Player Matchup

Ymir
Ymir
PhilBaby69
Ymir
Level 4
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RaeDaHobbit
Nu Wa
Level 25
God Stats
2W - 7L
1,210 SR
Queue Stats
6W - 16L
1,234 Elo+
Party 2
Guan Yu
Guan Yu
Schweppps
Guan Yu
Level 48
God Stats
4W - 3L
1,202 SR
Queue Stats
13W - 26L
1,299 Elo+
Party 2
Chernobog
Chernobog
Scorpuppet
Chernobog
Level 24
God Stats
1W - 1L
1,243 SR
Queue Stats
1W - 8L
1,180 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sosanota
Tsukuyomi
Level 67
God Stats
1W - 3L
1,243 SR
Queue Stats
4W - 12L
1,274 Elo+
Party 2
Team Averages
Level 34
1,235 SR
1,297 Elo+

VS

Team Averages
Level 50
1,452 SR
1,435 Elo+
Chronos
Chronos
ElNicoarg
Chronos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Ninja_Gaga
Nu Wa
Level 123
God Stats
20W - 14L
1,494 SR
Queue Stats
446W - 480L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Theegaymer
Ah Muzen Cab
Level 5
God Stats
9W - 5L
1,709 SR
Queue Stats
87W - 74L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
elchanels
Jormungandr
Level 26
God Stats
2W - 3L
1,538 SR
Queue Stats
90W - 108L
1,372 Elo+
Party 3
Erlang Shen
Erlang Shen
elgomz
Erlang Shen
Level 53
God Stats
9W - 12L
1,020 SR
Queue Stats
176W - 196L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 12
11,523
1,152
8,786
9,473
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 1 / 12
10,790
1,079
11,386
4,227
891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Schweppps
Guan Yu
17
3 / 0 / 8
10,653
1,065
8,318
12,988
10,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
Scorpuppet
Chernobog
17
4 / 1 / 10
11,049
1,105
13,118
8,168
3,116
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Sosanota
Tsukuyomi
17
11 / 2 / 3
12,853
1,285
15,782
8,975
2,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

284

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ElNicoarg
Chronos
15
0 / 5 / 3
9,886
989
6,494
13,180
3,543
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
16
2 / 3 / 2
10,868
1,087
14,341
7,328
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Theegaymer
Ah Muzen Cab
15
1 / 2 / 3
9,927
993
7,940
7,415
2,480
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
elchanels
Jormungandr
16
1 / 4 / 2
10,400
1,040
5,691
16,463
12,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Erlang Shen
elgomz
Erlang Shen
15
0 / 6 / 2
9,518
952
5,456
17,631
14,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
20
Kills
4
4
Deaths
20
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
ElNicoarg
Chronos
0
5
3
0.3
L
Nu Wa
2
3
2
1
W
1
0
12
7
W
1
1
12
7
W
Guan Yu
Schweppps
Guan Yu
3
0
8
7
W
Chernobog
Scorpuppet
Chernobog
4
1
10
9
W
Tsukuyomi
Sosanota
Tsukuyomi
11
2
3
6.25
L
Ah Muzen Cab
Theegaymer
Ah Muzen Cab
1
2
3
1.25
L
Jormungandr
elchanels
Jormungandr
1
4
2
0.5
L
Erlang Shen
elgomz
Erlang Shen
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,390
Damage
39,922
43,831
Taken
62,017
26,181
Mitigated
35,511
11,906
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ElNicoarg
Chronos
6,494
1,628
0
147
13,180
3,543
0
3,597
9,583
26,609
0
L
Nu Wa
14,341
3,217
0
154
7,328
2,083
0
3,165
4,163
37,207
0
W
8,786
1,256
0
1,313
9,473
9,671
0
5,567
3,670
20,602
0
W
11,386
3,245
60
1,083
4,227
891
0
2,901
1,126
45,568
0
W
Guan Yu
Schweppps
Guan Yu
8,318
959
2,945
3,373
12,988
10,070
0
7,942
4,747
7,735
19,490
W
Chernobog
Scorpuppet
Chernobog
13,118
10,506
0
2,761
8,168
3,116
0
4,805
3,145
0
35,065
W
Tsukuyomi
Sosanota
Tsukuyomi
15,782
5,829
0
371
8,975
2,433
0
4,164
4,617
0
35,931
L
Ah Muzen Cab
Theegaymer
Ah Muzen Cab
7,940
3,524
0
1,079
7,415
2,480
0
2,895
4,520
0
19,164
L
Jormungandr
elchanels
Jormungandr
5,691
854
24
581
16,463
12,423
0
5,279
11,184
32,867
0
L
Erlang Shen
elgomz
Erlang Shen
5,456
2,018
0
1,563
17,631
14,982
0
7,458
10,173
0
19,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,868
Gold Earned
50,599
241
Minions Killed
200
14
Camps Cleared
3
952,994
Distance Traveled
842,067
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,886
989
54
5
2
186,262
4
L
Nu Wa
10,868
1,087
44
4
1
171,511
0
W
Ymir
11,523
1,152
25
3
0
197,346
0
W
Nu Wa
10,790
1,079
74
7
2
177,374
0
W
Guan Yu
10,653
1,065
31
3
2
202,186
1
W
Chernobog
11,049
1,105
53
5
3
153,669
0
W
Tsukuyomi
12,853
1,285
58
6
7
222,419
1
L
Ah Muzen Cab
9,927
993
19
2
0
140,234
0
L
Jormungandr
10,400
1,040
48
5
0
174,936
0
L
Erlang Shen
9,518
952
35
4
0
169,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role