Player Matchup

Medusa
Medusa
Monee2016
Medusa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,622 Elo+
Party 1
Scylla
Scylla
NomeManero
Scylla
Level 158
God Stats
4W - 2L
1,662 SR
Queue Stats
109W - 57L
1,767 Elo+
Party 1
Hercules
Hercules
santysnow
Hercules
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,267 Elo+
Party 1
Team Averages
Level 138
1,554 SR
1,552 Elo+

VS

Team Averages
Level 89
1,431 SR
1,457 Elo+
Thoth
Thoth
Lobito46
Thoth
Level 158
God Stats
0W - 1L
1,293 SR
Queue Stats
17W - 25L
1,536 Elo+
Solo
Chaac
Chaac
Pichulazo9
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,452 Elo+
Solo
Xbalanque
Xbalanque
hamises
Xbalanque
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Monee2016
Medusa
14
5 / 4 / 3
9,000
750
7,010
7,799
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
NomeManero
Scylla
14
6 / 3 / 5
9,450
788
6,348
7,385
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
santysnow
Hercules
12
0 / 3 / 7
7,521
627
8,569
12,937
6,937
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lobito46
Thoth
13
4 / 4 / 3
8,565
714
10,379
8,256
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
6 / 0 / 3
9,596
800
13,016
10,384
9,814
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
hamises
Xbalanque
11
0 / 7 / 4
7,536
628
1,851
8,928
2,883
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
11
Kills
10
10
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thoth
Lobito46
Thoth
4
4
3
1.38
W
Medusa
Monee2016
Medusa
5
4
3
1.63
W
Scylla
NomeManero
Scylla
6
3
5
2.83
L
Chaac
6
0
3
7.5
L
Xbalanque
hamises
Xbalanque
0
7
4
0.29
W
Hercules
santysnow
Hercules
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
25,246
28,121
Taken
27,568
12,264
Mitigated
15,499
3,217
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Lobito46
Thoth
10,379
97
0
500
8,256
2,802
0
2,906
5,350
26,999
0
W
Medusa
Monee2016
Medusa
7,010
2,454
0
246
7,799
3,358
340
1,853
5,692
0
34,027
W
Scylla
NomeManero
Scylla
6,348
434
0
1,345
7,385
1,969
0
2,768
4,253
34,241
0
L
Chaac
13,016
1,461
0
4,743
10,384
9,814
74
2,115
8,269
0
36,143
L
Xbalanque
hamises
Xbalanque
1,851
1,480
0
327
8,928
2,883
268
2,755
6,173
0
11,575
W
Hercules
santysnow
Hercules
8,569
1,785
0
1,626
12,937
6,937
0
4,836
7,719
1,849
11,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,971
Gold Earned
25,697
146
Minions Killed
118
7
Camps Cleared
3
681,627
Distance Traveled
669,490
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,565
714
37
3
2
230,410
2
W
Medusa
9,000
750
67
6
3
219,907
6
W
Scylla
9,450
788
70
6
4
213,165
2
L
Chaac
9,596
800
47
4
0
260,098
5
L
Xbalanque
7,536
628
34
3
1
178,982
1
W
Hercules
7,521
627
9
1
0
248,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role