Player Matchup

Freya
Freya
Gold III
CrowbarFeeds
Freya
Gold III
Level 60
God Stats
11W - 8L
1,646 SR
Queue Stats
102W - 102L
1,684 MMR
Solo
Scylla
Scylla
Gold IV
Oneshipnew
Scylla
Gold IV
Level 148
God Stats
6W - 4L
1,722 SR
Queue Stats
24W - 22L
1,740 MMR
Party 2
Ymir
Ymir
Gold IV
ShadowLander307
Ymir
Gold IV
Level 87
God Stats
2W - 0L
1,773 SR
Queue Stats
11W - 9L
1,590 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
TheStacherNew
Sun Wukong
Silver I
Level 109
God Stats
7W - 5L
1,686 SR
Queue Stats
11W - 9L
1,556 MMR
Party 2
Skadi
Skadi
Gold II
YouTeeAre
Skadi
Gold II
Level 135
God Stats
2W - 1L
1,587 SR
Queue Stats
35W - 33L
1,640 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,683 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,591 SR
1,641 MMR
Apollo
Apollo
Gold II
FLAsox
Apollo
Gold II
Level 147
God Stats
7W - 10L
1,505 SR
Queue Stats
199W - 192L
1,659 MMR
Solo
Artio
Artio
Gold III
PlayFiend
Artio
Gold III
Level 89
God Stats
2W - 4L
1,705 SR
Queue Stats
143W - 138L
1,585 MMR
Solo
Geb
Geb
Gold II
TonkeyToT
Geb
Gold II
Level 146
God Stats
1W - 1L
1,549 SR
Queue Stats
72W - 72L
1,659 MMR
Solo
Poseidon
Poseidon
Gold I
WhiteOK
Poseidon
Gold I
Level 73
God Stats
48W - 35L
1,698 SR
Queue Stats
1,178W - 1,161L
1,694 MMR
Solo
Bastet
Bastet
Gold IV
jimmyjohns4life
Bastet
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 12
11,967
598
19,246
20,409
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Oneshipnew
Scylla
17
6 / 3 / 10
11,746
587
17,577
10,993
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 10
10,868
543
4,646
17,065
22,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
TheStacherNew
Sun Wukong
17
3 / 3 / 14
11,760
588
19,510
27,002
20,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
YouTeeAre
Skadi
20
9 / 0 / 7
12,932
647
17,755
9,458
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
IzanamiCliodhnaPersephoneAtlas

VS

Bans
ThothCamazotzAgniMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FLAsox
Apollo
17
2 / 2 / 1
10,349
517
9,537
14,902
4,744
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
PlayFiend
Artio
13
0 / 8 / 3
8,242
412
10,747
25,494
17,509
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 8 / 3
7,756
388
4,473
25,181
21,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
WhiteOK
Poseidon
14
1 / 6 / 3
8,678
434
7,351
14,685
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 3 / 2
10,249
512
12,383
18,116
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
27
Kills
8
9
Deaths
27
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Apollo
FLAsox
Apollo
2
2
1
1.25
W
Scylla
Oneshipnew
Scylla
6
3
10
3.67
L
Artio
PlayFiend
Artio
0
8
3
0.19
W
2
1
10
7
W
Sun Wukong
TheStacherNew
Sun Wukong
3
3
14
3.33
L
0
8
3
0.19
L
Poseidon
WhiteOK
Poseidon
1
6
3
0.42
W
Skadi
YouTeeAre
Skadi
9
0
7
12.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,734
Damage
44,491
84,927
Taken
98,378
61,266
Mitigated
52,699
36,964
Healing
26,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,246
5,416
0
11,797
20,409
9,656
1,413
4,326
15,601
81,820
16,623
L
Apollo
FLAsox
Apollo
9,537
5,721
0
3,263
14,902
4,744
2,124
6,668
8,234
0
83,335
W
Scylla
Oneshipnew
Scylla
17,577
2,221
0
2,677
10,993
4,244
709
4,401
6,592
75,469
0
L
Artio
PlayFiend
Artio
10,747
1,173
1,709
9,550
25,494
17,509
0
9,952
15,542
40,915
0
W
4,646
839
0
3,843
17,065
22,408
479
4,761
12,304
26,814
1,941
W
Sun Wukong
TheStacherNew
Sun Wukong
19,510
3,466
0
12,211
27,002
20,962
384
8,634
16,483
0
77,445
L
4,473
341
1,663
2,534
25,181
21,086
0
8,844
16,337
18,650
0
L
Poseidon
WhiteOK
Poseidon
7,351
1,238
0
1,313
14,685
3,493
0
7,001
7,684
65,552
0
W
Skadi
YouTeeAre
Skadi
17,755
9,785
0
6,436
9,458
3,996
6,753
2,875
6,583
0
129,489
L
12,383
2,728
0
6,912
18,116
5,867
0
7,097
11,019
0
72,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,273
Gold Earned
45,274
604
Minions Killed
519
0
Camps Cleared
0
1,992,028
Distance Traveled
1,940,745
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,967
598
131
7
0
410,542
5
L
Apollo
10,349
517
184
9
0
417,286
5
W
Scylla
11,746
587
119
6
0
395,372
4
L
Artio
8,242
412
89
4
0
328,594
5
W
Ymir
10,868
543
44
2
0
401,867
0
W
Sun Wukong
11,760
588
131
7
0
378,949
8
L
Geb
7,756
388
12
1
0
363,255
4
L
Poseidon
8,678
434
111
6
0
370,961
2
W
Skadi
12,932
647
179
9
0
405,298
2
L
Bastet
10,249
512
123
6
0
460,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role