Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Pelito22
Hercules
Level 154
God Stats
3W - 5L
1,500 SR
Queue Stats
539W - 598L
1,416 Elo+
Solo
Hou Yi
Hou Yi
SovCunha
Hou Yi
Level 67
God Stats
3W - 2L
1,533 SR
Queue Stats
39W - 26L
1,577 Elo+
Party 2
Olorun
Olorun
Whiskiie
Olorun
Level 103
God Stats
4W - 3L
1,500 SR
Queue Stats
228W - 205L
1,520 Elo+
Party 2
Team Averages
Level 113
1,507 SR
1,503 Elo+

VS

Team Averages
Level 135
1,460 SR
1,510 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Necroomante
Thoth
Level 160
God Stats
18W - 22L
1,332 SR
Queue Stats
855W - 741L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
OmegaHvit
Ne Zha
Level 126
God Stats
10W - 7L
1,672 SR
Queue Stats
212W - 173L
1,547 Elo+
Party 1
Amaterasu
Amaterasu
iSereno
Amaterasu
Level 139
God Stats
2W - 3L
1,295 SR
Queue Stats
51W - 63L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 0
5,761
576
893
5,661
1,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
 
Cthulhu
8
0 / 0 / 2
4,981
498
2,182
5,794
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Pelito22
Hercules
9
0 / 1 / 0
5,086
509
1,652
5,109
3,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
SovCunha
Hou Yi
9
2 / 3 / 0
5,431
543
3,560
5,840
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Whiskiie
Olorun
9
0 / 5 / 0
5,262
526
1,644
6,120
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 2
5,649
565
3,539
4,922
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
8
0 / 1 / 3
5,048
505
1,854
4,020
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 0 / 0
6,887
689
4,385
2,608
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
OmegaHvit
Ne Zha
10
1 / 0 / 5
5,614
561
3,328
4,774
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
iSereno
Amaterasu
9
0 / 0 / 1
5,143
514
2,438
5,207
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
Cthulhu
 
Cthulhu
0
0
2
1
W
Neith
 
Neith
2
1
2
3
W
Athena
 
Athena
0
1
3
1.5
W
8
0
0
8
W
Ne Zha
OmegaHvit
Ne Zha
1
0
5
3.5
L
Hercules
Pelito22
Hercules
0
1
0
0
L
Hou Yi
SovCunha
Hou Yi
2
3
0
0.67
L
Olorun
Whiskiie
Olorun
0
5
0
0
W
Amaterasu
iSereno
Amaterasu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,931
Damage
15,544
28,524
Taken
21,531
10,837
Mitigated
8,959
8,612
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
893
31
0
2,841
5,661
1,281
0
966
4,669
42,639
0
L
Cthulhu
 
Cthulhu
2,182
385
0
1,500
5,794
2,702
0
1,364
4,372
15,916
0
W
Neith
 
Neith
3,539
1,185
0
1,935
4,922
1,546
0
637
4,285
0
30,049
W
Athena
 
Athena
1,854
701
65
1,149
4,020
1,919
0
1,014
3,006
10,465
0
W
4,385
286
0
1,375
2,608
772
0
1,099
1,509
41,080
0
W
Ne Zha
OmegaHvit
Ne Zha
3,328
570
0
1,160
4,774
1,719
0
977
3,797
0
28,709
L
Hercules
Pelito22
Hercules
1,652
782
0
1,631
5,109
3,488
0
342
4,497
4,677
17,898
L
Hou Yi
SovCunha
Hou Yi
3,560
2,464
0
1,475
5,840
1,566
285
471
5,369
0
27,431
L
Olorun
Whiskiie
Olorun
1,644
1,038
0
1,165
6,120
1,800
464
3,381
2,739
27,323
3,943
W
Amaterasu
iSereno
Amaterasu
2,438
646
0
2,278
5,207
3,003
0
1,002
4,205
4,093
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
28,341
304
Minions Killed
267
0
Camps Cleared
0
926,806
Distance Traveled
1,000,482
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,761
576
90
9
0
219,716
3
L
Cthulhu
4,981
498
26
3
0
191,070
1
W
Neith
5,649
565
54
5
0
176,443
2
W
Athena
5,048
505
14
1
0
211,910
2
W
Thoth
6,887
689
84
8
0
194,014
4
W
Ne Zha
5,614
561
63
6
0
221,078
3
L
Hercules
5,086
509
51
5
0
175,628
1
L
Hou Yi
5,431
543
66
7
0
174,635
2
L
Olorun
5,262
526
71
7
0
165,757
3
W
Amaterasu
5,143
514
52
5
0
197,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role