Player Matchup

Kuzenbo
Kuzenbo
KuzenboOrTroIl
Kuzenbo
Level 12
God Stats
3W - 1L
1,684 SR
Queue Stats
3W - 1L
1,264 Elo+
Party 1
Chaac
Chaac
xDerSachse
Chaac
Level 126
God Stats
1W - 0L
1,139 SR
Queue Stats
12W - 3L
1,394 Elo+
Party 1
Ra
Ra
xShadowGhost-_-
Ra
Level 108
God Stats
4W - 2L
1,214 SR
Queue Stats
12W - 14L
1,477 Elo+
Party 1
Team Averages
Level 82
1,346 SR
1,378 Elo+

VS

Team Averages
Level 103
1,510 SR
1,443 Elo+
Fenrir
Fenrir
broadwaymassive
Fenrir
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 111L
1,384 Elo+
Party 2
Discordia
Discordia
iPricey2kxx
Discordia
Level 99
God Stats
29W - 31L
1,691 SR
Queue Stats
634W - 787L
1,491 Elo+
Party 2
Chaac
Chaac
kaneyb18
Chaac
Level 124
God Stats
6W - 6L
1,340 SR
Queue Stats
317W - 373L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
9,378
853
8,886
11,526
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
15
12 / 0 / 4
10,103
918
17,737
13,811
7,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
2 / 5 / 3
7,072
643
5,015
6,588
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
7,388
672
5,061
13,004
6,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Discordia
iPricey2kxx
Discordia
10
0 / 6 / 3
6,430
585
11,329
7,498
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
kaneyb18
Chaac
12
1 / 5 / 3
7,270
661
10,712
18,100
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
5
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
4
6
1
0.75
L
Discordia
iPricey2kxx
Discordia
0
6
3
0.25
L
Chaac
kaneyb18
Chaac
1
5
3
0.5
W
Chaac
12
0
4
14
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,638
Damage
27,102
31,925
Taken
38,602
21,362
Mitigated
20,360
13,030
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,886
2,887
78
3,656
11,526
12,166
0
4,370
7,156
21,231
0
L
5,061
981
0
306
13,004
6,153
0
5,564
7,296
0
11,386
L
Discordia
iPricey2kxx
Discordia
11,329
1,199
0
0
7,498
1,943
0
1,420
5,962
24,347
0
L
Chaac
kaneyb18
Chaac
10,712
3,676
121
5,395
18,100
12,264
0
6,322
11,292
0
30,663
W
Chaac
17,737
4,265
378
7,829
13,811
7,168
432
4,911
8,900
36
52,560
W
5,015
458
476
613
6,588
2,028
58
2,461
4,127
10,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
21,088
123
Minions Killed
97
4
Camps Cleared
4
642,550
Distance Traveled
595,305
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,378
853
29
3
0
229,786
0
L
Fenrir
7,388
672
18
2
0
195,058
0
L
Discordia
6,430
585
30
3
3
185,384
0
L
Chaac
7,270
661
49
4
1
214,863
3
W
Chaac
10,103
918
71
6
3
228,029
3
W
Ra
7,072
643
23
2
1
184,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role