Player Matchup

Osiris
Osiris
 
Osiris
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DIET_WATER_1
Horus
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 20L
1,322 Elo+
Party 3
Ne Zha
Ne Zha
GangusKon
Ne Zha
Level 86
God Stats
5W - 5L
1,479 SR
Queue Stats
118W - 130L
1,451 Elo+
Solo
Poseidon
Poseidon
SchoolBoyShane
Poseidon
Level 68
God Stats
1W - 1L
1,303 SR
Queue Stats
11W - 13L
1,385 Elo+
Party 3
Chiron
Chiron
thegood98
Chiron
Level 147
God Stats
13W - 6L
1,480 SR
Queue Stats
208W - 255L
1,414 Elo+
Solo
Team Averages
Level 94
1,452 SR
1,415 Elo+

VS

Team Averages
Level 56
1,370 SR
1,377 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MaghyBUU
Nox
Level 29
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 13L
1,257 Elo+
Party 2
Loki
Loki
RedFuryMC
Loki
Level 34
God Stats
0W - 5L
1,156 SR
Queue Stats
0W - 13L
1,257 Elo+
Party 2
Amaterasu
Amaterasu
terrorista33
Amaterasu
Level 26
God Stats
7W - 5L
1,508 SR
Queue Stats
101W - 104L
1,430 Elo+
Party 1
Hachiman
Hachiman
trisksniper13106
Hachiman
Level 107
God Stats
0W - 2L
1,196 SR
Queue Stats
117W - 111L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 0 / 0
6,191
688
3,359
3,330
2,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 2
4,892
544
1,403
4,546
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
GangusKon
Ne Zha
10
3 / 0 / 1
5,949
661
2,066
4,778
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
11
4 / 1 / 3
6,494
722
5,121
3,625
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
thegood98
Chiron
10
3 / 1 / 0
5,746
638
2,965
4,840
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
1
0 / 0 / 0
3,221
358
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 5 / 0
4,425
492
429
5,134
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
7
0 / 3 / 0
3,997
444
1,659
4,336
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
terrorista33
Amaterasu
7
1 / 3 / 0
4,682
520
4,449
7,995
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 1
4,845
538
2,204
5,069
1,247
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
13
Kills
2
2
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
0
3
L
Danzaburou
 
Danzaburou
0
0
0
0
W
0
0
2
1
W
Ne Zha
GangusKon
Ne Zha
3
0
1
3.5
L
1
5
0
0.2
L
Loki
0
3
0
0
W
Poseidon
4
1
3
5.5
L
Amaterasu
terrorista33
Amaterasu
1
3
0
0.33
W
Chiron
thegood98
Chiron
3
1
0
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,914
Damage
8,741
21,119
Taken
22,534
8,103
Mitigated
6,301
7,536
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,359
1,399
0
1,053
3,330
2,768
0
0
3,330
0
32,177
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
1,403
878
344
1,839
4,546
2,030
34
0
4,546
0
6,493
W
Ne Zha
GangusKon
Ne Zha
2,066
382
0
460
4,778
1,466
0
91
4,687
0
33,859
L
429
0
0
260
5,134
1,439
0
1,327
3,771
12,027
0
L
Loki
1,659
525
0
920
4,336
877
0
777
3,507
0
12,053
W
Poseidon
5,121
620
0
880
3,625
835
451
338
3,287
35,348
0
L
Amaterasu
terrorista33
Amaterasu
4,449
1,595
0
1,749
7,995
2,738
0
1,962
5,978
0
17,664
W
Chiron
thegood98
Chiron
2,965
1,067
290
2,670
4,840
1,004
652
0
4,840
0
35,483
L
2,204
961
56
707
5,069
1,247
0
1,055
4,014
0
24,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
21,170
292
Minions Killed
126
0
Camps Cleared
0
937,265
Distance Traveled
662,290
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,191
688
71
8
0
161,892
2
L
Danzaburou
3,221
358
0
0
0
6,479
0
W
Horus
4,892
544
7
1
0
187,893
3
W
Ne Zha
5,949
661
70
8
0
225,735
5
L
Nox
4,425
492
19
2
0
146,508
3
L
Loki
3,997
444
30
3
0
164,054
1
W
Poseidon
6,494
722
74
8
0
191,828
1
L
Amaterasu
4,682
520
35
4
0
188,023
0
W
Chiron
5,746
638
70
8
0
169,917
1
L
Hachiman
4,845
538
42
5
0
157,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role