Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Biricutico3298
Atlas
Level 145
God Stats
4W - 2L
1,308 SR
Queue Stats
141W - 170L
1,435 Elo+
Party 1
Awilix
Awilix
Gabë
Awilix
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 46L
1,433 Elo+
Party 1
Bellona
Bellona
Lokopive
Bellona
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 156L
1,420 Elo+
Solo
Cerberus
Cerberus
Sudmito
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,766 Elo+
Solo
Team Averages
Level 115
1,462 SR
1,511 Elo+

VS

Team Averages
Level 64
1,547 SR
1,446 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ColdWaterSplash
Baba Yaga
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,514 Elo+
Solo
Freya
Freya
LasanProv
Freya
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 138L
1,486 Elo+
Party 2
Khepri
Khepri
Mugl0
Khepri
Level 35
God Stats
7W - 2L
1,735 SR
Queue Stats
168W - 156L
1,480 Elo+
Party 2
Hachiman
Hachiman
v1n1j4y
Hachiman
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 3 / 4
9,404
784
11,971
7,546
3,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 6
8,112
676
13,799
15,592
16,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
Gabë
Awilix
13
1 / 5 / 7
7,487
624
5,141
9,286
4,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Lokopive
Bellona
14
1 / 6 / 7
8,417
701
6,098
17,224
16,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Sudmito
Cerberus
13
1 / 6 / 5
7,780
648
6,163
16,531
14,052
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
3 / 1 / 18
9,987
832
21,397
9,614
4,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
ColdWaterSplash
Baba Yaga
17
6 / 1 / 17
10,211
851
15,939
11,858
6,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
LasanProv
Freya
17
8 / 3 / 12
10,169
847
8,845
11,871
5,629
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Mugl0
Khepri
15
2 / 2 / 15
9,002
750
2,886
12,611
9,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
v1n1j4y
Hachiman
17
6 / 2 / 13
10,340
862
12,982
9,805
4,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
9
Kills
25
25
Deaths
9
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
4
2
W
Skadi
 
Skadi
3
1
18
12
L
2
5
6
1
W
Baba Yaga
ColdWaterSplash
Baba Yaga
6
1
17
14.5
L
Awilix
Gabë
Awilix
1
5
7
0.9
W
Freya
LasanProv
Freya
8
3
12
4.67
L
Bellona
Lokopive
Bellona
1
6
7
0.75
W
Khepri
Mugl0
Khepri
2
2
15
4.75
L
Cerberus
Sudmito
Cerberus
1
6
5
0.58
W
Hachiman
v1n1j4y
Hachiman
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,172
Damage
62,049
66,179
Taken
55,759
54,954
Mitigated
31,278
14,796
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,971
882
1,350
665
7,546
3,735
0
4,939
2,607
36,137
0
W
Skadi
 
Skadi
21,397
7,959
37
703
9,614
4,876
2,770
4,299
5,315
0
43,350
L
13,799
4,982
1,662
1,184
15,592
16,570
0
5,331
10,261
25,909
0
W
Baba Yaga
ColdWaterSplash
Baba Yaga
15,939
419
3,619
5,708
11,858
6,327
216
6,734
5,124
31,459
0
L
Awilix
Gabë
Awilix
5,141
1,225
1,022
799
9,286
4,526
0
4,971
4,315
0
10,235
W
Freya
LasanProv
Freya
8,845
3,179
1,924
3,215
11,871
5,629
540
6,234
5,637
16,527
0
L
Bellona
Lokopive
Bellona
6,098
874
1,719
3,250
17,224
16,071
0
6,060
11,164
0
11,499
W
Khepri
Mugl0
Khepri
2,886
95
451
1,304
12,611
9,550
491
8,419
4,192
3,720
0
L
Cerberus
Sudmito
Cerberus
6,163
185
549
2,596
16,531
14,052
0
6,369
10,162
8,884
0
W
Hachiman
v1n1j4y
Hachiman
12,982
5,444
955
1,820
9,805
4,896
1,842
6,247
3,558
0
28,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
49,709
116
Minions Killed
138
0
Camps Cleared
0
1,097,334
Distance Traveled
1,222,894
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,404
784
62
5
0
232,492
0
W
Skadi
9,987
832
49
4
0
235,072
2
L
Atlas
8,112
676
16
1
0
229,186
0
W
Baba Yaga
10,211
851
33
3
0
236,901
1
L
Awilix
7,487
624
13
1
0
238,447
0
W
Freya
10,169
847
13
1
0
250,484
1
L
Bellona
8,417
701
6
1
0
207,458
0
W
Khepri
9,002
750
4
0
0
252,326
0
L
Cerberus
7,780
648
19
2
0
189,751
0
W
Hachiman
10,340
862
39
3
0
248,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role