Player Matchup

Discordia
Discordia
DaRealDrunkLahey
Discordia
Level 63
God Stats
5W - 4L
1,557 SR
Queue Stats
13W - 17L
1,411 Elo+
Party 1
Neith
Neith
FishingLover317
Neith
Level 107
God Stats
7W - 8L
1,688 SR
Queue Stats
66W - 83L
1,552 Elo+
Solo
Sobek
Sobek
sprtz
Sobek
Level 63
God Stats
2W - 1L
1,464 SR
Queue Stats
13W - 17L
1,411 Elo+
Party 1
Team Averages
Level 78
1,570 SR
1,458 Elo+

VS

Team Averages
Level 94
1,503 SR
1,446 Elo+
Morgan Le Fay
Morgan Le Fay
Chaoticwar9
Morgan Le Fay
Level 84
God Stats
8W - 19L
1,256 SR
Queue Stats
95W - 112L
1,420 Elo+
Solo
Ganesha
Ganesha
Compulser
Ganesha
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,466 Elo+
Party 2
Neith
Neith
XxAkuReixX
Neith
Level 106
God Stats
2W - 3L
1,753 SR
Queue Stats
70W - 93L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
3 / 2 / 9
8,994
818
11,426
7,064
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 2 / 2
10,151
923
11,167
6,753
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
sprtz
Sobek
12
2 / 4 / 7
8,430
766
3,461
11,083
10,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chaoticwar9
Morgan Le Fay
11
4 / 5 / 4
7,796
709
9,438
11,273
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Compulser
Ganesha
11
0 / 6 / 6
7,206
655
4,031
12,014
9,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
13
4 / 2 / 4
8,435
767
6,203
6,714
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
8
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Chaoticwar9
Morgan Le Fay
4
5
4
1.2
L
Ganesha
Compulser
Ganesha
0
6
6
0.5
W
Discordia
3
2
9
3.75
W
8
2
2
4.5
L
Neith
4
2
4
3
W
Sobek
sprtz
Sobek
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
19,672
24,900
Taken
30,001
16,152
Mitigated
16,319
4,478
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Chaoticwar9
Morgan Le Fay
9,438
682
112
2,701
11,273
4,665
0
6,597
4,676
21,511
0
L
Ganesha
Compulser
Ganesha
4,031
358
228
1,050
12,014
9,083
0
4,023
7,991
18,671
0
W
Discordia
11,426
929
0
1,304
7,064
2,739
300
3,899
2,941
34,996
0
W
11,167
4,844
0
2,230
6,753
2,764
2,019
4,403
2,148
0
34,461
L
Neith
6,203
2,421
0
1,415
6,714
2,571
0
4,720
1,994
0
29,908
W
Sobek
sprtz
Sobek
3,461
454
0
944
11,083
10,649
365
4,697
6,103
6,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
23,437
127
Minions Killed
123
4
Camps Cleared
5
603,774
Distance Traveled
549,477
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,796
709
28
3
1
169,710
0
L
Ganesha
7,206
655
12
1
0
196,711
1
W
Discordia
8,994
818
48
4
2
212,533
1
W
Neith
10,151
923
75
7
1
191,637
0
L
Neith
8,435
767
83
8
4
183,056
0
W
Sobek
8,430
766
4
0
1
199,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role