Player Matchup

Ares
Ares
BoostedTurtle
Ares
Level 153
God Stats
1W - 4L
1,369 SR
Queue Stats
75W - 69L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
GrbageTeamGG
Baron Samedi
Level 148
God Stats
8W - 13L
1,791 SR
Queue Stats
606W - 646L
1,584 Elo+
Party 2
Chronos
Chronos
Oct XXII
Chronos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 199L
1,576 Elo+
Party 2
Neith
Neith
OurSaucyWill
Neith
Level 159
God Stats
48W - 48L
1,912 SR
Queue Stats
459W - 454L
1,628 Elo+
Solo
Ne Zha
Ne Zha
Vinny6669
Ne Zha
Level 140
God Stats
12W - 5L
1,891 SR
Queue Stats
274W - 267L
1,623 Elo+
Party 1
Team Averages
Level 151
1,693 SR
1,597 Elo+

VS

Team Averages
Level 125
1,557 SR
1,608 Elo+
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AlchemyJug
Artio
Level 119
God Stats
9W - 5L
1,342 SR
Queue Stats
305W - 262L
1,609 Elo+
Party 3
Chronos
Chronos
ArchangelRemiel
Chronos
Level 109
God Stats
7W - 6L
1,718 SR
Queue Stats
97W - 72L
1,678 Elo+
Solo
Erlang Shen
Erlang Shen
Karera
Erlang Shen
Level 147
God Stats
1W - 0L
1,461 SR
Queue Stats
82W - 76L
1,619 Elo+
Solo
Tsukuyomi
Tsukuyomi
godocookie
Tsukuyomi
Level 145
God Stats
8W - 7L
1,762 SR
Queue Stats
451W - 398L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 8
13,698
652
13,325
34,194
46,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
GrbageTeamGG
Baron Samedi
20
4 / 7 / 7
13,865
660
19,400
24,088
13,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Oct XXII
Chronos
20
2 / 5 / 4
14,150
674
17,893
32,644
11,924
20
8 / 3 / 5
15,574
742
28,295
23,587
10,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Vinny6669
Ne Zha
20
1 / 6 / 11
13,657
650
12,069
38,545
39,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 1 / 14
15,431
735
26,853
20,515
7,720
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
20
5 / 6 / 16
15,529
739
24,086
37,711
49,616
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 2 / 11
15,764
751
30,011
19,201
8,470
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Karera
Erlang Shen
20
4 / 4 / 12
14,550
693
18,723
24,956
26,424
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
godocookie
Tsukuyomi
20
6 / 4 / 11
16,176
770
25,061
16,604
7,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
17
Kills
27
27
Deaths
17
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
14
12
W
Artio
5
6
16
2.17
W
7
2
11
6.25
L
2
6
8
1
L
Baron Samedi
GrbageTeamGG
Baron Samedi
4
7
7
1.07
W
Erlang Shen
Karera
Erlang Shen
4
4
12
2.5
L
Chronos
Oct XXII
Chronos
2
5
4
0.8
L
8
3
5
3.5
L
Ne Zha
Vinny6669
Ne Zha
1
6
11
1.08
W
Tsukuyomi
godocookie
Tsukuyomi
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,982
Damage
124,734
153,058
Taken
118,987
122,143
Mitigated
99,776
38,279
Healing
36,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
26,853
16,042
0
9,463
20,515
7,720
6,094
10,821
9,213
0
88,353
W
Artio
24,086
3,111
3,190
10,219
37,711
49,616
459
15,218
21,732
52,638
0
W
30,011
9,316
299
5,506
19,201
8,470
5,269
7,951
10,664
76,958
0
L
13,325
1,721
0
6,393
34,194
46,095
105
13,969
18,386
36,046
0
L
Baron Samedi
GrbageTeamGG
Baron Samedi
19,400
1,061
3,063
5,489
24,088
13,535
340
6,313
17,147
61,970
0
W
Erlang Shen
Karera
Erlang Shen
18,723
8,636
0
5,748
24,956
26,424
586
9,936
14,680
256
52,016
L
Chronos
Oct XXII
Chronos
17,893
6,918
0
10,700
32,644
11,924
536
10,790
20,803
79,340
0
L
28,295
12,118
0
4,219
23,587
10,684
1,620
7,210
15,775
0
70,836
L
Ne Zha
Vinny6669
Ne Zha
12,069
2,070
1,558
6,857
38,545
39,905
357
11,744
25,125
0
42,007
W
Tsukuyomi
godocookie
Tsukuyomi
25,061
5,101
0
1,678
16,604
7,546
852
4,537
11,864
0
99,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,944
Gold Earned
77,450
368
Minions Killed
418
0
Camps Cleared
0
1,933,025
Distance Traveled
2,171,013
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,431
735
103
5
0
409,703
2
W
Artio
15,529
739
43
2
0
416,855
2
W
Chronos
15,764
751
110
5
0
465,748
2
L
Ares
13,698
652
32
2
0
350,814
0
L
Baron Samedi
13,865
660
88
4
0
378,019
2
W
Erlang Shen
14,550
693
43
2
0
408,713
1
L
Chronos
14,150
674
131
6
0
398,933
3
L
Neith
15,574
742
73
3
0
405,893
2
L
Ne Zha
13,657
650
44
2
0
399,366
4
W
Tsukuyomi
16,176
770
119
6
0
469,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role