Bo
He Bo
Nightslaad
He Bo
Level 90
God Stats
6W - 4L
1,696 SR
Queue Stats
139W - 163L
1,426 Elo+
Solo
Bastet
Bastet
Shuggurath
Bastet
Level 109
God Stats
7W - 8L
1,572 SR
Queue Stats
89W - 149L
1,458 Elo+
Party 2
Agni
Agni
maxx1966
Agni
Level 160
God Stats
52W - 57L
1,619 SR
Queue Stats
540W - 585L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
1 / 0 / 13
8,740
795
7,319
10,423
3,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 5 / 6
8,890
808
10,809
14,326
8,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Sr-Hockings
Poseidon
16
5 / 0 / 6
8,991
817
6,433
8,018
2,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
5 / 1 / 6
8,618
783
6,976
10,677
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
tCrOsSt
Neith
17
6 / 1 / 11
9,543
868
16,834
9,629
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,206
746
7,694
13,819
15,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
15
0 / 3 / 6
8,238
749
3,660
14,578
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
13
2 / 6 / 3
7,452
677
4,906
9,382
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Shuggurath
Bastet
14
3 / 8 / 2
8,264
751
9,004
13,252
4,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
14
1 / 4 / 3
7,735
703
11,108
8,832
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
23
Kills
7
7
Deaths
24
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
13
7.5
W
6
5
6
1.8
L
1
3
4
1
L
Ymir
0
3
6
1
L
He Bo
2
6
3
0.58
L
Bastet
Shuggurath
Bastet
3
8
2
0.5
W
Poseidon
Sr-Hockings
Poseidon
5
0
6
8
W
Sylvanus
5
1
6
8
L
Agni
1
4
3
0.63
W
Neith
tCrOsSt
Neith
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,371
Damage
36,372
53,073
Taken
59,863
22,863
Mitigated
37,385
19,847
Healing
8,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,319
351
0
2,478
10,423
3,987
0
3,167
7,227
0
36,301
W
10,809
2,463
837
2,824
14,326
8,124
0
6,163
7,821
0
25,457
L
7,694
897
924
1,532
13,819
15,023
0
2,886
10,933
0
20,066
L
Ymir
3,660
227
0
2,364
14,578
11,145
0
3,171
11,407
19,773
0
L
He Bo
4,906
40
0
1,222
9,382
3,051
0
2,578
6,804
11,180
0
L
Bastet
Shuggurath
Bastet
9,004
702
0
1,364
13,252
4,468
0
2,658
9,454
0
20,788
W
Poseidon
Sr-Hockings
Poseidon
6,433
926
0
3,460
8,018
2,947
1,479
2,060
5,882
40,054
0
W
Sylvanus
6,976
928
3,739
3,852
10,677
4,121
540
5,069
5,485
11,860
0
L
Agni
11,108
820
294
463
8,832
3,698
0
2,116
6,716
33,776
1,245
W
Neith
tCrOsSt
Neith
16,834
6,083
0
2,657
9,629
3,684
2,297
3,034
6,490
0
45,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,782
Gold Earned
39,895
248
Minions Killed
161
0
Camps Cleared
0
1,211,133
Distance Traveled
1,083,575
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,740
795
73
7
0
259,392
2
W
Shiva
8,890
808
23
2
0
238,153
0
L
Shiva
8,206
746
30
3
0
228,236
1
L
Ymir
8,238
749
57
5
0
215,184
0
L
He Bo
7,452
677
15
1
0
199,688
0
L
Bastet
8,264
751
20
2
0
241,804
0
W
Poseidon
8,991
817
63
6
0
257,025
3
W
Sylvanus
8,618
783
20
2
0
253,922
0
L
Agni
7,735
703
39
4
0
198,663
0
W
Neith
9,543
868
69
6
0
202,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role