Player Matchup

Thor
Thor
Acee-IV
Thor
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 199L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jass_1821_
Morgan Le Fay
Level 46
God Stats
10W - 14L
1,201 SR
Queue Stats
508W - 565L
1,445 Elo+
Solo
Cupid
Cupid
MidniqhtSilence
Cupid
Level 100
God Stats
12W - 8L
1,569 SR
Queue Stats
447W - 338L
1,513 Elo+
Party 1
Fenrir
Fenrir
deathdragon1295
Fenrir
Level 48
God Stats
2W - 7L
1,248 SR
Queue Stats
173W - 207L
1,475 Elo+
Solo
Merlin
Merlin
wiliansittto
Merlin
Level 102
God Stats
2W - 2L
1,436 SR
Queue Stats
155W - 154L
1,542 Elo+
Solo
Team Averages
Level 64
1,391 SR
1,486 Elo+

VS

Team Averages
Level 94
1,516 SR
1,555 Elo+
Kumbhakarna
Kumbhakarna
Andreslc88
Kumbhakarna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,425 Elo+
Solo
Shiva
Shiva
Hunt_4_Trophies
Shiva
Level 146
God Stats
52W - 35L
1,615 SR
Queue Stats
466W - 460L
1,577 Elo+
Party 2
Zeus
Zeus
RealWavy
Zeus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,778 Elo+
Solo
Achilles
Achilles
TBM-Lex
Achilles
Level 36
God Stats
20W - 27L
1,532 SR
Queue Stats
112W - 120L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
Thee Higashi
Baron Samedi
Level 44
God Stats
53W - 54L
1,434 SR
Queue Stats
1,171W - 1,199L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Acee-IV
Thor
11
1 / 6 / 0
6,843
1,141
2,531
7,947
2,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Jass_1821_
Morgan Le Fay
12
0 / 3 / 1
6,892
1,149
5,308
6,228
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 1
6,947
1,158
4,341
3,380
948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 3 / 1
6,545
1,091
2,469
5,643
1,881
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
12
0 / 3 / 1
6,799
1,133
6,074
6,332
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

269

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Andreslc88
Kumbhakarna
13
1 / 1 / 12
8,248
1,375
1,833
6,787
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 9
8,149
1,358
9,744
7,607
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
13
7 / 0 / 5
8,995
1,499
10,530
5,623
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TBM-Lex
Achilles
13
1 / 0 / 11
7,477
1,246
1,809
5,737
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Thee Higashi
Baron Samedi
13
2 / 0 / 12
7,605
1,268
3,231
209
77
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
1
Kills
15
15
Deaths
1
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thor
Acee-IV
Thor
1
6
0
0.17
W
Kumbhakarna
Andreslc88
Kumbhakarna
1
1
12
7
W
4
0
9
8.5
L
Morgan Le Fay
Jass_1821_
Morgan Le Fay
0
3
1
0.17
L
0
0
1
0.5
W
Zeus
7
0
5
9.5
W
Achilles
TBM-Lex
Achilles
1
0
11
6.5
W
Baron Samedi
Thee Higashi
Baron Samedi
2
0
12
8
L
0
3
1
0.17
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
27,147
29,530
Taken
25,963
9,390
Mitigated
18,488
1,064
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Acee-IV
Thor
2,531
638
0
0
7,947
2,582
0
4,627
3,134
0
8,966
W
Kumbhakarna
Andreslc88
Kumbhakarna
1,833
399
126
1,365
6,787
5,228
0
2,489
4,298
5,846
0
W
9,744
1,601
573
3,150
7,607
5,297
0
2,795
4,812
4,836
21,098
L
Morgan Le Fay
Jass_1821_
Morgan Le Fay
5,308
526
0
136
6,228
2,007
0
4,024
2,044
16,639
0
L
4,341
2,537
285
553
3,380
948
0
2,386
961
0
19,126
W
Zeus
10,530
1,119
0
1,054
5,623
1,909
0
3,528
2,095
30,739
0
W
Achilles
TBM-Lex
Achilles
1,809
445
0
815
5,737
5,977
0
2,570
3,167
3,056
4,330
W
Baron Samedi
Thee Higashi
Baron Samedi
3,231
0
2,533
154
209
77
0
0
209
8,083
0
L
2,469
279
0
90
5,643
1,881
0
2,514
2,971
0
4,168
L
Merlin
6,074
246
0
0
6,332
1,972
0
3,460
2,668
19,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
40,474
107
Minions Killed
126
6
Camps Cleared
6
520,893
Distance Traveled
651,862
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,843
1,141
17
3
1
99,869
0
W
Kumbhakarna
8,248
1,375
7
1
0
126,001
0
W
Shiva
8,149
1,358
43
7
1
140,344
1
L
Morgan Le Fay
6,892
1,149
18
3
3
116,999
0
L
Cupid
6,947
1,158
36
6
1
109,079
0
W
Zeus
8,995
1,499
52
9
3
123,191
1
W
Achilles
7,477
1,246
13
2
2
137,110
0
W
Baron Samedi
7,605
1,268
11
2
0
125,216
0
L
Fenrir
6,545
1,091
8
1
0
83,109
0
L
Merlin
6,799
1,133
28
5
1
111,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role