Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MC_CAPINHAPY
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
500W - 426L
1,507 Elo+
Solo
Team Averages
Level 152
1,500 SR
1,501 Elo+

VS

Team Averages
Level 121
1,512 SR
1,470 Elo+
Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
LS-_Simba
Vulcan
Level 121
God Stats
5W - 5L
1,796 SR
Queue Stats
428W - 413L
1,517 Elo+
Solo
Guan Yu
Guan Yu
MaestroDelTerror
Guan Yu
Level 58
God Stats
9W - 15L
1,470 SR
Queue Stats
416W - 496L
1,397 Elo+
Solo
Artemis
Artemis
iSereno
Artemis
Level 139
God Stats
1W - 4L
1,295 SR
Queue Stats
51W - 63L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
9 / 1 / 2
9,176
655
9,039
8,177
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
 
Heimdallr
13
6 / 4 / 3
8,771
627
9,558
11,601
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
14
1 / 3 / 4
8,253
590
6,300
8,755
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
 
Tiamat
12
0 / 1 / 2
7,168
512
3,070
6,131
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
MC_CAPINHAPY
Kumbhakarna
9
0 / 2 / 8
6,972
498
3,408
10,444
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 4 / 4
7,145
510
5,284
9,728
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ra
 
Ra
12
2 / 3 / 4
6,759
483
5,091
10,023
3,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
LS-_Simba
Vulcan
13
3 / 3 / 0
7,553
540
6,479
8,134
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
6,802
486
4,368
11,752
7,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
iSereno
Artemis
5
2 / 2 / 0
4,885
349
2,503
2,789
505
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
11
11
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
2
10
W
Heimdallr
 
Heimdallr
6
4
3
1.88
W
Chang'e
 
Chang'e
1
3
4
1
W
Tiamat
 
Tiamat
0
1
2
1
L
Ravana
 
Ravana
3
4
4
1.25
L
Ra
 
Ra
2
3
4
1.33
L
Vulcan
LS-_Simba
Vulcan
3
3
0
1
W
Kumbhakarna
MC_CAPINHAPY
Kumbhakarna
0
2
8
2
L
1
4
1
0.38
L
Artemis
iSereno
Artemis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,375
Damage
23,725
45,108
Taken
42,426
19,644
Mitigated
16,189
14,664
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,039
2,389
0
2,268
8,177
3,098
196
2,299
5,714
0
52,451
W
Heimdallr
 
Heimdallr
9,558
4,523
0
4,330
11,601
3,694
701
4,130
7,077
0
64,325
W
Chang'e
 
Chang'e
6,300
1,126
266
4,040
8,755
3,746
524
682
7,993
50,273
0
W
Tiamat
 
Tiamat
3,070
165
0
1,909
6,131
2,722
326
2,152
3,659
34,987
0
L
Ravana
 
Ravana
5,284
1,774
0
1,509
9,728
2,924
0
970
8,709
0
42,255
L
Ra
 
Ra
5,091
275
562
2,558
10,023
3,105
0
2,701
7,318
26,725
0
L
Vulcan
LS-_Simba
Vulcan
6,479
1,848
0
1,819
8,134
2,504
33
2,756
5,030
36,529
0
W
Kumbhakarna
MC_CAPINHAPY
Kumbhakarna
3,408
650
0
1,851
10,444
6,384
65
1,123
8,378
11,986
1,824
L
4,368
639
0
3,307
11,752
7,151
0
4,509
7,243
0
40,706
L
Artemis
iSereno
Artemis
2,503
1,382
0
833
2,789
505
0
1,044
1,745
0
9,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
33,144
379
Minions Killed
296
0
Camps Cleared
0
1,279,222
Distance Traveled
1,257,832
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,176
655
92
7
0
319,215
0
W
Heimdallr
8,771
627
92
7
0
233,673
4
W
Chang'e
8,253
590
93
7
0
237,481
5
W
Tiamat
7,168
512
86
6
0
264,615
2
L
Ravana
7,145
510
82
6
0
331,953
3
L
Ra
6,759
483
42
3
0
302,896
2
L
Vulcan
7,553
540
72
5
0
277,897
2
W
Kumbhakarna
6,972
498
16
1
0
224,238
2
L
Guan Yu
6,802
486
84
6
0
255,552
5
L
Artemis
4,885
349
16
1
0
89,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role