Player Matchup

Ares
Ares
KuikenWeemUwu
Ares
Level 142
God Stats
3W - 1L
1,590 SR
Queue Stats
58W - 52L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
MrSiirka
Danzaburou
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 146L
1,593 Elo+
Party 1
Awilix
Awilix
ReYKaaZ
Awilix
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 70L
1,750 Elo+
Solo
Geb
Geb
cluelesscarl
Geb
Level 140
God Stats
3W - 1L
1,829 SR
Queue Stats
151W - 143L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
eIgobIino
Gilgamesh
Level 122
God Stats
1W - 1L
1,668 SR
Queue Stats
70W - 37L
1,292 Elo+
Party 1
Team Averages
Level 126
1,617 SR
1,552 Elo+

VS

Team Averages
Level 137
1,586 SR
1,508 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KittyBean
Izanami
Level 142
God Stats
4W - 6L
1,820 SR
Queue Stats
151W - 133L
1,575 Elo+
Solo
Tiamat
Tiamat
Lucky_Aero777
Tiamat
Level 146
God Stats
5W - 4L
1,551 SR
Queue Stats
391W - 384L
1,580 Elo+
Solo
Fenrir
Fenrir
Michaelangel11
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Solo
Apollo
Apollo
xJumpeRx
Apollo
Level 160
God Stats
1W - 2L
1,560 SR
Queue Stats
43W - 48L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 12
8,713
871
3,104
13,874
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MrSiirka
Danzaburou
17
8 / 2 / 8
10,619
1,062
13,988
11,359
6,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
ReYKaaZ
Awilix
16
6 / 2 / 12
9,690
969
14,670
9,379
4,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 3 / 12
9,132
913
6,716
13,975
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
eIgobIino
Gilgamesh
13
1 / 2 / 14
8,091
809
5,712
8,484
8,087
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
8 / 2 / 3
9,341
934
18,540
6,065
1,758
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
KittyBean
Izanami
14
1 / 4 / 4
7,806
781
7,502
9,822
2,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 9
8,449
845
10,400
7,965
8,585
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 4
7,446
745
3,786
13,074
12,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
xJumpeRx
Apollo
12
0 / 6 / 10
7,438
744
6,738
10,075
3,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
21
Kills
12
12
Deaths
21
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
8
2
3
4.75
L
Izanami
KittyBean
Izanami
1
4
4
0.75
W
1
3
12
2.33
L
1
2
9
2.75
L
2
7
4
0.57
W
Danzaburou
MrSiirka
Danzaburou
8
2
8
6
W
Awilix
ReYKaaZ
Awilix
6
2
12
6
W
5
3
12
3.67
W
Gilgamesh
eIgobIino
Gilgamesh
1
2
14
4
L
Apollo
xJumpeRx
Apollo
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,190
Damage
46,966
57,071
Taken
47,001
48,651
Mitigated
28,616
15,476
Healing
9,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
18,540
5,331
912
465
6,065
1,758
615
931
5,134
32,858
0
L
Izanami
KittyBean
Izanami
7,502
2,993
526
1,074
9,822
2,970
1,700
2,119
7,703
0
18,048
W
3,104
396
952
2,339
13,874
14,569
479
7,338
6,500
8,215
0
L
10,400
640
778
1,954
7,965
8,585
252
1,222
6,743
21,837
0
L
3,786
1,066
346
756
13,074
12,050
0
4,269
8,805
0
5,421
W
Danzaburou
MrSiirka
Danzaburou
13,988
4,622
0
4,072
11,359
6,207
2,370
5,607
5,683
0
41,889
W
Awilix
ReYKaaZ
Awilix
14,670
6,319
755
1,190
9,379
4,778
1,419
5,683
3,667
0
25,534
W
6,716
861
1,495
3,514
13,975
15,010
392
6,840
7,071
12,350
0
W
Gilgamesh
eIgobIino
Gilgamesh
5,712
1,599
156
1,003
8,484
8,087
917
3,472
4,787
0
11,520
L
Apollo
xJumpeRx
Apollo
6,738
2,697
1,108
1,249
10,075
3,253
0
1,279
8,796
0
9,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
40,480
97
Minions Killed
106
0
Camps Cleared
0
1,016,058
Distance Traveled
897,737
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,341
934
36
4
0
175,010
3
L
Izanami
7,806
781
28
3
0
177,180
1
W
Ares
8,713
871
16
2
0
197,169
0
L
Tiamat
8,449
845
22
2
0
196,251
1
L
Fenrir
7,446
745
3
0
0
179,723
2
W
Danzaburou
10,619
1,062
38
4
0
192,882
2
W
Awilix
9,690
969
27
3
0
215,634
0
W
Geb
9,132
913
11
1
0
214,922
0
W
Gilgamesh
8,091
809
5
1
0
195,451
0
L
Apollo
7,438
744
17
2
0
169,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role